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Choose Champion Build:
-
OFF TANK
-
DPS
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction
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PROS
+ Tanky Champ + high burst + Hybrid damage + difficult to counter with items + great sustain |
CONS
- Item dependet - Squishy at times - need a lot of farm - Melee Champion - no high damage without ![]() |
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RECOMMENDED RUNES
Runes
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Greater Mark of Attack Damage helps at the beginning alot. You can farm better because you do more damage for last hits and you also deal the enemie more damage. This is important for a early 1vs1.
-
Greater Seal of Armor is also an important Rune at the beginning of a game. You can tank more against aggresive AD Champs and minions. I do not recommend any other seals.
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Greater Glyph of Scaling Magic Resist isn't so good at the beginning but later, when your lvl 10 and higher, it's heavy. You get per lvl MR and in combination with the Greater Seal of Armor, your tanky against AP, AD and Hybrid. When you play against Hybrid Champs like Jax or anything else, this might be safe your life.
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Greater Quintessence of Attack Damage: I stack these with my marks to increase my trading and farming potential.
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First I skilled
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After I skilled
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Last but not least I maxed
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I max out
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- Your passive lets
Irelia have 40% CC reduction max, and it's based on how many champions are around you AND you can see up to three.
- When a teamfight seems like it's going to begin, stand in the front lines to eat up all those skillshot CC stuff (eg.
Amumu's
Bandage Toss) that might hit your carries.
- If a teamfight is about to begin a the enemy has lots of CC, don't be too afraid as this passive will help you reduce the CC duration (
Irelia =
Tenacity Queen).
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- If this spell deals the killing blow to a unit, the cooldown is refreshed. This spell applies on-hit effects (eg. procs items like
Sheen).
- Use this to get creeps that are about to die and are not in your auto-attack range (though only half is refunded, it'll be worth it later). This DOESN'T mean spam it for every minion, as you'll run out of mana soon enough.
- On enemy champions, after attacking once,
Bladesurge the enemy to reset your attack timer and attack again.
- Use
Bladesurge to jump onto a low HP minion who is near an enemy champion to stun him/her with
Equilibrium Strike and perform your burst on him/her.
- It is easy to chase enemy champions on a long distance run, as
Bladesurge can quickly close distances. Look for low HP minions to jump to (make sure you kill it so the cooldown is refreshed) so you can jump at least again.
- A great technique is to wait for the enemy to use
Flash, and then follow up with a
Bladesurge to close the distance again.
Use this spell to kite around when necessary. To do this, jump to low health minions so you can jump multiple times after (as the cooldown refreshes if you dealt the killing blow). If there are no low health minions, create some withTranscendent Blades.
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- Gives you huge sustain and true damage (allows you to outscale many top laners from levels 4-9). When wanting to deal a significant increase in damage, use the active.
- When farming under turret, the active will allow you to be more efficient at getting each creep.
- When chasing, consider activating
Hiten Style before using
Bladesurge onto a full-health minion to guarantee the kill and cooldown refresh (will often usually only work if you have
Trinity Force).
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- Remember that this spell depends on who's HP is higher based on percentage.
- When you get this spell at lvl 1, using
Equilibrium Strike at the target with full HP will grant a stun, and a chance for a free auto-attack. Remember to disengage once you land that first hit.
- You almost always want to wait for the stun when using this spell. Only use it for the slow if you cannot wait for the stun (eg. to proc items (eg.
Sheen), extra damage, needing the slow, etc.).
- Consider using
Flash to get in range for the stun at critical times.
- In teamfights, you can use the stun to cancel channeling spells (like Katarina's Ult)
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- If you've never played
Irelia before, remember that when you press R, you'll shoot a total of four blades. The blades will shoot to where your cursor is at.
- Overall, you should use this ability to push creep waves. A good time to do this would be right when you are about to recall.
- This spell gives immense sustain, so if you are low on HP, use it on a big creep wave.
- In a 1v1 situation, you want to engage when there is a creep wave coming, so you can heal up by hitting the creeps with your blades while fighting.
- Remember that using this spell doesn't interrupt your attacks, so you can spam this spell while doing other things.
- Using each of
Transcendent Blades also procs
Sheen's passive. So if possible, use each blade every 2 seconds to abuse
Sheen's passive.
- You can use
Transcendent Blades on a minion wave to create a minion you can jump onto and kill with
Bladesurge. This is a good technique when wanting to get to an opponent who is not in your melee range. This is also the technique you use for kiting enemy champions.
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General Full Build - OFF TANK
Item Sequence
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Trinity Force
3333
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Bloodthirster
3400
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Warmog's Armor
3300
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Atma's Impaler
2300
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Guardian Angel
3200
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Get this when against an AP matchup, or if you are not getting Zephyr and still need some sort of extra Tenacity.
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Get this when against an AD matchup.
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General Full Build - DPS
Item Sequence
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Trinity Force
3333
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Zephyr
3100
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Warmog's Armor
3300
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Bloodthirster
3400
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Blade of the Ruined King
3200
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Get this when against an AP matchup, or if you are not getting Zephyr and still need some sort of extra Tenacity.
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Get this when against an AD matchup.
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Ionian Fervor - Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.
1 Champion: 10% 2 Champions: 25% 3 Champions: 40% |
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The Ionians have developed some of the most breathtaking and deadly martial arts on all of Runeterra - just one manifestation of their pursuit of enlightenment. The most remarkable blade style to emerge, however, was the unusual byproduct of foreign intervention. Master Lito was a swordsman whose teachings were sought by ruling classes from nearly every city-state. His art was a highly-guarded secret, but it was said that swords would breathe in his grasp. He withered unexpectedly from a mysterious disease which baffled the brightest of Runeterran physicians. When he died, he left behind Zelos and Irelia, his son and daughter, and a truly unique weapon. Zelos became a sergeant in the Ionian military and left to seek assistance from Demacia immediately prior to Noxus' invasion of Ionia. Irelia, charged with the protection of their home until Zelos returned, was alone when the Noxian forces struck.
The Ionians fought admirably, but soon Ionian blood stained the land beneath the prints of foreign boots. At the Great Stand of the Placidium, Ionians prepared for surrender, but were inspired to maintain their resistance when the young Irelia lifted her father's enormous blade and pledged to hold until her brother returned. In the chaos of the ensuing fight, Irelia was cursed with dark Noxian Necromancy. As her life ebbed, Soraka, the Starchild, made a final attempt to anchor her fading soul. Unwilling to relinquish her home, Irelia rose at the brink of death, and her father's sword lifted in the air alongside her. Irelia rushed back to the fore, unfazed by the blade's sudden animation. The weapon danced around her effortlessly, cutting down Noxians as they gaped in horror. The decimated invaders were forced to retreat from the Placidium. Irelia was appointed Ionia's Captain of the Guard, and when the defense of her homeland moved to the Fields of Justice, so did she.
'The sword flourishes, as though painting with blood.'
-- Taken from a Noxian Field Report
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