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Recommended Items
Runes: Press The Attack
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Flash
Smite
Items
Threats & Synergies
Rammus
Kayle
Kayle's ultimate and consistent healing works perfectly with Warwick's game plan. A classic Warwick R, Kayle R, is a huge engage, almost guaranteeing at least one pick, whilst keeping Warwick in relative safety. Additionally, what Warwick lacks in endgame team fighting, Kayle can compensate for - and vice versa.
Kayle
Kayle's ultimate and consistent healing works perfectly with Warwick's game plan. A classic Warwick R, Kayle R, is a huge engage, almost guaranteeing at least one pick, whilst keeping Warwick in relative safety. Additionally, what Warwick lacks in endgame team fighting, Kayle can compensate for - and vice versa.
Champion Build Guide
As aforementioned, Warwick generally plays as a duelist, meaning that he favors 1v1s rather than 5v5 team-fights. However, Warwick still has some powerful team-fight abilities such as his e-fear and ultimate, both being able to cc enemies and assist in getting picks.
Warwick's entire kit revolves around his ability to heal, though. This can only be done when he is in range to use his low-range Q and auto-attacks. Everyone has that one memory of the 100hp Warwick 1v3ing in the early stages of the game; just refusing to die. Hopefully, after this guide, you too can become that stubborn, unkillable terror of Zaun...
On blue-side, Warwick players tend to favor starting with their





On red-side, Warwick players tend to favor starting on




Although Warwick's clear is slow, it should be mentioned that he aims for first item to be


For initial clearing, it should be known that players will want to use their Q -

Now, additionally, a lesser known interaction that Warwick has has to do with multiple unit camps and his W -




The final ability exploit in initial clearing for Warwick is his use of his e -

As a jungler, a player should know the most health-efficient methods to clearing monster camps, such as 3 basic attacks before kiting




Additionally, one should know that when fighting either



Finally, Warwick's Q -



Warwick is not a scaling champion, so should prioritise ganking over farming jungle camps. He is particularly potent at ganking Top lane since he should have superior movement and won't have to rely as heavily on avoiding getting kited. However, Warwick's main advantage is his presence across the map due to his W passive, allowing movement from one side of the map to the other in a short amount of time. He should use this to help with counter-ganking and pressuring lanes when he know's the enemy jungler is not around to contest. This also can translate towards objectives such as Drakes, Rift Heralds, and Baron Nashors, using his high solo-damage to quickly and stealthily take objectives whilst the opposing jungler is off ganking some far-away lane.
Warwick's dueling capabilities means that it is ideal for him to fight people 1 on 1 rather than in team fights and should avoid extended team fights where possible. Additionally, Warwick players should be wary of match-ups since the majority of their game play relies on whether they can win the 1 v 1 or not, relying on their stats since Warwick's low skill ceiling does not allow much room for outplaying someone in a bad match-up. If you know you can win the 1 v 1 fight, you should try to force as many as possible, using your jungle advantage to snowball yourself and your team to victory.
Finally, Warwick relies heavily on his passive -




Generally, in the mid game, laners should be looking to group up and push the remaining outer turrets to help solidify their position in the game. This, you might think, is bad for Warwick players since you want to avoid extended team fights. However, since you should be the driving force of the game at this point, you can afford to limit test, sometimes even splitting from your team to try and pull 1 or 2 enemy champions into a side lane whilst your team pushes mid. Also, with this grouping, this only strengthens your ability to solo a jungle objective before anyone even notices. With 4 out of 5 champions accounted for, inexperienced players may disbelieve that the enemy Warwick is attempting to solo the drake. However, that is exactly what you should be doing, using your team to push out mid; diverting attention away from the jungle; taking drakes and second


In straight-up 5v5s, Warwick can prove to be quite weak, having to sit on the frontline, not being able to just dive into the midst of the enemy. However, his powerful ult suppression can prove to be indispensible to help lock down high-value targets throughout the team fight. Additionally, Warwick's


Warwick should, however, look to be a nusance in the side-lanes, forcing 1 or 2 enemy champions to match him in the side lanes whilst the rest of his team can use their numbers advantage in the teamfight to win the game. Using his mobility with his W -

In general, however, as Warwick, you will find many favourable match-ups to become losing during the late-game period due to Warwick's lack of scaling. As a rule of thumb, a player should look to close out a game before the enemy reach their final power spikes; using the gold advantage he should have earned his team, and possibly even the dragon soul, to win games quickly and cleanly.
Warwick - when used correctly - should be an unkillable healy boi that should easily dispose of almost any other champion in a straight and fair 1 v 1 fight, but you should always be wary of match-ups and team scaling favor. In general, as Warwick, you should either be looking to stomp games... or get stomped... hopefully this guide has been helpful towards doing the stomping.
Thank you for reading,
Spidrpug
Bronze 4 -

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