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Choose Champion Build:
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Midgame Demon [SUP]
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Burst and Leave [SUP]
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BArDC [ADC]
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Work in Progress
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Work in Progress
Recommended Items
Runes:
Domination
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Must play
Flash
Ignite
Items
Ability Order
Traveler's Call (PASSIVE)
Bard Passive Ability
MIDGAME DEMON
Bard deals a lot of Magic Damage, but has no great AP scalings. The idea of this build is to buy Magic Damage and Magic Penetration without buying too much AP.

First Power Spike (Buy whatever you can afford first)
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Spellthief's Edge should already be transformed into
Frostfang.
Hextech Alternator deals bonus Magic Damage when dealing damage to an enemy.
Kircheis Shard deals bonus Magic Damage when attacking an enemy.
Sorcerer's Shoes gives you the Magic Penetration you need in the early game.
Second and Strongest Power Spike (You just get weaker from now on)
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Frostfang should already be transformed into
Shard of True Ice.
Imperial Mandate deals bonus Magic Damage when you slow or immobilize an enemy.
Late Game (Your full build should look like this)
Morellonomicon gives you the Grievous Wounds effect and Magic Penetration.
Rapid Firecannon gives you extra Range and Magic Damage.
Void Staff gives you a lot of Magic Penetration.
Shadowflame can be built instead of
Morellonomicon if the enemy team has no healing.
BURST AND LEAVE
Deal as much damage as you can before your crown runs out.
work in progress.
BARDC
Start building AD on-hit items, once you get 40+ chimes transition to AP.
work in progress.
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