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Recommended Items
Runes: Scaling
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order Default/carrying
Attack Damage
Attack Speed
Lethality
Threats & Synergies
Aphelios
the most threat to aphelios really is you, how well you weapon manage, build, and the runes you take will determine 90% of the game.
also for me the moment aphelios is taken or banned i dodge the game
Aphelios
Optimizing and adapting your items/runes/weapons according to your support amplifies them or assists you, which enhances your chances of victory.
Aphelios
Optimizing and adapting your items/runes/weapons according to your support amplifies them or assists you, which enhances your chances of victory.
Champion Build Guide
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- Orders introduction - Closing |
- The 24 Orders - Best Loop Orders |
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can flash ![]() ![]() |
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hit a huge wave and a champ with
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might wanna use ![]() ![]() |
Resurgent ![]() ![]() ![]() |
use
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if you hit multiple targets with
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attacking
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use
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auto attack multiple targets and use ![]() ![]() |
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use
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attacking
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use
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pair ![]() ![]() ![]() |
use
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mirrors are destroyed if cres hit a windwall, ![]() | |||||
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cast ![]() ![]() |
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use ![]() |
mix ![]() ![]() ![]() |
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☽ | if you've read koog's guide you already know that there's an optimal weapon order, which is: |
but you still don't use everything ![]() so i am going to cover up all 5-weapon loop orders aphelios can use |
☽ |
Why this guide? i did this guide out of passion for aphelios' diversity and the OTP pick up potential he has: "if you wanna Master him you wanna master every double/triple weapon combination" |
☽ | Not convinced? well, when you are using only 1 order you get stuck in a lot of scenarios because of a sub-optimal weapon combo, that means you wanna drop the weapon you don't want which can break your order. |
when that happens you are already using a different playstyle/order and you crossed your territory of sticking to 1 order. knowing how to play all of these weapon orders will help expand your knowledge on how to use 1 order in several ways. |
double weapon combos
-you want to think about what set of main/off hand weapons you want in a game situation
for example: the enemy team is mostly an attack comp, so you want combinations that excel in peeling and safety to survive their hard engage, that means you want to pair



another example if the enemy team makes best out of splitting then you want catching pairings like




The most important double combos to exist in a weapon order are





early-mid-late game weapon usage
in early you want to drop your weapon according to what the match up is and how the lane is going
(it doesn't have to be always

-how to know what weapons you wanna drop ?
you have to study the lane match up and use the gun that is safest or strongest in that match up, dropping them according to what combo is better nextor you want to set up a powerful weapon combination that you are going to benefit from against a certain matchup like





in mid game you start crafting a rotation that fits in that game's fights
late game you'd wanna drop weapons that don't benefit your survivability and play around fights when you have



-the triple weapon combinations you want in a game shapes your order
ult usage
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-this means this is going to enhance triple combos' execution or keeps your damage consistent.
These are situations to know where to aim your ult when you drop a weapon:
- if you are getting


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NOTE:
The Optimal Order Is the aphelios otp order that is rotated to every game, you either go with it or change only a little bit on it, you use it by getting rid of combos you absolutely don't want in future fights(Signiture combos are the efficient key triple combos in an order)
(the names i put for the orders are not official, only for me)
1- Starting/Default Order:
description: |
this is the order you start with on ![]() you lose some damage when you have ![]() |
Signiture Combos: |
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3- Safety Order:
description: |
This is basically switching
![]() ![]() provides the best self peel throughout the order for ![]() ![]() |
Signiture Combos: |
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7- Sub-optimal Order:
description: |
you get this rotation if you switch
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Signiture Combos: |
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8- Mirror Barrage:
description: | The one and only weapon order where you make the most out of Crescendum Stacks |
Signiture Combos: |
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9- Optimal Order:
Signiture Combos: |
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13- Gravitum Order:
description: |
Optimizes using
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Signiture Combos: |
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14- Ruler Order:
description: |
Specializes in front to back fights with the
![]() ![]() ![]() ![]() ![]() ![]() ![]() funfact: this rotation's name was inspired by a pro player who uses it |
Signiture Combos: |
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15- Damage Order:
description: |
Increases the damage of Optimal Order for front to back fights with
![]() ![]() ![]() the order gets safety with the best peel combo ![]() ![]() |
Signiture Combos: |
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18- Warlock Order:
description: |
feel like a warlock and summon minions (sentries) on your side to attack with you nice with LT (not limited to it), good in front to back fights, has decent peel over all |
Signiture Combos: |
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21- Alt Gravitum Order:
description: |
this is an alternative way to play Gravitum Order by switching
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Signiture Combos: |
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TO DO LIST
-edit the guide graphically
-otp aphelios to challenger one day
changelog:
patch 11.12:
tested and included all 24 orders
tweaks on the summery and the format
patch 11.17:
edited the items according to comps
changed the purpose of the guide
patch 11.21:
edited some items, changed runes, added a special build
patch 11.24:
preseason changes applied
updated runes, changed the special runaans first build situations
patch 12.6:
major changes to runes and items (perma cutdown with longsword)
major changes to playstyle and matchups (using better match up formula)
major changes to the purpose of knowing various orders
patch 13.7:
minor changes to runes and items
major changes to what makes a good loop order
removed terrible loop orders
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