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Runes:
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Ability Order
Get Excited! (PASSIVE)
Jinx Passive Ability
Introduction
Pros
Cons
-
Jinx deals insane amounts of critical damage in the mid-to-late game.
Jinx can deal damage from extremely long range when using Fishbones.
Get Excited! helps Jinx kite around teamfights much easier after a kill in a teamfight.
Jinx is one of the best late-game hypercarries in the game.
Cons
-
Jinx's early game is quite poor due to having little damage; be careful when taking trades in the early game.
If Jinx doesn't get a kill or an assist in a teamfight, Get Excited! won't be activated and she will literally be a sitting duck that can easily be dove upon.
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