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Choose Champion Build:
-
AD/Health
-
AD/Movement
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
ATTENTION READERS!

If you vote up on my build and guide, thank you. If not, please leave a comment explaining why. Be courteous in knowing that everyone has different builds they use and respect that please. Don't simply vote down because you disagree with my item choice. Tell me why so I may improve this guide and those to come! Thank you Summoner!

Greetings Summoner, I am Jeremy or GamrMan11 and I am here to walk you through everything about


In the near future, these are some Chapters that I hope to add to my "Monster of the Void" Build that will serve to better aid you in your plight as

- Strong Against/Weak Against: This Chapter will go into great detail as to which Champions

Micro Chapters On:
- Monster of the Void, How it Differs: A small area describing how my build is different from others and why it works.
- Farming: A brief description of how to farm using


Pros: + Wins nearly every 1v1 + Strong Early Game presence + Capable of quick Shut Downs and Burst Damage + OP (Future Nerf Imminent) + Great Chaser/Escapee + Excellent at Ganks and Jungling |
|
Cons: - Squishy - Useless in Team Fights - Loses dominance Late Game - No real Farming Ability - Many different play styles, creates arguments - Countered EASILY by any CC |

There are two very different styles of play between Laning and Jungling as

Laning:
When Laning as






Jungling:
There is a common misconception where junglers go into the jungle and never come out again. DON'T be that jungler. As







Lane Runes: To lane with

Runes




- 9 -

- 9 -


- 9 -

- 3 - Greater Quintessence of Armor Penetration - Will shut ANY target down with additional armor penetration.

Jungle Runes: Jungling with

Runes




- 9 -

- 9 -

- 9 -

- 3 -


To lane with

21 Points Total - Offense:
-




-


-



-


-


-


-

-

-



9 Points Total - Defense:
-


-


-


-



For the junglling build with



19 Points Total - Offense:
-


-



-


-



-


-

-


9 Points Total - Defense:
-



-

-


-

-


3 Points Total - Utility
-


-



-





-

-

-

[img=
-
Smite: A NECESSITY! If a jungler does not have
Smite, they are not a jungler, simple as that. Does additional damage to Neutral and Enemy
Minions. Along with
Summoner's Resolve
, you can rack up some great bonus gold.
-
Flash: With
Flash you are able to close an enemy down or escape quickly.
Flash is extremely handy in escape as you can
Flash through walls and natural barriers.

-




-







- When he can not be seen by the enemy team,



- If an enemy is alone and you have upgraded according to my skill tree: they... will... die. No matter how much armor they possess,



- Excellent at driving these home into the back of a fleeing champion who escaped with only 20 health. The only ranged ability is strongest at melee however as the heal can keep






-





- Leveling


When you upgrade your


1. Evolve Enlarged Claws: Evolve at Level 6 as 1v1's and Shut Downs will become a breeze. A percentage of their missing health is also taken into effect, making this ability a MUST for level up. Be sure to use

2. Evolve Wings: As Team Fights and Ganks become more abundant, Evolve at Level 11 so as to not be left behind and have a way to get in, and out, when needed. Evolved Wings nearly doubles

3. Evolve Active Camouflage: The third evolution on



4. Evolve Spike Racks: This only causes you to fire three spikes in a cone. No other buff. Your Tier 1 evolution will still slow enemies so unless you are bad at skill shots, don't evolve. Evolve your Active Camouflage ONLY with the



Late Early Game, Team Fights will begin to spring up across the map (usually in Mid lane).

















Be relentless, once you have earned the kill (unless the entire enemy team focuses you at this point, you will earn the kill) back away,


Below is the most effective combo for taking down enemies. This order could change during the fight to compensate for a quick escape or a final kill, so just play it smart and be flexible but stick to this combo as often as possible!

You want to wait until your team has got the enemy team HP pretty low. As an Assassin, you should be focusing low health targets. When you have spotted an opening, initiate with




Additional Notes:
With Evolved Wings,



To efficiently play

enemy champion(s):
- E:

- Q: Isolated or not,

- Basic Attack: Now attack basically to apply

- W: By now you will have taken some decent damage,

- R: If your quarry managed to escape, don't worry! While

- E: If your prey still wont fall,

- Q: Activate

- w: Pick of any stragglers with


In a PvP League of Legends game, Riot has included a pleasant "Easter Egg" of sorts between the two hunters and bitter rivals:



When you score a Kill or Assist against







DISCLAIMER: This video is not mine, ALL credit goes to HD Game Walkthroughs! They have some great videos so I would check them out! And now, onto the Rivalry!


Laning:
-



-


-




-



-



-




-




-



-




-








-






As a





Shown below are the




Jungling:
-






-



-


-




-





-




-







If you are feeling incredibly inclined to do woe upon an enemy jungler, creep up in a bush while they are at Red or Blue Buff, and wait with



EVEN FURTHER COUNTER-JUNGLE TROLLING:
The icing on the cake to your devious ways? Leave one small, minor lizard minion in the camp! The game will not respawn Grez The Lizard Elder or the


After the changes to





Listed below are items that you can exchange with the initial builds if you are having trouble with a certain kind of enemy or are short on gold at the time due to being starved from no champion kills.

Exchange This:

With This:


Explanation:
If you are getting it handed to you by AD heavy champions, exchange your





Exchange This:

With This:

Explanation:
If the bonus health does not apease your play style, a decent solution would be





Exchange This:

With This:



Explanation:
You win some, you lose some. If you are unable to rush








Exchange This:

With This:


Explanation:
If you are having trouble hunting down enemy champions,





Exchange This:

With This:

Explanation:
Commonly referred to as the "Fratma" Build, this is your go-to combo for an anti-tank build. They work hand in hand, with


Exchange This:

With This:


Explanation:
If you don't want the additional lifesteal and AD from




A few things before we begin this chapter. First, this is a major project and is therefore, still under construction. I will update it slowly but surely and will add Champions as they are released.
Information may be incomplete. There are still a few Champions I have not played against enough times to know how strong or weak they are against

Last, these records are assuming the champion listed is 1v1 against



Difficulty
**
The only true threat from








Difficulty
***





Difficulty
****
He is a bugger if I ever saw one.






Difficulty
**
Other than his








Difficulty
****
Slows and Stuns annihilate







Difficulty
***
Annie is very squishy unless she has items like








Difficulty
*
I see an Enemy







Difficulty
***
His




Thank You for taking the time to read these build guides for


Listed below are some important people who aided me in making a more clean and useful guide:
- Hman745: Showed me how to add icons and item links in a build. Introduced me to the imgur website for picture uploads. Excellent for overall cleanliness.
- jhoijhoi: Allowed the use of wonderful chapter breaks and provided me with advanced tips for guides.
- HD Game Walkthroughs: For the phenomenal



11-27-2012: Created Laning and Jungling Build, posted to Mobafire.
11-27-2012: Edited Jungling Build. Removed

11-28-2012: Added Ability and Item Links. Overall Build clean up. Added

11-28-2012: Edited Jungling Build for Early Game. Exchanged



11-28-2012: Extended Mastery descriptions for both Laning and Jungling Builds.
11-29-2012: Added further details to the "Rengar/Kha'Zix Easter Egg" Chapter. Added further details about Ward Placement. General grammar correction and thorough editing done.
11-29-2012: Edited the Jungling Mastery and the respected chapter description on that.
11-29-2012: Added enlarged images to both Laning and Jungling build explanations for a cleaner viewing.
11-29-2012: Inserted chapter: A Note on Voting.
12-4-2012: Pre-Season 3 Patch Released.
12-5-2012: Reworked Laning and Jungling Builds. Reverted Masteries. Edited: Mastery Descriptions for Laning and Jungling. Summoner Spells for Jungling. Item Descriptions for Laning and Jungling.


12-6-2012: Added Chapters: "Kha'Zix's Role in Team Fights" and "Situational Items - Laning"
12-8-2012: Added advanced Rune, Mastery, and Ability Upgrade tables. Edited "Situational Items - Laning" and "Ability Description" chapters.
12-11-2012: Added a "Hall of Fame" chapter.
12-18-2012: Added a "Strong Against/Weak Against" chapter.
1-5-2013: Edited "Kha'Zix's Role in Team Fights" chapter and added: "Counter Jungling" chapter.
1-8-2012: Began to add Custom Banners to Chapter Headings.
1-14-2012: Finished Custom Banners and Reworked Laning Build, Masteries, and Runes. Edited Jungling Mastery.
3-13-2012: Edited Laning Build: Added


4-11-2013: Edited Jungling Build: Removed:









7-8-2013: Edited Laning Build: Removed:


11-1-2013: Edited the Guide to accomodate for the changes to

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