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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Granite Shield (PASSIVE)
Malphite Passive Ability
Introduction




PROS
- Very Strong in team fights
- Affective when stacking armor
- Very high Mobility
- Can counter many solo tops well
- Easy to play
- Great CC (Slow, Knock Up)
- Durable
- Easy Farming
- ROCK SOLID

CONS
- Countered by AP hard
- Easy to fall behind
- Is not reliable AP
- Hard to be efficient with Ultimate









My rune set up is...
Armor pen Marks These give you some armor pen early game making you do a decent ammount of damage.
Armor Seals These just help you take less damage early game making you more effective.
Attack Damage per Level Glyphs Gives you more damage that scales into the late game.
Attack Damage Quints Flat AD give you more Damage output right away.
Now these are just my standard AD runes I do not have special runes just for
Malphite but these are still my prefered choices of runes for any ADC and or fighter Champion, giving you and good enough damage output with enough sustain with you're small ammount of armor nlocking out many auto attacks early on in the game.
Precision
Fleet Footwork
Phase Rush
Armor pen Marks These give you some armor pen early game making you do a decent ammount of damage.
Armor Seals These just help you take less damage early game making you more effective.
Attack Damage per Level Glyphs Gives you more damage that scales into the late game.
Attack Damage Quints Flat AD give you more Damage output right away.
Now these are just my standard AD runes I do not have special runes just for

Runes




For Masteries I go for the setup 0/21/9 and I will explain my reasoning behind it.....
In the Defence Tree I grab all of the points you will need as a solo top. Grabbing the Armor and Magic Resist with Damage reduction from Minions, Going to Health and Health Regen whenever possible, This is great because it gives you more Health and Armor making it easier to counter you're oposing enemy/enemy's top.
In the Utility Tree I grab Manna/ Manna Regen making it easier to harrass with you're high costing Q and or E. Now these are helpful because
Malphite is very manna dependent early game making it harder to get continuous harrass off.
In the Defence Tree I grab all of the points you will need as a solo top. Grabbing the Armor and Magic Resist with Damage reduction from Minions, Going to Health and Health Regen whenever possible, This is great because it gives you more Health and Armor making it easier to counter you're oposing enemy/enemy's top.
In the Utility Tree I grab Manna/ Manna Regen making it easier to harrass with you're high costing Q and or E. Now these are helpful because

For summoner spells there are a variety of spells that are viable when using
Malphite
GOOD CHOICES
Teleport - This is a great choice when soloing giving you the chance to go to base and buy items and being able to get back to you're lane before you're opponent giving you're opponent no advantage while you were gone.
Flash - Since
Malphite does not have any escapes this is a good choice giving you the chance to get away or even secure a kill for you're team.
Exhaust - Is a good choice letting you slow a target from killing you or slowing them to get a kill, making it a very viable choice for
Malphite
Ghost - A good viable choice, giving you the ability to use it to catch up to a target or run away from the target. Not my favorite over
Flash
BAD CHOICES
Promote - Is a bad choice of spell in witch because it is only useful for pushing when you go to base and you're opponent is dead. Please do not take this spell
Surge - Is not a good choice unless you are going AP
Malphite and you want extra damage early on in the game, I still do not recomend this spell
Cleanse - Is not a good choice because there are not many times when you will be that hard CC'd
Now these are just the summoner spells I think should be mentioned, if there is any you would like to know or think should be on here comment and bring it to my attention!

GOOD CHOICES







BAD CHOICES




Now these are just the summoner spells I think should be mentioned, if there is any you would like to know or think should be on here comment and bring it to my attention!








Now these are just my recommended items but of course there are certain situations when you will need to make changes in the build to adapt to the problem and counter it! These are some good Situational items.



If you want to know about other items just comment and bring it to my attention! Thank you!
Item Sequence






Poacher's Knife - Warrior
2250

Nomad's Eye
0

Timeworn Ancient Coin
400
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