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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
The Darkin Scythe (PASSIVE)
Kayn Passive Ability
Threats & Synergies
Orianna
Dont try, she will outscale you, her shield save her from a lot damage and when you used your R she just wait till you came out to use her R too, then she will kill you even before you reached the ground. Your only chance for this matchup is going for darkin instead of shadow.
Introduction
Now I will start with the Build:
A few days since the release of Kayn has passed now and i wanted to check how other player thinks about Kayn,so ichecked Mobafire and was really surprised when i didnt saw any Kayn mid Guide. But im playing him nearly only on mid, why I do so will come up later.
So i decided to make a guide for Kayn mid so that everybody can see how this Assassin can win all lanes at once.
This build is still in progress, so dont be mad with me when it is a bit boring. At the moment i just want to fill this build and guide with informations.
I also testet Scaling AD, flat AD and precision Runes. I also testet some combination of these. The most Dmg you will gain with AD Quinessence and precision Marks, but when your passiv is on Cooldown your damage will drop, also will these runes dont help you farming.
Wanderer or Savagery
Both can be very useful for Kayn but i decide to take Savagery to get more farm in the early, since your early is hard enough will this give you the possibilitie to pick enough farm. Wanderer give you more speed, what means you can travel faster between the lanes once you reached your transforamtion.
Secret Stash os Assassin
As said your early is pretty weak and you will also drop on mana, so Secret Stash can help you out here a lot. Assassin give you 2% more Dmg in lane and also when you roam in late to take down the carrys out of poistion in late, just get out of the wall, take the kill and run away.
Merciless or Meditation
I make the dacision to Meditation cause Kayn need to spam in the early to get to the transformation and he cant recover mana well. If you were sure that your jungler give you the blue it will be better to go for Merciless
Greenfather's Gift or Dangerous Game
This was easy for me, here i take Dangerous Game , cause im running though the wall, and not through the brush. But you can also take Greenfather's Gift , but if you do so, go sure that you step into a brush befor reaching your target.
Precision or Intelligence
Since your passiv deal also magic damage you can get use of the potencial of Precision i like this more than Intelligence , but both give you great empower of your whole kit, so here you can decide freely, just like how you like it the most
Stormraider's Surge or Thunderlord's Decree
in the early it can be pretty hard to proc Thunderlord's Decree or Stormraider's Surge , but after getting into the Shadow Assassin form you can proc both with no problems. I definitly prefer Thunderlord's Decree for the additional burst.
Ferocity
Fury or Sorcery
Since you deal the most of your dmg with your abilities Sorcery is much better than Fury
Fresh Blood or Feast
These both were pretty equal, Fresh Blood gives you up to 20 dmg extra, whaile Feast heals you for 20, here you need to decide what you want more, i take the additional dmg for a better burst.
Vampirism or Natural Talent
I always prefe here Vampirism for Kayn, the healing of 2% isnt that much but it helps more than the up to 13 AD he gets (10+ 3x Infernal) from Natural Talent
Bounty Hunter or Double Edged Sword or Battle Trance
This is completly to your decision, here you pick what you like the most, i take most the time Bounty Hunter or Battle Trance
Lets start with the items you choose on start:
Here i prefer to take Doran's Shield and fill with potions. since Kayn have a weak early but still need to get close to the enemys you need the additional health regen from this.
As soon as possible (at first back when you can pick an early kill) you go for Phage and Boots. To avoid to buy 3 pots everytime you need to head back you take the Refillable Potion. Why to take boots should be clear, but why Phage and not Caulfield's Warhammer still need to be explained. Both give you some AD, warhammer more than phage, but the thing you want most in the early game is sustain, so you will be pretty happy about the 200 hp [phage]] you gives. Also its passiv allows you to get close to the enemy to get some more points for your passiv.
After you finished the Items above and you reachend from this point around 1500 Gold you should be able to choose your form. head back now get Kindlegem and Mobility Boots, make the transformation into the shadow assassin and head back into lane, till you get enough gold for Black Cleaver.
From here i will just write one sentence per item
Youmuu's Ghostblade: Movement speed and lethality, works fine with your Shadow Step
Death's Dance: the passiv give you more sustain and the healing is pretty good while fighting enemys with high stustain
Duskblade of Draktharr: after reaching this item you will be able to one shot the enemy carry
Edge of Night: use the activ while you were in the wall, get out of the wall take the kill safe, allows you to take down enemies which would use their cc on on you and one shot you (like Lux with her Q and her ult)
Guardian Angel: if you getting one shootet take this for another chance
Maw of Malmortius: when the enemies have a heavy AP team, or the AP carry is fed
Ravenous Hydra: for some more waveclear
Lord Dominik's Regards: when the enemies have a team with atleast 3 tanks its a must have item for you, if they have 2 you can take it but that you have to decide dependeing on the situation.
Max order is R>Q>W>E
Why maxing the R first should be clear
You maxing your Q next cause it has the most damage from your kit, also allows it you to get close to enemies
Your W ist most used for the slow and in the beginnig to gain the needed points for your passiv
You will maxing your E last cause the heal isnt that enourmous, even in late, you only use it to roam, so you can travel between mid and bot in less than 6 seconds, then you pick up a kill on bot, and when its cooldown is over you will be back in mid.
Ignite: i prefer to take this for a higher dmg, also its grievios wounds allows you to take down the ADC when he reached a high lifesteal and got nearly immortal aslong you cant cc him
Ghost and Teleport: i wont take one of these cause you were already fast enough, you can travel all over the map in just a few seconds, so these would be end in a really big waste
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