Secondary Runes are almost as important if not more so then the primary runes on Naut, mostly because you go the same Runes almost every game besides changing
Revitalize and
Unflinching depending on the enemy team. You should change your secondary runes
every game depending on whats needed and your gameplan, so make sure you use your last two rune slots to there fullest potential every game!
The most effecient secondary rune page for Nautilus
overall is the
Inspiration tree. With the four runes that are viable on the
Inspiration tree are
Magical Footwear,
Perfect Timing,
Future's Market, and
Cosmic Insight.
Magical Footwear help Nautilus's slow movement speed up later, but makes it so you cant buy boots before then, but the extra gold you save from the free gold and the extra movement speed make up for it in my opinion.
Perfect Timing being a very specific rune, when you know you'll need to buy
Zhonya's Hourglass, need a early
Stopwatch without spending the gold on it,
and when when you'd want to
rush tier 2 boots, but if all of these requirements are met,
Perfect Timing is a good rune.
Future's Market is great for accellerating your scaling and making sure you always have a good buy or back when returning to fountain, Which is invaluable on
Nautilus who
needs items desperately to fight. Overall,
Future's Market is a great rune for Nautilus and pares greatly with the other runes in the
Inspiration tree.
Cosmic Insight is the last rune for the
Inspiration tree we'll be discussing, mainly because were saving the best for last since you'll be going
Cosmic Insight almost every game you go
Inspiration secondary due to how good the rune is in general
let alone on
Nautilus! This rune lowers your Summoner spell cooldowns and item haste, putting
both your
Flash and Smite on a lower cooldown. Making Nautilus's clear RIDICULOUSLY healthy (for a off-meta jungler), and opening up loads more
Flash plays on Nautilus.
Cosmic Insight also allows you to
stack
Tear of the Goddess faster and im assuming lowers
Fimbulwinter's shield cooldown since item haste works on all passive and active item's cooldowns (let me know if im wrong in the comments), giving Nautilus more shields as well! So with all that said,
always go
Cosmic Insight when using the
Inspiration tree.
Next we'll go over
Percision tree, which we talked about when discussing
Conqueror as a possible keystone, which is why I'll recap quickly.
Triumph- always go this when taking
Precision, good synergy with Naut's playstyle,
Revitalize, and
Last Stand/
Coup de Grace.
Legend: Alacrity /
Legend: Tenacity- The extra attack speed from
Legend: Alacrity gives faster clear speeds and better DPS due to helping you get off more
Titan's Wrath empowered auto attacks,
Legend: Tenacity is a overall great pick for tanks and champs like Naut who will be taking a lot of CC, I also explained which situations to take
Coup de Grace and/or
Last Stand in and what there good for in the
Conqueror runepage in the Primary Runes Chapter, but TL;DR,
Coup de Grace for more
Triumph procs and
Last Stand against team comps with
majority AD or AP teams 4/5 one type or even 5/5 one type ideally.
Lastly, for
Resolve primary rune pages at least,
Domination secondary, with high value runes and snowballing, burst, and control.
Cheap Shot- always adds more initial burst to your combo since you'll basically always be procing it since it goes of damage to CC'd targets, which as
Nautilus, you have a lot of.
Zombie Ward /
Ghost Poro- If your coming from the forbidden support
Nautilus and want soem extra vision, both of these are great and underrated options, Switch between the two depending on how much you think the enemy team is at vision control and sweeping.
Ghost Poro when you think they'll not be so good at it, and
Zombie Ward when you think they'll be pretty good since you'll be sweeping more wards and killing them fastly with your
Titan's Wrath auto attack reset and
Zombie Ward also helps with objective control along with
Ghost Poro, another reason to take them.
All of the
Hunter runes are viable on
Nautilus,
Treasure Hunter for the extra gold for faster item powerspikes.
Ingenious Hunter for the massive Item haster cooldown, which we discussed in the
Inspiration tree:
Cosmic Insight about why item haste is great on Nautilus.
Relentless Hunter for the movement speed alone gives Nautilus so much more map pressure everywhere when used correctly and just helps Nautilus rotate faster. Lastly
Ultimate Hunter simply for spamming your point and click ult as much as possible for easy ganks and picks later in the game, helping secure objectives, which is why
Ultimate Hunter is the most popular out of the group, and even though I use it frequently, I still like
Relentless Hunter equally, but objectively,
Ultimate Hunter is the best out of the group since it also allows you to go
Plated Steelcaps or
Mercury's Treads instead of
Ionian Boots of Lucidity boots for the extra resistences if needed.
Lastly, The secondary tree for the
Conqueror rune page, which will be
Resolve secondary of course.
As we've discussed during the Primary Runes chapter, on
why we go those runes, I'll simply tell you I go
Conditioning the majority of the time, along with
Revitalize due to its synergy with
Triumph and now along with
Conqueror itself as well,
Conditioning also helps with staying alive longer when your using
Last Stand as the tank stats make your HP points more valuable, allowing you being lower health longer, in turn making
Last Stand more valuable. I sometimes go
Shield Bash, but it isnt as effecient as the other
Conditioning or
Revitalize when pared with the
Precision primary page.
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