This guy will end you if you do not respect him. If you can manage an early lead on him pre-6 then you may be able to establish wave control, but if you're even play for roams.
Xerath
You won't be able to play lane against Xerath, his constant poke and mana sustain makes him super annoying to deal with, and virtually impossible to solo kill. Focus on managing the wave to open up roam timers in which you can get a lead, but be careful of his R.
Viktor
Viktor will outscale you, outpush you, and out-trade you, avoid this matchup if possible.
LeBlanc
This champ will just kill you any time post 6, unless she majorly oversteps there is no way you can shove the wave, let alone kill her. Avoid at all costs.
Ziggs
Not as bad as other mages, but still be cautious as his ult will allow him to match your roams whilst losing less.
Fizz
His E allows him to dodge your combo on repeat with enough CDR, and he'll be able to kill you if you don't respect him enough, so abuse your range and play safe.
Irelia
This one is never fun. Irelia is able to run you down at all stages in the game, with the ability to dodge your CC and hard to disengage from, playing too far up against an Irelia will cost you.
Zed
Zed can ult your ult, Zed can poke you with W-Q-E and your jungle will never punish. Just don't bother with the matchup, you can outpush and play for roams but the laning phase is a painful experience.
Heimerdinger
Heimerdinger shuts down your ability to control the wave and forces you to decide between your wave and roams.
Yone
Yone despite being melee, will close the gap between the two of you instantly, be very respectful of his E cooldown and use your pushing power to control the game.
Lux
Lux outranges you and outdamages you, her constant poke and wave clears make the lane quite unplayable.
Katarina
Katarina just zip zaps around you, no chance to land an E or R.
Anivia
You'll never be able to kill or shove Aniva, play safe in lane and respect her wall.
Corki
Corki is a difficult one, his damage output makes him a challanging matchup, and with his package he can easily influence the game and matchup.
Syndra
Syndra is difficult for Neeko due to her super safe spacing and self peel, making it impossible for Neeko to get close. Don't try to contest the wave and just clear it as it comes to you, try get your jungles help, or sack a wave to roam if needed.
Sylas
Pre 3 you can trade well with Sylas, but after that forget it, he will dash ontop of you, chunk you down and heal all your damage. Ontop of that he can steal your ult and deal huge damage to your team with it. Try not to give him a lead and keep pressuring him when he steps up for CC, but save you E for when he jumps to you.
Diana
Diana hurts, and I mean A LOT! Don't worry taking damage early as she won't really have kill pressure on you till 6, at which point you should never overstep to the point she can E to you as you'll almost certainly die if she can get a dash reset ontop of you.
Akali
Way to slippery for neeko.
Yasuo
Yasuo's windwall with prevent all your damage, if you manage to play around his cooldowns the matchup becomes managable.
Orianna
Ori can completly space you out with her Q-W, and can safely out trade you without doing much. Post 6 try stay healthy and just push and roam, you won't achieve much just power farming with Ori.
Vladimir
Vladmir isn't too bad, although his pool allows him to dodge your ult, you can constantly trade with him using E-Q, and if he wastes his pool on it, you can follow up with ult for big damage.
Vex
Note her fear bar, don't engage when its full.
Azir
Azir can be dangerous, but if you play around his soldiers you can create an even lane state in which you can roam and get ahead.
Malzahar
Malzahar isn't a problem in lane, but one you start fighting he can stop your engage with a simple press of a button.
Annie
Annie will outscale you, and she will kill you if you overstep. Just play safe around her stun bar, never approach over 2 and attempt to deny as much farm as possible.
Cassiopeia
Skill matchup, Cass will win if good but dodge her Q's and you'll be fine.
Qiyana
Slippery, high dmg, huge utility. However her laning is bad and can be abused.
Karma
Pretty unfun lane, you can outpush her most the time and just roam, shes too safe to gank/solo so just let her do her thing.
Aurelion Sol
Asol really can't do much to you in lane, and you can easily setup the wave and roam if needed, however his E will allow him to follow you pretty easily so be prepered to tank his Q with your W.
Kassadin
Your abiltiy to bully Kassadin early should not be underestimated. Trade around his Q and make sure your jungle is aware of your setup potential to ensure Kass is nullified.
Galio
Galio can't do anything to you, but he can follow your roams easily, just be aware of Galios position when you leave the lane and you should be good.
Lissandra
You're just a better Lissandra, you can outpush and out-trade her, abuse your lead and space her off your carries.
Kled
Kleds ultimate creates a speed field for your team. This allows you to follow up quickly with the Kled and get yourself right into the enemy team.
Rengar
May seem crazy, but with your predator and his ult, you can both just dive into the enemy and they go boom :D
Synergies
IdealStrongOkLowNone
Kled
Kleds ultimate creates a speed field for your team. This allows you to follow up quickly with the Kled and get yourself right into the enemy team.
Rengar
May seem crazy, but with your predator and his ult, you can both just dive into the enemy and they go boom :D
Neeko's Q - Blooming Burstis a mid range skill shot ability that can go over walls and minions. The abilites damage is split into its frontloaded inital damage when it first is used, and then up to two more weaker damage ticks after it either A) Hit an enemy, or B) Kills a minion
Q - Blooming Burstcan be used in a variaty of manners, but works most effectivly when combined with her E - Tangle-Barbsas this allows all three of Blooming Burst's ticks of damage to go off.
W - Shapesplitter
Neeko's Shapesplitter can be used in both a defensive and aggresive manner. Firstly, it can be used to divert gank attempts by forcing the jungler and laner to commit their damage onto one copy. This best works when both the real and the clone are both in a similar situation, as running to saftey as the real one is often obvious, so putting yourslef in danger can always be an option.
As for offensive options, you can use the temporary invisability from Shapesplitter to reposition into a better spot to Tangle-Barbs into Blooming Burst your enemy from, or begin your R charge a little earlier than expected and gap close. Futhermore, the speed bosst it gives you helps close the distance against more mobile matchups, and can allow you to aggresivly push up or kite back.
E - Tangle-Barbs
Tangle-Barbsis Neeko's primary utility ability and enables her kit. Theres not much to say about the ability except its a key part of Tangle-Barbs into Blooming Burst which is Neeko's standard trading pattern.
A key part to note is that if your Tangle-Barbshits a minion or an enemy the ability will get a larger hitbox, move faster, and root for a longer time, so its desired to shoot this ability through a minion for maximum potential.
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