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Runes: Standard Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Heal
Items
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Threats & Synergies
Draven
Avoid trading into him. When he has his axes spinning, he'll burst you down before you can proc PTA and Silver Bolts. You can win all-in fights if you land your stun, however.
Janna
Janna
Champion Build Guide
+ %Max health as true damage + Good dueling potential + Repositioning with ![]() + Invisibiltiy with ![]() + Useful even behind + Powerspike arrives earlier than most ADCs ![]() |
- Weak early game - Short-range - Stun is conditional - Lackluster waveclear - Seiging can be difficult - High skill floor ![]() ![]() |
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TUMBLE (Q): Using this ability allows [vayne] to reposition herself and acts as an auto-reset. While she does gain increased damage from the ability, it's nothing drastic like a ![]() ![]() ![]() |
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SILVER BOLTS (W): THis is a passive ability that synergies well with
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CONDEMN (E): Useful for both engage and disengage, you can use
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FINAL HOUR (R): With a relatively short cooldown, you generally want to use this anytime you commit to a fight. Granting slightly increased movement speed and ad, the ability's strength comes from giving ![]() ![]() ![]() |
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When trading in lane, you'll win most trades if you can proc your
![]() ![]() You can also buffer your ![]() You can only recast your ![]() ![]() |
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Doran's Blade![]() ![]() ![]() ![]() |
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Health Potion This item will let you to recover from trades and stay in lane so you don't miss cs. It restores 150 health over 15 seconds, so be aware that you don't get all 150 health at once. |
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Blade of the Ruined King With a useful active for dueling, this item provides a bit of AD, lifesteal, and attack speed. It also provides a decent amount of on-hit damage, which works especially well when dealing with tanks. When building this item, buy ![]() |
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Berserker's Greaves ADC's scale will with attack speed, and so these are the usual choice for ![]() ![]() |
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Guinsoo's Rageblade Although recently nerfed, this item synergizes too well with ![]() ![]() ![]() |
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Phantom Dancer With this item, you'll gain a shield whenever you take damage that would put you below 30% health. It's one of the few defensive options for ADCs, which ![]() |
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Mercurial Scimitar You can think of this as your get out of jail free card. This item is basically the ![]() |
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Guardian Angel This item will revive you when you die, and often can buy time for your team to group and defend you so that you don't immediately die after you revive. If you're the only carry on your team this is an important item to build becuase it will give you a second chance if you accidentally overextend and get killed. |
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Wit's End Giving you extra on-hit damage and attack speed, this item is useful into heavy AP teams, due to 50 its magic resist. It also heals you for 33% of the on-hit damage dealt when you are below 50% health. It doesn't come with any extra AD, but most of ![]() ![]() |
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Mortal Reminder This item is great against teams with a healer ( ![]() ![]() ![]() |
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Maw of Malmortius This item provides some AD, 10% CDR, and most importantly, 50 magic resist. Also, whenever you take magic damage that leaves you at less than 30% health, you'll get a magic absorbing shield for 5 seconds, as well as 10% lifesteal and 10% spell vamp until you exit combat. I build ![]() ![]() ![]() |
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The Bloodthirster This item gives tons of healing off of basic attacks, which is your main source of damage as an ADC. It will give a shield from overhealing which can be the differnce between being instantly bursted down by an assassin and surviving. |
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Frozen Mallet This item makes your attacks slow enemies, which is pretty helpful when kiting them at such short range. ![]() |
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Dead Man's Plate This item allows you to build up stacks while moving, which grant you increased movement speed. And when you attack an enemy champion, you will consume the stacks to deal extra damage based on how many stacks you have at the time. It's really good on ![]() ![]() |
✦ Focus: Farm Your most important job is to stay alive and get cs so you can scale into your ![]() ![]() ![]() ![]() ![]() |
✦ Focus: Objectives Mid-game usually begins when after first tower blood. This usually happens in bot lane. After this, you should lane swap with either your top or mid laner. Once all the outer turrets are down, you can look to take more important objectives like dragons, rift-herald, and ![]() ![]() ![]() ![]() ![]() ![]() |
✦ Focus: Nexus It may seem rather redundant that you're trying to take the nexus but it's important to keep in mind that's the only way to win a game. The easiest way to end the game is through the ![]() ![]() ![]() ![]() ![]() |
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![]() I recommend you pick up ![]() Thanks for taking the time to read my guide. Any comments are appreciated! |
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