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Introduction

This

This guide is set on how I play and not how other

-Very strong early game -Tanky -High burst -Great utility -Good at avoiding ganks -Don't use mana |
-Damage output slows down as the game progresses (unless you're fed) -Item dependent -High cooldowns -Can get carried away with ![]() |
![]() I use ![]() ![]() |
![]() I choose ![]() |
![]() If my team depends on me for team fights, I like to take ![]() ![]() |
Here is how I level my abilities:
First I level
Cull the Meek. Why? Because is increases the attack damage of the ability and it also increases the healing cap.

Then I level
Slice and Dice. Why? Because of the utility, lowering the CD by 1 second every time you level it.

Then I level my W. Why last? Because it only increases the base damage and not the stun duration of the ability. If it did increase the stun duration I would probably do things differently.

Then of course taking a point in the R every time it's available.
First I level


Then I level


Then I level my W. Why last? Because it only increases the base damage and not the stun duration of the ability. If it did increase the stun duration I would probably do things differently.

Then of course taking a point in the R every time it's available.
Early game I start out by playing it safe, last hit the minions when and if you can but don't leave yourself open for a straight out attack. Do this until you hit level 3, and have all 3 of your abilities.
Once you're level 3 and have your 3 abilities, it's time to harass! If you're build up to level 3 has been good, you should be above 50 rage, increasing your abilities. If not, it's not too much of a problem.
You will begin by using your
Slice and Dice ability (E) to charge at your opponent, and get in there. Make sure you hit your opponent, or a minion on the way so you can take advantage of that second charge (you will have 4 seconds between both charges before it ticks off, and you won't be able to use it for a second time).
When you're in range of an attack, go ahead and use your
Ruthless Predator (W) to stun him for a duration of 0.75 seconds (1.5 seconds when above 50 rage).
Straight after your
Ruthless Predator (W), use
Cull the Meek (Q) to slash the target for a nice bit of damage.
To finish off your harass rotation, you should then charge away with your
Slice and Dice. If done correctly you should be able to get in, slice his face off and get out without taking a lot of damage, if not any.
Once you're level 3 and have your 3 abilities, it's time to harass! If you're build up to level 3 has been good, you should be above 50 rage, increasing your abilities. If not, it's not too much of a problem.
You will begin by using your

When you're in range of an attack, go ahead and use your

Straight after your


To finish off your harass rotation, you should then charge away with your

Mid game will depend on your Early game.
If you've had a decent early game and both your levels and items are greater than most other champions on the field, play aggressive, take some risks and jump in to initiate some team fights.
If you've had a bad early start, or an even early start, play it safe, wait for the right moment to jump in to initiate any team fights.
If you've had a decent early game and both your levels and items are greater than most other champions on the field, play aggressive, take some risks and jump in to initiate some team fights.
If you've had a bad early start, or an even early start, play it safe, wait for the right moment to jump in to initiate any team fights.
Your late game will again depend on earlier stages of the game.
If your game has gone bad or even, you'll have no choice but to play it safe. Wait for all members before rushing in into team fights.
If your game has gone well you're probably in the position of doing as you please, roaming around like a gangster and ripping everything in your path to pieces. If this is so, take some risks, initiate team fights even if you have a player missing from the fight. A fed Renekton owns the field, and NEVER backs down!
Usually, Renekton would Initiate team fights by dashing through to the weakest enemy (usually the ADC), taking him out and then switching to another targeted enemy. If you're really fed, you're probably end up charging in, using your Dominus (R), and start taking them all out like superman.
If your game has gone bad or even, you'll have no choice but to play it safe. Wait for all members before rushing in into team fights.
If your game has gone well you're probably in the position of doing as you please, roaming around like a gangster and ripping everything in your path to pieces. If this is so, take some risks, initiate team fights even if you have a player missing from the fight. A fed Renekton owns the field, and NEVER backs down!
Usually, Renekton would Initiate team fights by dashing through to the weakest enemy (usually the ADC), taking him out and then switching to another targeted enemy. If you're really fed, you're probably end up charging in, using your Dominus (R), and start taking them all out like superman.
Many thanks for taking the time to read my guide, I hope this has helped give you more of an understanding about how to play
Renekton. If you have any questions be sure to post below :)

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