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Introduction
P.S. Special Thanks to kitkat2455 for linking how to put in icons for this guide :P
Current Ranked Status: Silver 2
- Strong Early-Mid Game
- Tons of Damage
- Can carry hard
- Good Farming capability
- Flexible item path
- Good ganks with

Cons
- Can be kited
- Falls off late game (not unusable but just a bit weaker)
- Has very noticeable counter play
- Relevance when you are not fed is lacking
- Very susceptible to ganks






Pretty standard rune setup with:
- 4x
Greater Mark of Attack Damage for
outrageous scaling
- 5x Greater Mark of Armor Penetration to compliment
Precision
- 3x
Greater Seal of Armor for the resistances
- 6x
Greater Seal of Attack Damage to make up for the lost ad from the marks
- 2x
Greater Glyph of Magic Resist for the resistances
- 8x
Greater Glyph of Attack Damage to make up for the lost ad from the marks
- 3x
Greater Quintessence of Attack Damage for scaling
- 4x


- 5x Greater Mark of Armor Penetration to compliment

- 3x

- 6x

- 2x

- 8x

- 3x

Some people would call me stupid for how my masteries are set up, but let me remind you that this is how I play I am not here to tell you what to do but give a suggestion.
- 5 points into
Sorcery because Panth relies on his abilities more than his autos.
- 1 point into
Double Edged Sword
because 3% increased damage is better than 20 health every 20 seconds imo.
- 5 points into
Natural Talent
because the extra ad and ap it provides helps Panth do even more damage with his scaling.
- 1 point into
Bounty Hunter
because the % damage increase per kill helps a lot, because as Panth your looking to snowball out of control.
Cunning Tree
- 5 points into
Savagery
, because the other option
Wanderer
was changed so that it is only out of combat which is sorta useless as fighting is what pantheon does best.
- 1 point into
Assassin
because through trial and me actually doing math it has shown me that
Assassin
is more relevant than
Secret Stash
- 4 points into
Merciless
to do even more extra damage to a low enemy Champion is increased from both
Merciless
and
passive.
- 1 point into
Meditation
, 0.3% missing mana regen may not seem too significant but I find that its useful for drawn out lanes so you don't have to back as soon as you use all your
charges.
- 1 point into
Dangerous Game
to make getting out of certain fights more feasible, say if they have a DOT and you just killed them the extra 5% of your missing health being restored can save you from death.
- 5 points into
Precision this mastery is buffed to the point where I believe that it is better than intelligence so yeah gonna roll with this :P.
- Finally the last point is in the key stone mastery
Thunderlord's Decree
, this is such a beautiful mastery as it gives Pantheon's already insane physical burst added magical burst that scales from his AD. Some will suggest that
Thunderlord's Decree
is not as good as
Deathfire Touch
on panth but to counter that
Deathfire Touch
does peanuts for damage in the early to mid game where panth excels it is only really good when in late game where panth falls off
- 5 points into

- 1 point into

- 5 points into

- 1 point into

Cunning Tree
- 5 points into


- 1 point into



- 4 points into



- 1 point into


- 1 point into

- 5 points into

- Finally the last point is in the key stone mastery




Description of the skill
















The way that I max out Panth's skills is first
for early game damage for its lower cooldown compared to
. I max
second as it is panth's best source of all-in damage in the mid game. The third thing to max would be
, as leveling it will only increase its base damage and lower its cooldown. Put points into
at levels 6, 11, and 16.





12/8/15
- Posted Guide
12/9/15
- Fixed
Savagery to
Savagery
.
- Added the
Spear Shot part of the unique skills Section.
- Added Update section.
12/12/15
- More in depth explanation for why having 45% cdr is good (located in the mastery notes).
- Updated unique skills Section added description for
Aegis of Zeonia.
12/19/15
- This guide has been overhauled
- Changed the tittle of the guide because I realized that having to rush three items before this build can work is counter productive and limiting the build path sry guys for the misinformation, just remember I'm also learning as I play; therefore the tittle as been changed from 45% CDR Panth! to Lightning Spear Pantheon!
- Just noticed that for the masteries it said to get
Stormraider's Surge
changed to what I wanted it to be in the first place
Thunderlord's Decree
- Changed
Runic Affinity
to
Assassin
and
Intelligence
to
Precision
1/2/16
- Due to a friendly comment, I have changed
Assassin
to
Secret Stash
and updated skill maxing order
- Updated unique skills Section added description for
Heartseeker Strike and a teaser for
Grand Skyfall.
- P.S. I am sorry for not updating as much as I would have liked I assure you that I will update more. But this is probably due to me being lazy as hell, but bear with me in my struggle to create this guide.
- Posted Guide
12/9/15
- Fixed


- Added the

- Added Update section.
12/12/15
- More in depth explanation for why having 45% cdr is good (located in the mastery notes).
- Updated unique skills Section added description for

12/19/15
- This guide has been overhauled
- Changed the tittle of the guide because I realized that having to rush three items before this build can work is counter productive and limiting the build path sry guys for the misinformation, just remember I'm also learning as I play; therefore the tittle as been changed from 45% CDR Panth! to Lightning Spear Pantheon!
- Just noticed that for the masteries it said to get


- Changed




1/2/16
- Due to a friendly comment, I have changed


- Updated unique skills Section added description for


- P.S. I am sorry for not updating as much as I would have liked I assure you that I will update more. But this is probably due to me being lazy as hell, but bear with me in my struggle to create this guide.
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