[PATCH 13.3✔️] A Beginners Guide to Vel'koz Mid | Passionate OTP - Rank 10 Vel'koz NA ♡






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Recommended Items
Runes: • For Kill Pressure
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Teleport
Items
Ability Order • To Get Prio (Non-Kill Lanes)
Organic Deconstruction (PASSIVE)
Vel'Koz Passive Ability
Threats & Synergies
Kassadin
13.3 Nerfs have put people off of playing him a bit, but still a major threat to any mage.
Amumu
Sets everything up for you for free. His ultimate gives you a little extra damage.
Amumu
Sets everything up for you for free. His ultimate gives you a little extra damage.
Champion Build Guide

My name is rachichu and I am a


I have been playing



This guide is intended for those of you that wish to pick up









However, he has incredibly obvious counters and is prone to dying to jungle interference. Junglers such as


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Plasma Fission (Q) RANGE: 1100 COST: 40 / 45 / 50 / 55 / 60 mana COOLDOWN: 7 |
Vel’koz fires a plasma bolt that deals magic damage to the first enemy hit and slows them by 70% decaying over a duration. ![]() Enemies can only be hit once by this ability and the splitting bolts cannot strike the same enemy twice. Killing an enemy with Plasma Fission restores mana. |
- Killing an enemy resores 20 / 22.5 / 25 / 27.5 / 30 mana. Therefore, killing 3 minions restores more (1.5x) the mana expended for the cast.
- Do not be scared of this ability! It is easier to hit than people think, and will come with practice.
- 1
Plasma Fission cast + 2
Void Rift Charges will oneshot the minion wave, use this to your advantage.
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Void Rift (W) RANGE: 1105 COST: 50 / 55 / 60 / 65 / 70 COOLDOWN: 1.5 RECHARGE: 19 / 18 / 17 / 16 / 15 |
Vel’koz cracks a rift in the target duration that opens after a 0.25s delay. Cascading through the area after 0.25s and dealing magic damage to enemies within. After 0.75s, the rift will collapse, dealing magic damage and granting sight of the surrounding area. Vel’koz’ ![]() ![]() |
- This ability is probably Vel’koz’ worst. The micro-cast time allows mobile champions to quite simply walk over it.
- It is best to use this after hitting
Plasma Fission, since the slow guarantees the
Tectonic Disruption CC.
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Life Form Disintegration Ray (R) RANGE: 1555 COST: 100 mana COOLDOWN: 120 / 100 / 80 |
Vel’koz channels for up to 2.6s to project an energy beam, dealing magic damage every 0.2s and slowing enemies by 20% lingering for 1s. Vel’koz’ ![]() ![]() |
- You can research enemies before using
Life Form Disintegration Ray to ensure that your ultimate does true damage instead.
- Your ultimate slow is very potent. Sometimes you may need to cast it to allow other allies to secure kills.

Runes and Builds
I will not be going into every single rune in depth, however, here are some things I think that are important to mention!
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Thank-you so much for checking out my guide. I will update it as I see fit (when buffs/changes occurs that are relevant to ![]() I put a lot of time into this guide, but I am always open to improving it with your feedback! Any and all comments help. Please leave a thumbs up if you learned something, or simply can appriciate my effort :) |
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