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Runes: Conqueror
1
2
3
4
Precision
Domination
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Items
Ability Order
Prophet of an Elder God (PASSIVE)
Illaoi Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Darius
Ideal
Strong
Ok
Low
None
Champion Build Guide

Welcome to the Season 9 Guide to

- ~8 Years of MOBA experience
- Over 2400 ranked games on Illaoi since Season 6
- 1.8 Million mastery points on Illaoi
- Reached ~450lp Challenger in North America in Season 8
My reason for becoming an

Future Updates
SOCIAL MEDIA
Champion Background
PROS
+ Thrives on tanks and bruisers + Strong split pushing and team fighting + Can dominate melee top and junglers in 1v2s + Tentacles and Spirit create a unique kit + Great mechanical depth + Variety of good keystone choices |
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CONS
- Certain laners make her life hell - Countered by heavily ranged team compositions - Little/no utility if you get behind - All-in style means you'll likely die if your team is behind - Reliant on ![]() - Your jungler may throw your lane if they fight topside early |




Be careful, with great power comes great responsibility. Her weakness is exploited by filthy ranged champions, constantly splitting up and kiting which showcase Illaoi's low mobility and reliance on clumped team fights.


Here is an example of what strong Illaoi can be:
Challenger Tips & Advice
CHALLENGER TIPS
Think Ahead

When I am looking for a 1v2 situation, I have a checklist I go through BEFORE the fight is even close to happening.
- What key abilities do I need to
Flash?
- Are there CC's I can cast abilities during? Q
,E
,R
have cast times, use them before a CC, I go further in-depth in the advanced ability section below.
- Who is the more likely target to land E
on?
- Can I use the
brush to my advantage?
Assess Weakness in Lane
Here I'm more speaking to weaknesses to jungle ganks. My process is every time the lane crashes at a certain point, I take a split second to assess where I am weakest and how I will escape/fight a jungle gank. Doing this provides a consistent reminder to play around the enemy jungler.
Don't Blame Jungle
This is especially important in top lane where it can be easy to become an ignored island. I believe you should think about top lane as a 1v2 lane and you should expect no help from your own jungler. You will play smarter and blame your team less following this technique. It will also force you to understand how important wave management is in top lane, where having the tower frozen under the enemy turret can lead to disastrous consequences for yourself.
Focus on YOU
The worst thing you can do when trying to climb the ladder is... well focus on climbing the ladder. The best way to climb is to improve as a player and to do that you need to only focus on variables YOU can control. If you find yourself constantly tilting off of teammate mistakes, putting the blame on others, or saying "there's nothing I could do!" then you're going to have a bad time. Yes, some games will not be winnable no matter what you do, but that is probably only 5% of your games. The majority of games you can have a considerable impact on if you play perfectly, and I guarantee you are not playing perfectly.
Abilities (ADVANCED TIPS is a MUST READ)

ADVANCED TIPS
Cast times and CC's (Cast Time Buffering)



"The Dive"




W Tricks
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E Tricks
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R Tricks
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Runes
My favorite part about the new rune system and Illaoi is that I can argue for 4 different keystones. What other champion has such versatility? On the right you will see a recommended item build for each rune page, and be sure to check out my recommended secondary pages in the spoilers.
IMPORTANT - If you are using





Conqueror (Team fighting)
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![]() ![]() ![]() ![]() It is important to note the adverse synergy between ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Kleptomancy (Lane)
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![]() ![]() ![]() ![]() The reason I prefer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Grasp of the Undying (Lane)
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Glacial Augment (Well-rounded, Utility)
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Stat Trees
With the Preseason update in Season 9, we have stat trees to consider as well.

- Top Row: I always do Adaptive Force as we do not need the attack speed or CDR.
- Middle Row: Flex this one depending on the matchup. Adaptive Force if versus low damage opponent. Armor if versus a AD threat. Magic Resist if versus a AP Threat.
- Bottom Row: Follow the same critique of the second row. Health is for scaling when versing weak laners. Armor if versus a heavy AD threat. Magic Resist if versus a heavy AP threat.
Summoner Spells
SUMMONER SPELLS
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FLASH: ![]() ![]() ![]() ![]() ![]() ![]() A more advanced use of flash to begin thinking of flash as a combat summoner used to dodge key skill shots in team fights. Instead of trying to react to spells, think before a fight about what key skill you want to use flash to dodge. I do this a lot top lane as I will commonly bait 1v2s versus their top and jungler. A J4 jungle is a good example of when to use flash to dodge an ability, as dodging his Q knockup will greatly reduce his damage output, leading to an easy double kill for the tentacle priestess. |
Trinity Force vs The Black Cleaver
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TL/DR Recommendation






This topic is perhaps the thing I get asked about most on my stream which is why I will discuss when to build each. My philosophy on the subject based on one question, "how focused do I want my damage?"



Detailed Explination
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Recommendation:Build![]() ![]() ![]() ![]() ![]() ![]() For these reasons, I view ![]() ![]() |
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Recommendation:Build![]() ![]() As opposed to The Black Clever, ![]() ![]() ![]() ![]() ![]() ![]() |
Laning Strategy
LANING PHASE
Laning strategy will encompass the game up until turrets begin falling, typically around 15 minutes or level 11 after the preseason changes.
Game Start: Place Tentacles
Blue Side Start

Red Side Start w/ Leashing Jungler

Red Side Start In Lane

Level 1: 1st Wave

Level 2: 2nd Wave

Level 3: 3rd Wave

Levels 4-5
- Level 4 -

- Level 5 -

Level 6

Levels 7-11
The rest of the lane is playing around your tentacles, pushing the wave, and landing E's. Try to not put yourself in a position where if you miss E you are heavily punished or can die. Use my tips in the Challenger Advice section to set up 1v2's versus their top laner and jungler. In the video below, you can see how I play out the 1v1 versus Yasuo.

MID / LATE GAME
The part of the game is more about understanding the macro game. I'll touch on it some, but this is not a macro game guide, so please seek out videos that go into deeper detail on how to play the macro game.
When Do I Swap with Bot Lane?
Should I Split Push or Group?


Where Should I Be on the Map?

How does Team Fighting Work?








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