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Spells:
Ignite
Flash
Ability Order
Garden of Thorns (PASSIVE)
Zyra Passive Ability
Introduction


+ High Burst Damage
+ Mana doesn't really run out that fast(multiple bursts)
+ AOE damage useful in team fights
+ Good at farming
+ Long range
+ Has a mini ward
+ Lots of fun

- Only uses ability power
- Cant fight Tanks or high Magic resist champions
- Fast champions (avoiders, gap closers) can easily dodge your ability's and counter you examples:Xin-Zhao, Fizz, Shaco etc.










Same with ghost if you don't have flash it can save your life activate it then sprint for your life

In Team fights you can try to AoE the enemy's when they group up and if there's a loner you can burst him and kill him usually
if you're helping someone escape you can slow in multiple ways as the enemy is focused on killing the low health teammate you can burst them and possibly kill them to
if you're helping someone escape you can slow in multiple ways as the enemy is focused on killing the low health teammate you can burst them and possibly kill them to


Range: 1,500 (estimate)
Duration of plant form: 8 seconds

Range to Center of AoE: 825
Cost: 75 / 80 / 85 / 90 / 95 mana
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 seconds
Magic Damage: 75 / 115 / 155 / 195 / 235 (+0.6 per ability power)
Rampant Growth: If Deadly Bloom hits a seed, a Thorn Spitter grows. Thorn Spitter attacks with long range and deals magic damage.
Duration: 10 seconds
Magic Damage: 26 + (6 × level) + (0.2 per ability power)
Attack Speed 0.800

Cooldown Reduction: 4 / 8 / 12 / 16 / 20 %
(Active): Plants a seed lasting 30 seconds. If an enemy champion steps on a seed, it will be destroyed but they will be revealed for 2 seconds.
Zyra periodically stores seeds and she can hold up to 2 seeds at any given time. Zyra cannot plant any more than 4 seeds at a time.
Cast spells on seeds to grow plants. Plant damage is based on Zyra's level. Extra plants striking the same target deal 50% less damage.
Cost: 1 seed
No Cooldown
Range 825
Seed Recharge Time: 17 / 16 / 15 / 14 / 13 seconds

Cooldown: 12 seconds
Range 1100
Cost: 70 / 75 / 80 / 85 / 90 mana
Magic Damage: 60 / 95 / 130 / 165 / 200 (+0.5 per ability power)
Root Duration: 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds
Rampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows. Vine Lasher has short ranged attack that deal magic damage and slow by 30% for 2 seconds.
Duration: 10 seconds
Magic Damage: 26 + (6 × level) + (0.2 per ability power)
Attack Speed 0.800

Range to Center of AoE: 700
Cost: 100 / 120 / 140 mana
Cooldown: 130 / 120 / 110 seconds
Magic Damage: 180 / 265 / 350 (+0.7 per ability power)
Rampant Growth: Plants within the thicket are enraged, increasing their attack speed by 50%.
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