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Introduction
A little bit about me : I’m best known for being a


I have watched


At one point in the game ,









I chose

I went for







Other options:




Shadow Assassin
Pros:
-Very high burst damage
-High mobility and map presence
-Invulnerability from
Umbral Trespass
-A lot of escape potential
-Unpredictable engage/flank patterns
Cons:
-Squishy
-Scales off late game
-Vulnerable to CC and peel
Darkin
Pros:
-Good frontline bruiser
-A lot of sustain
-Hard CC (Knockup) from
Blade's Reach
-High dueling potential
-Invulnerability from
Umbral Trespass
Cons:
-Can’t reliably replace a Tanky engage frontline
-Predictable ability patterns , especially for your only form of CC
Blade's Reach
-Can’t dive backlines very well without getting chunked very hard
Pros:
-Very high burst damage
-High mobility and map presence
-Invulnerability from

-A lot of escape potential
-Unpredictable engage/flank patterns
Cons:
-Squishy
-Scales off late game
-Vulnerable to CC and peel
Darkin
Pros:
-Good frontline bruiser
-A lot of sustain
-Hard CC (Knockup) from

-High dueling potential
-Invulnerability from

Cons:
-Can’t reliably replace a Tanky engage frontline
-Predictable ability patterns , especially for your only form of CC

-Can’t dive backlines very well without getting chunked very hard
Runes




Marks - Full AD runes , can alternatively be mixed with Lethality for better scaling.I have seen people running both full AD and full Lethality on these , but I believe a mix of them gives the best results. AD is very good for pushing towers , clearing the jungle and scales better early. Lethality helps you transition from early to mid game smoother , since Lethality outscales AD as the game progresses.
Seals - Armor , if you don't need Armor and are against more AP champions or just simply look to scale better late you should get Scaling Health instead.
Glyphs - Magic Resist.
Quintessences - AD , it helps with your clear and pushing towers. I have seen people get Lethality Quints but Ad Quints outweigh their damage early game and since your early game is a bit weak you need them.
Shadow Assassin
You can either go for
Stormraider's Surge
for extra stickiness to your target and escaping after successful kills or for
Thunderlord's Decree
for more burst.
Going by personal preference and overall more useful pick considering Kayn’s kit I would go for
Stormraider's Surge
since the extra damage from
Thunderlord's Decree
isn’t going to do much in late game teamfights.
Darkin
Here you have multiple choices depending on the game :
Stormraider's Surge
,
Fervor of Battle
and
Courage of the Colossus
.
You can pick
Stormraider's Surge
if you are not sure what form you are going for for middle ground , although it doesn’t synergize as well with Darkin’s kit.
Fervor of Battle
will be your pimary choice because you’re going to duel and teamfight a lot and this will boost your damage significantly in prolonged fights.
Courage of the Colossus
should be picked if you are your team’s only frontline and need the shield on engages. It is a good keystone if you can reliably hit your knock up in teamfights.
You can either go for


Going by personal preference and overall more useful pick considering Kayn’s kit I would go for


Darkin
Here you have multiple choices depending on the game :



You can pick



Shadow Assassin
Stalker's Blade - Warrior is what you'll be going for most of the times because it helps with chasing or escaping and grants more stickiness.
Youmuu's Ghostblade is a very good item to help with your ganking and preferably not delayed much.
Duskblade of Draktharr is another strong item that helps early-mid game since not a lot of people get to stack armor by then so you’ll make use of it’s passive a lot , also the slow , while not very significant is strong in ganking.
Black Cleaver is a really solid item overall , that's the reason you'll be getting it for both forms , it has defensive stats , offensive stats , armor shred and grants stickiness to your target thanks to its passive.
Darkin
Stalker's Blade - Warrior is what you'll be going for most of the times because it helps with chasing or escaping and grants more stickiness.
Spirit Visage is really good and part of your core because it amplifies what the Darkin revolves around - lifesteal.
Black Cleaver is a really solid item overall , that's the reason you'll be getting it for both forms , it has defensive stats , offensive stats , armor shred and grants stickiness to your target thanks to its passive.




Darkin



As
Kayn your combos are pretty straightforward :
1)
Reaping Slash >
Blade's Reach
2)
Blade's Reach >
Reaping Slash
3)(Surprise Attack)
Shadow Step into terrain > 1) or 2)
Your
Umbral Trespass is not used by default in your combos as you need to decide in combat when and for what you are going to use it , a bit of invulnerability after diving , finishing off targets or escaping.

1)


2)


3)(Surprise Attack)

Your

Your early game clear is good , by the end of it you should be around half health or more.
In the early game , you should look to gank a lot , and also take into consideration ganking lanes that will give souls for your desired transformation.
In ganking , you should almost always have your
Shadow Step available and preferably your
Smite with the Stalker's enchant. That is because your slow from
Blade's Reach often isn't enough to secure a kill so you need the extra stickiness from
Smite and great positioning from
Shadow Step.
In the early game , you should look to gank a lot , and also take into consideration ganking lanes that will give souls for your desired transformation.
In ganking , you should almost always have your





By mid game you should have transformed , otherwise you'll get behind easily and punished hard.
In the mid game you should be looking to group with your team with objectives and farm when possible , your items are strong power spikes.
Try to scout and ward their jungle when you can and predict their jungler's movements. Mid game is where Shadow Assassin shines , so make use of its power.
In the mid game you should be looking to group with your team with objectives and farm when possible , your items are strong power spikes.
Try to scout and ward their jungle when you can and predict their jungler's movements. Mid game is where Shadow Assassin shines , so make use of its power.
For late game you should try to catch lone targets and get picks , group up with your team and focus on objectives.
Sadly , if you play Shadow Assassin you're going to scale off a bit late game so you should try to end the game as fast as possible , although if you are Darkin late game is where you scale the best.
Sadly , if you play Shadow Assassin you're going to scale off a bit late game so you should try to end the game as fast as possible , although if you are Darkin late game is where you scale the best.
Thanks for reading guys. :)
Be sure to leave some feedback and suggestion for my guide , and maybe take a peek at my other guide for
Talon! ^^
Be sure to leave some feedback and suggestion for my guide , and maybe take a peek at my other guide for

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