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Recommended Items
Runes: electrocute
1
2
Domination
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
1
2
3
Standard
Flash
Ignite
Items
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lulu
Nobody likes her. Makes you a squirrel..
Jhin
Strong followup, his w stun is great to engage after your w.
Ideal
Strong
Ok
Low
None
Jhin
Strong followup, his w stun is great to engage after your w.
Champion Build Guide
Information about me and the pick.
You may ask yourself: Why would someone pick Talon Support?
And the answer is: Because Talon has a high kill potential on level 2, is mobile, can poke with his "w" and can roam very fast across the whole map to help secure objectives, turn around fights or maybe for just destroying the enemies mental. :)
I started playing offmeta-picks 2 years ago on top-lane. With the mythic items talon toplane was pretty decent and it was a lot of fun to just assassinate the enemy adc just to heal back to full life with goredrinker and hunt another victim down.
Like a year ago i started playing support again (started my LoL-Experience in 2016 as a Support and played the role for 4 years), but i thought to myself its a little boring to play the same 5 champions over and over again. So i started trying nearly every champion on support. And so far i had the most fun with Talon
, Jarvan
and Urgot
.
And the answer is: Because Talon has a high kill potential on level 2, is mobile, can poke with his "w" and can roam very fast across the whole map to help secure objectives, turn around fights or maybe for just destroying the enemies mental. :)
I started playing offmeta-picks 2 years ago on top-lane. With the mythic items talon toplane was pretty decent and it was a lot of fun to just assassinate the enemy adc just to heal back to full life with goredrinker and hunt another victim down.
Like a year ago i started playing support again (started my LoL-Experience in 2016 as a Support and played the role for 4 years), but i thought to myself its a little boring to play the same 5 champions over and over again. So i started trying nearly every champion on support. And so far i had the most fun with Talon



Summoners


Ignite with Flash can be very good in various ways. It can be good for kill pressure and engage/disengage (your "e" cooldown early/mid game is very high per wall). I really recommend using these.


Exhaust can be strong against teamfight-threats like a fed enemy toplaner or even against enemy jungle-gank / midlane-roam.


I don´t know how to tell you, but if you want to play this, you are a psychopath :D
Build
Support-Item :
bloodsong (

first back options:
Symbiotic soles (

Serrated dirk (

Core Items:
Umbral glaive (


Eclipse (

Other Item options:
Black cleaver(

Serpents fang (



chempunk chainsword (




Serylda´s Grudge(




Abilities
You want to max "W" (
) because it is your main engage- and main poke-tool (this ability slows more if leveled).
The second ability you want to max is your "Q" (
), because this is your main damage and gap-closer.
You can put a second point into your E
on level 10.
Passive Ability: Blade's End
Talon's abilities wound champions for a short duration, stacking up to three times. When Talon basic attacks a fully wounded target, they bleed for 80-280 (+2.1 per bonus attack damage) physical damage over 2 seconds (levels 1-11).
Q: Noxian Diplomacy
Talon leaps to a target, dealing 65/85/105/125/145 (+1.0 bonus attack damage) physical damage on arrival. If cast within melee range, Talon does not leap but instead critically strikes his target for 150%. Whenever Noxian Diplomacy kills a unit, Talon heals for 10-70 (depending on level) and 50% of its cooldown is refunded.
W: Rake
Talon sends out a volley of daggers in a cone that return after a short delay. The initial hit deals 50/60/70/80/90 (+0.4 per bonus attack damage). The return hit deals 60/90/120/150/180 (+0.9 per bonus attack damage), and slows for 40 /45/50/55/60% for 1 second.
E: Assassin's Path
Talon vaults over the nearest structure or terrain in a target direction. The vault's speed is affected by Talon's movement speed. Talon cannot vault over the same section of terrain for 160/135/110/85/60 seconds.
R: Shadow Assault
Talon disperses a ring of blades outwards and gains stealth for up to 2.5 seconds while gaining 40% movement speed. When Talon emerges from stealth, the blades converge on his location. Each time a blade passes through an enemy, they take 80/120/160 (+1.0 per bonus attack damage) physical damage. Each enemy can only be damaged once at the start of the ability and once at the end.

The second ability you want to max is your "Q" (

You can put a second point into your E

Ability Rundown:
Passive Ability: Blade's End

Talon's abilities wound champions for a short duration, stacking up to three times. When Talon basic attacks a fully wounded target, they bleed for 80-280 (+2.1 per bonus attack damage) physical damage over 2 seconds (levels 1-11).
Talon's abilities will also wound all monsters for 120% damage.
Q: Noxian Diplomacy

Talon leaps to a target, dealing 65/85/105/125/145 (+1.0 bonus attack damage) physical damage on arrival. If cast within melee range, Talon does not leap but instead critically strikes his target for 150%. Whenever Noxian Diplomacy kills a unit, Talon heals for 10-70 (depending on level) and 50% of its cooldown is refunded.
W: Rake

Talon sends out a volley of daggers in a cone that return after a short delay. The initial hit deals 50/60/70/80/90 (+0.4 per bonus attack damage). The return hit deals 60/90/120/150/180 (+0.9 per bonus attack damage), and slows for 40 /45/50/55/60% for 1 second.
Rake deals 100% damage against monsters.The traveling and returning pass each cannot affect the same enemy more than once.
E: Assassin's Path

Talon vaults over the nearest structure or terrain in a target direction. The vault's speed is affected by Talon's movement speed. Talon cannot vault over the same section of terrain for 160/135/110/85/60 seconds.
R: Shadow Assault

Talon disperses a ring of blades outwards and gains stealth for up to 2.5 seconds while gaining 40% movement speed. When Talon emerges from stealth, the blades converge on his location. Each time a blade passes through an enemy, they take 80/120/160 (+1.0 per bonus attack damage) physical damage. Each enemy can only be damaged once at the start of the ability and once at the end.
The blades can be redirected to the target of Talon's first basic attack.
Runes
Electrocute

Electrocute is my go-to rune, because its easy to proc with "W"


First strike

First strike provides you with a lot of gold and it can be good if you are playing against one or maybe even 2 melee enemies on botlane (for example Nilah adc or Yasuo adc).
Time warp tonic

Cash back

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