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Unwinnable matchup for Yasuo if Pantheon isn't first timing his champ or just boosted.
Try to conserve health and don't take trades with him unless your jungler is around.
Outfarming him is your best bet, since pantheon falls off hard in Hyper Late.
Zed
Skill matchup favours Yasuo.
Play this matchup slow, try to punish zed with AA > Q if he comes to AA the minions.
Akali
Purely skill matchup slightly in favour of Yasuo after Akali nerfs.
Keep an eye on her Energy levels, and trade accordingly, if she wastes her Shroud you can look for a trade.
Fizz
Notoriously uneven matchup in favour of Fizz.
Your best bet is to trade with him if he wastes his cooldowns.
In late-game sustained battles also prove to be tough since Fizz has high mobility.
Ahri
Ahri is not a very difficult opponent for Yasuo, but if you disrespect her by burning Windwall you'll be very killable to her, especially after level 6.
Diana
Even skill matchup.
The longer the game goes, the easier it is for you to 1v1 her, since after Wit's End and Mercury's Treads/Ninja Tabi's you will creatly outsustain her in longer trades.
Short trades, especially in early game are in favour of Diana.
Syndra
Even matchup, a good Syndra won't die to Yasuo.
With unsuspecting dashes Yasuo can dodge the damage of Syndra's Q.
Mercury's Treads for Yasuo mean that Syndra can't chain her Q E combo with her R, since the stun duration is cut and you can W to negate her R damage.
Darius
Unwinnable matchup for Yasuo, unless Darius disrespects you.
Don't take trades, only fight in numbers.
His Q damages is easy to dodge by dashing into him, before the animation hits.
Unwinnable matchup, no point in trading with him, since his Passive gives him huge sustain in lane.
Best bet is to manage wave and not die to him.
Irelia
Easy matchup for Yasuo, the only way Irelia wins trades is if she lands her E stun or fully stacks his passive on minions prior to trading AA's with Yasuo.
Yasuo's Windwall will dodge Irelia's E stun if it's placed between the 2 blades.
Qiyana
Even if you trade perfectly, she can OS you, look out for her cooldowns.
Vladimir
Vladimir struggles in early game due to his massive cooldowns pre 40%-45% CDR.
Best way to beat Vladimir is by freezing your lane and making him overextend. crashing waves under his tower will help you outscale him.
In late-game Wit's End, Executioner's Calling will make you a big threat to Vladimir.
Ryze
Free lane for Yasuo, don't get CC locked by Ryze's E W.
Don't stand near minions he's about to E Q to avoid taking unneccessary damage.
Mordekaiser
Before Wit's End he'll come out on top in most sustained trades, unless you trade perfectly dodging his Q's, AA's and E's .
In later stages of the game, especially after you purchase Wit's End you will win trades even if he clips you with a couple of his Q's.
Talon
Talon's heavy burst and lane sustain/high escape potential make him a tough opponent for Yasuo, especially in the earlier stages of the game.
Try to deny the return damage of Talon's W to deny him the passive and/or electrocute proc.
Vel'Koz
By dodging Vel's abilites through unexpected movements is the best bet to win VS Vel'Koz.
Yasuo's Windwall will stop Vel'Koz's Q, W and E.
For this reason it's a heavily Yasuo favoured matchup.
Xerath
Easy matchup for Yasuo, the only way to lose is if we disrespect Xerath's Barrier and try to dive him.
Corki
Easy lane, burning corki's W in lane will help you get close to him and outtrade him.
Similarly to Xerath biggest dangers lie in diving him, since he has multiple means of escaping.
Kayle
Easy matchup, pre 6 trades almost always go in favour of Yasuo if you respect her kiting potential.
Later your mobility will help you out-manoeuvre her.
In hyper-late your way to win 1v1 is to bait her R.
Twisted Fate
Easy matchup, consider taking teleport to match his Ultimate.
If he misses his W we can look for trades.
In later stages Yasuo outscales Twisted Fate.
Veigar
Easy lane, Veigar's W damage is easy to dash away from.
Similarly Yasuo can deny Veigar's Q and R damage with Windwall.
Mercury's Treads make it really hard for Veigar to kill you.
Rammus
Rammus is a punish pick from the enemy jungle to counter your Yasuo pick, since he will mercilessly roll onto you, keep you CC'd for multiple seconds, while his midlaner destroys you.
Lux
Easiest lane for Yasuo, dodge her Q E by dashing or by using Windwall.
Mercury's Treads mean she can't chain E R damage with her Q root.
Sett
Skill matchup, by dodging Sett's W Haymaker Yasuo comes out on top in extended trades.
Sett excels in short trades, so keep an eye out for that.
Zoe
Zoe's abilites can be dodged rather easily with Yasuo's ability kit, the bane of Yasuo in this matchup is the movement speed/kiting potential after using her W.
Avoid gifting her your summoner spells when it's not neccessary.
Malzahar
Long gone are the days in where Malzahar hardcounters Yasuo, quite the contrary - burning Malzahar's passive spellshield is rather simple for Yasuo.
Trade with him if he wastes his cooldowns.
Buying QSS will make you tough to kill for Malzahar even in 1v2 situations.
Alistar
Blitzcrank
Braum
Galio
Thresh
Zac
Nautilus
Rakan
Morgana
Janna
Karma
Nami
Diana
Gragas
Jarvan IV
Lulu
Soraka
Sona
Ivern
Malphite
Many will argue that this is an ideal synergy, although i prefer other CC tanks to Malphite, since you won't be having a lot of fun if your Malphite is matched against enemy Darius.
Ornn
Orianna
Ekko
Sejuani
Lee Sin
Nunu & Willump
Poppy
Synergies
IdealStrongOkLowNone
Alistar
Blitzcrank
Braum
Galio
Thresh
Zac
Nautilus
Rakan
Morgana
Janna
Karma
Nami
Diana
Gragas
Jarvan IV
Lulu
Soraka
Sona
Ivern
Malphite
Many will argue that this is an ideal synergy, although i prefer other CC tanks to Malphite, since you won't be having a lot of fun if your Malphite is matched against enemy Darius.
My name is Kąmi, I have been a Yasuo main since the release of the champion, witnessed the highs and lows.
Accumulated a total of 2.5 million mastery points across accounts with countless hours dedicated to Yasuo even before the mastery points system was implemented.
S9 peak elo D1
S10 so-far peak D1.
Hope you enjoy <3
2.Pros and Cons
PROS
+ High mobility + Extremely rewarding + Reliable AD DPS + Tough to kill + Looks totally badass
CONS
- Tough to master - Big learning curve - Many viable hardcounters - Questionable reputation - Semi-high banrate
One of the best choices due to the sheer outdueling potential it gives, also helps secure a lot of kills on enemies who would otherwise survive with little to no hp.
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