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INTRODUCTION!!
Disclaimer: I do not claim to be a challenger tier Shaco, and just because you follow my build, doesn't mean you will Automatically win 100% of your games (but it sure helps :P). What makes the distance is YOU! You can steal all the kills in the world, but if the rest of your team is starved, you aren't going to win. And you can 1v5 and kill 2 people, but if your team isn't strong enough to win that 4v3 without you around, it's best to just stay back. If you know your team can't win a team fight, don't. Backdoor them and make sure your team mates put pressure on other lanes. Make them split up to take you out, because if they only send one person after you, you can easily kill them and continue to push. Also remember, that EVERYONE makes mistakes and EVERYONE has bad games. Don't rat your team mates out because of a bad play they made, because I guarantee you that that does not help anything. Give them advice on what to do better, ward for them if they got behind and now can't afford to do so, but DO NOT just leave them behind. Also, you need to recognize that even if you're 20/0, you still made mistakes. You aren't going to play perfectly 100% of the time, because if you did, you wouldn't be here looking for a shaco build. Understand after each game that you made mistakes and that if you want to get better at the game, you need to recognize and learn from them. Playing the blame game won't make you better at the game.
For my runes, I like to grab some early AD in my Marks for early damage on your 2 shiv and faster clear times. I also grab armor in my seals and glyphs so you can gank those lanes with more health and stronger invade potential in case of an accidental run in, and Movement Speed for my Quints, because Shaco is all about ganking and disrupting lanes so they can get ahead and snowball themselves!!!! For masteries I go 9/0/21 because the extra 5% move speed out of combat and the 1.5% base is too strong on Shaco to pass up!! The extra gold income and Summoner spell cooldown allows you to Go smite blue, run straight to red and have smite ready for that midway through.
To answer this question, let me first ask you a question. Why does shaco fall off so hard late game? It's not because he is too squishy to go in and assasinate, it's not because "OMG THEY JUST FOCUS ME", in fact, it's not even a matter of how they build. It's all about PLAYSTYLE!!! The reason LoL has such a negative light on Shaco is because of the people that get greedy and keep going for more and more kills, even late game when they know they'll just get 2 shotted by the entire enemy team. With your Fears, slows and resistance shredding and damage output, it's hard for enemies to dive your squishy carries. Lets give an example scenario. The enemy
is out for your
, and she is alot of your damage output. You are right there though, and you start to place a box down and get ready to peel for your adc. This leaves them with 3 options. 1. Ignore you, get Fear'd and slowed and then having their armor and MR shredded, and die. 2. Try to kill you, but with this build you've got alot of sustain and beef to last for a while, and die to the person you're peeling for. 3. Find a different target, and your carry will be free to do what he/she pleases. It's a win win win situation!
Contrary to what you'd expect, Shaco is a hell of a strong peeler, and the reason we build him this way is to increase his peeling potential while still maintaining a strong damage output! (srry for long explanation, but I couldn't leave it at "So you can peel")


Contrary to what you'd expect, Shaco is a hell of a strong peeler, and the reason we build him this way is to increase his peeling potential while still maintaining a strong damage output! (srry for long explanation, but I couldn't leave it at "So you can peel")
To answer this question, i'm going to give you a simple
Pros
Can solo a buff lvl 1
Great at early invades
Can take dragon early
Very strong and hard to avoid ganks
Very easy to juke with his kit
With practice, can avoid dmg with
Easy to learn
makes escaping very easy
He's a flipping clown? What's not to love about that?
Cons
Hard to recover with if shut down
Requires alot of practice to master
Scales off late game if not played right
One of the squishier junglers (except in this build (: )
Can't gank if lanes are pushed (but you can countergank)
Long CD on his escape requires you to be smart about when to use it
Pros
Can solo a buff lvl 1
Great at early invades
Can take dragon early
Very strong and hard to avoid ganks
Very easy to juke with his kit
With practice, can avoid dmg with

Easy to learn

He's a flipping clown? What's not to love about that?
Cons
Hard to recover with if shut down
Requires alot of practice to master
Scales off late game if not played right
One of the squishier junglers (except in this build (: )
Can't gank if lanes are pushed (but you can countergank)
Long CD on his escape requires you to be smart about when to use it
About half of the time, you want to start at your blue buff and have your mid laner watch the bushes to make sure they don't invade you. However, there are some junglers where it is best to solo invade one of their buffs (we'll discuss later). Start your boxes and at 55 seconds, start placing your boxes ontop of where blue buff spawns, and VWALA, you don't need a leash! I like to go straight for my red buff so that the enemy team doesn't steal it.
After red take wraiths, then gank whichever lane is pushed the most and is the easiest to gank. If none of your lanes are pushed, you gotta think like a jungler! Think what the enemy jungler would be thinking at this moment. If your bot lane is pushing really hard and looks like a gank waiting to happen, head towards your golems if you are blue team, or wolves if you are red and watch your teams wards. If you see them heading bot, go and COUNTER GANK, or in other words attack the same lane the other jungler is attempting to gank. Your goal is not to have 8 kills 10 minutes in, but to have helped your other lanes enough where they can snowball on their own and don't need your help anymore.
After red take wraiths, then gank whichever lane is pushed the most and is the easiest to gank. If none of your lanes are pushed, you gotta think like a jungler! Think what the enemy jungler would be thinking at this moment. If your bot lane is pushing really hard and looks like a gank waiting to happen, head towards your golems if you are blue team, or wolves if you are red and watch your teams wards. If you see them heading bot, go and COUNTER GANK, or in other words attack the same lane the other jungler is attempting to gank. Your goal is not to have 8 kills 10 minutes in, but to have helped your other lanes enough where they can snowball on their own and don't need your help anymore.
Now that it is mid game, you need to answer a few very important questions. Is my team ahead, or is theirs? Do we have more objectives, or do they? Is their team comp made for team fights, pushing, or turtling? Once you've answered all these questions, you need to know the appropriate response to each answer. If your team is ahead, make sure you utilize it. Don't just let them farm and catch up to you, push objectives, force fights and make sure you ward if you're ahead. If they have more of your towers, use the appropriate method to take down theirs! If you're ahead, have everyone together in one lane and keep pushing and harassing them until you know you can dive them and win the trade off. If you're behind, have 1 or 2 people back door (shaco is great at Backdooring) while the rest of your team puts pressure on other objectives.
Do they have a heavy AoE comp that screams teamfight? (hecarim, orianna, leona, corki riven is a prime example) Split up so they don't get to team fight, have some of your team BD and the rest defend objectives. Do they have a push comp? ( heimerdinger, sivir, jayce, lulu and Yi is a good example of this team comp) Force a team fight, pick someone off when they are out of position, and if they never do get out of position, have your strongest initiator jump in and disrupt them while the rest of your team follows up and does their respective jobs. Do they have a turtle, or a team comp that sits back and farms until late game? (nasus, veigar, Jax, Vayne and Janna is a great example). Push objectives, and push them hard. Do not allow them to be passive without there being a price to pay! Recognize every situation and how to respond to it and you will greatly improve your chances of winning.
Do they have a heavy AoE comp that screams teamfight? (hecarim, orianna, leona, corki riven is a prime example) Split up so they don't get to team fight, have some of your team BD and the rest defend objectives. Do they have a push comp? ( heimerdinger, sivir, jayce, lulu and Yi is a good example of this team comp) Force a team fight, pick someone off when they are out of position, and if they never do get out of position, have your strongest initiator jump in and disrupt them while the rest of your team follows up and does their respective jobs. Do they have a turtle, or a team comp that sits back and farms until late game? (nasus, veigar, Jax, Vayne and Janna is a great example). Push objectives, and push them hard. Do not allow them to be passive without there being a price to pay! Recognize every situation and how to respond to it and you will greatly improve your chances of winning.
If you did your job right, and the rest of your team can do theirs well enough, there shouldn't be much of a late game. But if the game seems to drag out, buy a pink ward and ward the bush by baron in the river as well as the ward by the enemies respective buff, and bait out a team fight. If they don't fall for the bait, catch them off guard and then kill there carries. If your team manages to kill even the support, you can push and take towers with the advantage your team has. Just make sure you don't get greedy and know when you should back off. And remember, your role is to peel for your carries, so it is extremely good to lay down your life for them if it means saving them.
League isn't won by killing champs, it's won by killing objectives. Make sure you use every advantage you have and every edge you can get to push and wipe out them, and make sure that EVERYONE is warding. NO ONE should be excluded from warding, ESPECIALLY with the new trinket system.
League isn't won by killing champs, it's won by killing objectives. Make sure you use every advantage you have and every edge you can get to push and wipe out them, and make sure that EVERYONE is warding. NO ONE should be excluded from warding, ESPECIALLY with the new trinket system.
1. Shaco is NOT strictly an assasin. You only should assasinate a target if they are isolated and you know where their team is.
2. Baron is a NOOB TRAP! Lets think about that for a few moments. "How is it a noob trap? It gives your team 1500 gold and it gives your whole team a buff!" First off, when you are taking baron, it is very easy to take advantage and kill your whole team. It's also very easy to steal if you have practice at doing so. Also, if your team can take baron, then that means you could have taken another objective like a tower or even an inhib!9 times out of 10 baron is not the best course of action. Don't let that worm fool you. He doesn't have as much value as you'd think
3. WHY ARE YOU PUSHING MY LANE STUPID JUNGLER OMG!!! STOP!!! That is the reaction many players get when you kill their lane opponent and then push. However, when you push the lane, the enemy team loses all the possible minion XP that someone could go and take to the tower. It also puts pressure on the enemy team, as if they don't go after you or push, they could lose the tower for nothing.
4. Jack in the Box is useless late game!! A skilled shaco can use it to provide escape routes for his team, as well as kiting for his adc. You also can use his Q to block skill shots, although the timing has to be precise. This video will show you how to do so. Note, I did not make this video.
2. Baron is a NOOB TRAP! Lets think about that for a few moments. "How is it a noob trap? It gives your team 1500 gold and it gives your whole team a buff!" First off, when you are taking baron, it is very easy to take advantage and kill your whole team. It's also very easy to steal if you have practice at doing so. Also, if your team can take baron, then that means you could have taken another objective like a tower or even an inhib!9 times out of 10 baron is not the best course of action. Don't let that worm fool you. He doesn't have as much value as you'd think
3. WHY ARE YOU PUSHING MY LANE STUPID JUNGLER OMG!!! STOP!!! That is the reaction many players get when you kill their lane opponent and then push. However, when you push the lane, the enemy team loses all the possible minion XP that someone could go and take to the tower. It also puts pressure on the enemy team, as if they don't go after you or push, they could lose the tower for nothing.
4. Jack in the Box is useless late game!! A skilled shaco can use it to provide escape routes for his team, as well as kiting for his adc. You also can use his Q to block skill shots, although the timing has to be precise. This video will show you how to do so. Note, I did not make this video.
























Thank you so much for checking out my S4 shaco build, and I hoped it has helped you succeed. In short, Shaco is a high mobility champion with very strong ganks that can happen very early and are very hard to see coming. If you peel late game instead of diving, you will be strong through all phases of the game. I hope you enjoy this guide, vote and comment anything you think I need to add/take out. Thank you and good look on the field of justice!!
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