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Spells:
Flash
Ignite
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
WILL BE COMPLETED SOON
Introduction About the author, Pro's & Con's, Karma's description. Build Runes, Masteries, Items, Summoners. Gameplay Abilities, Laning, Synergy. Conclusion Credits, Updates notes, Closing. |
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About the author
Greetings everyone. My summoner name is Divine Mantra, I was a Gold tier NA player during the season IV. I have been playing League of Legends since the Season II and have known Defense of the Ancients since it's release. I excel at coordinating plays and my best roles are by far Support and Mage. My favorites champions are Karma, Kayle and Morgana.
I am a very experimented player in relation with some of the best Karma's players in the world, (for example: Graveinvitation, master tier player, playing almost only Karma and third best Karma's player acccording to Lolskills during the season IV) making me a very reliable source.
I will probably never be able to reach an higher elo then Platinum due to my carpial tunnels (piano, badminton, computer, writing ...) but I will have reached my goals if I helped you or one of your friends in any way.
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Pro's & Con's
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Karma's description
Good Against | SpaceSpaceSpaceSpaceSpaceSpace | Karma | SpaceSpaceSpaceSpaceSpaceSpace | Bad Against |
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With an high base damage, low cooldowns and a long range, ![]() |
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Runes











The masteries I present above are the best you can possibly use. They provide you everything you need as a support (cooldown reduction, income, mana regen, mobility, utility ...) and increase your early game strenght to dominate the lane. I don't recommand to place any points into the defensive tree since it will considerably reduce your early game impact.
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Items
This section will be completed later on.
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Summoner spells


If you prefer a more defensive playstyle you can also run


Your last options would be




Karma has a kit of abilities similar to




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With a very strong early game,

Your goal is to poke your opponents to make their last hitting harder. You want to deny them as much creeps as you can and zone them out. To do so, you need to position yourself properly and be ready to fallback to safety at any moment. Zoning your enemies often result in the lane getting pushed, which can be problematic if the enemy jungler set-up a tent. If you get camped: freeze the lane, otherwise keep it pushed.



On the image below I represented the minions with the letter x and the champions with some fancy stuff. Imagine that you are the Cyan A, the arrows represent the movements you could do to be able to land



The fact that you have to stand there to poke make you vulnerable to some enemies spells. It's mostly why











LaCorpse ~ For the Dividers.
Emoriam and Emikadon ~ For some Advices and references.
MissMaw ~ For some answers to the questions I had.
Astrolia ~ Her Columns guide saved my life.
And lastly Jhoijhoi ~ For her BBCode guide.
If you think that you should/n't be in this list for an idea or else: send me a message I will add/remove it.
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Updates notes
The runes, masteries and items have been modified. The Items section will be completed soon. I also added more champions in the '' threats to Karma ''.
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Closing
Yes, it's the end. I hope that you enjoyed reading my guide and if it's the case an upvote would be highly appreciated <(^^)>. Have a nice day and see you on the rift !

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