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Recommended Items
Runes:
Domination
Resolve
Spells:
Smite
Ghost
Items
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Nautilus
Tanks with continuous hard cc are very dangerous to this build, as you aren't too tanky. Only engage on tanks if you know they're alone.
Ideal
Strong
Ok
Low
None
Introduction






This build works most optimally when already ahead. If not, you'll be ahead by the time you finish the build anyways. If you don't feel like your'e strong enough, farm your jungle or farm the enemy's ADC for more gold to speed up your build's progress. This build still works in season 8, as they have not nerfed Hecarim, heck they buffed him with all the movement buffs.

Predator
Predator is a nice buff to hecarim, as it gives him even more speed for his increase in AD
Sudden Impact
The only other important rune for this snowballing build. You can take all of the other stacking runes that follow in the Domination Rune path, but

Eyeball Collection
Eyeball Collection allows you to snowball even faster after nabbing a couple kills.
Relentless Hunter
Relentless Hunter gives you more speed the more kills you get. The more base movespeed you have, the higher your AD will grow because of
Warpath.
Unflinching
Unflinching combined with
Ghost allows you to run through most cc and at least reach your desired target.
Overgrowth Still probably the closest thing to strength of the ages. Farming the jungle allows you to get free extra health to add onto your bulk, and subsequently make your Cinderhulk stronger.


Relentless Hunter
Relentless Hunter gives you more speed the more kills you get. The more base movespeed you have, the higher your AD will grow because of
Warpath.
Unflinching
Unflinching combined with
Ghost allows you to run through most cc and at least reach your desired target.
Overgrowth Still probably the closest thing to strength of the ages. Farming the jungle allows you to get free extra health to add onto your bulk, and subsequently make your Cinderhulk stronger.



Unflinching
Unflinching combined with
Ghost allows you to run through most cc and at least reach your desired target.
Overgrowth Still probably the closest thing to strength of the ages. Farming the jungle allows you to get free extra health to add onto your bulk, and subsequently make your Cinderhulk stronger.



Overgrowth Still probably the closest thing to strength of the ages. Farming the jungle allows you to get free extra health to add onto your bulk, and subsequently make your Cinderhulk stronger.
Hunter's Talisman
Generic Starting Item for hecarim, start blue side or else you will run out of mana
Refillable Potion
Do NOT buy normal 

Skirmisher's Sabre
Most hecarim guides tell you to buy 

Trinity Force
This is your most important item. It gives you some of the fast jungle clear speeds in the game, and allows you start destroying the squishies with the 

Skirmisher's Sabre Enchantment: Cinderhulk



Boots of Swiftness
Gotta go fast. Switch out for 
Youmuu's Ghostblade
This amazing item gives 






Quicksilver Sash
This item is great for passing through single hard cc that could possibly stop your charge. For example, 




Dead Man's Plate/
Edge of Night
Buy either one of them for more resistances if you don't want to be shredded as fast. 

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