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Runes: Standard Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order This never changes
Void Shift (PASSIVE)
Malzahar Passive Ability
Threats & Synergies
Kassadin
Awful matchup and without jungle help you will lose as he scales harder and his MR passive and burst makes things uncomfortable for u after 6. Kassadin is weak while you are weak so difficult to punish him early cos of his anti mage MR passive. Way to play after 6 is on the edge of your Q range. Q him first then Dot and farm. Ask for ganks pre 6 when kassadin is also weak.
Champion Build Guide

His downside he is very weak and mana heavy in the early game until u farm 1300g for a

Positioning is very important and knowing when to use your ulti is the difference between a good

Also

Understanding the importance of Silencing multiple enemies in a Team fight with the Q ability and which targets you need to focus your ultimate on will separate a good from a bad

Bad positioning or mistiming when to use your ultimate will often mean a 1 way ticket to the grey screen...
FOR INFO -


Your single goal pre level 6 is simply to farm to 1300g for a

"Ahh, but Malz gets mana back so why do you say his mana sucks early...??" is the common question..
Example... at level 3 his mana is 415. His E DoT, W Pets and Q damage and refresh DoT combo costs 210 mana!! Thats just over half his mana for 1 combo.
Malzahar's DoT refunds 2% of Mana If it kills the target. At level 3 farming minions thats 8 mana back per minion killed. Now, that's fine if you are farming the wave in lane. But if there is a early scuttle crab fight and you have to help fight over it, then all your mana will be gone.
You do not want to trade early, Ideally you want to farm the wave with the DoT and let it bounce onto the enemy for some damage and to proc Manaflow band and Presence of Mind Runes.
I usually tell my jungler to ignore me early game as I have no kill potential unless the enemy laner is stupid enough to trade in the minion wave and chase me with DoT and my pets chasing him.
If I am versus strong early game assassins who do not use mana such as






Otherwise, depending on my Health, and how easy it is to farm in lane, I will back at 1000g for







I like to buy boots early usually as one of Malzahar's weaknesses is his lack of mobility. However, vs gap closer / dash champions, I go for damage as I know I cannot outrun them anyway.
Once you get



I generally like to buy


This is one of the reasons that although Malzahar's spell abilities are easy to use, decision making is the most vital part of being a good Malzahar.
This will change depending on your lane opponent.
For Example, if you are against a


The enemy laner needs to decide whether to roam and try and make kills or stop you from destroying the Mid Lane Towers.
Similarly, If you see that the enemy Top or Bot lane is perma pushing, you can clear your wave easily and with the early tier 2 boots roam and make a gank play. The enemy mid laner then needs to decide whether to match your roam and lose a lot of farm or stay and get the farm while you make pressure in another lane.
Of course, if your side lanes are also pushing and there is no room to gank, then you just keep farming and look to secure


This is part of overall game decision making.

However, A Cannon minion will take 7 shots from the Tower.. This means if you use Q and spawn max stacks of pet Voidlings AFTER the Cannon Minion gets tower aggro, they will survive the full duration of between 8 to 10 Seconds (depending on ability level) and do a LOAD of damage to the tower.
If you are against a champion like


Voidlings can also be used defensively to block attacks or hooks. They can block Thresh, Blitzcrank, Nautilus hooks or Any attack that hits the "first target".They can block Ahri charms for example.
Combined with

You now have options open to you depending on how the game is playing out.
You have great split push and kill potential. You can roam and gank side lanes or help push them to get priority over lanes for Drakes, Rift Herald or Baron.
In team fights you can lock down or kill most Squishies. You can peel your ADC if the enemy team has burst champs and you need to Ulti for them to keep teammates alive.
With the 2 DoT items in



Also Rylais works very well with Malz's kit as The slow for 1 sec is procced for EVERY tick of his DoT... This means 5 seconds of slows.. And that is if the DoT is NOT refreshed by your Q

In Team fights you want to be trying to hit as many of the enemy team as possible with your

Also, your Ulti

Even if

The 2nd part of the ulti is the Null Zone circle or "puddle". This lasts for 5 secs doing damage to ALL enemies in it ticking every 0.5 Seconds.
ALSO.. Your





So in a team fight you will be silencing their team, doing A LOT of DOT damage, Refreshing those DoTs for MORE DAMAGE, your

He is not a very mobile champion so once you decide you are going to Ulti you are locked in place for 2.5 seconds while you channel it.
This means you will become the focus for the enemy team very quickly..
ALSO you need to be aware of any skills and abilities in the enemy comp that can silence or interrupt u or knock u back.
If you don't then when u ulti they will just use those abilities to cancel the channel and waste your ulti. This is why u need to make sure your positioning is good and also be aware of what abilities the enemy comp has which can cancel you out.
Examples ..


























There are more but you get the idea..
Other things to be aware of are..



Also be aware that the following champs have abilities to remove your ultimate..






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