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Runes:
Resolve
Sorcery
Spells:
Ghost
Teleport
Items
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Introduction
Hello World, my name is PatrickBrown. I've been playing multiple champions across multiple seasons but found myself falling back to

Singed has been my champ ever since I started playing back in Season 1 during the ELO system. This is a general guide for how I play

Pros
+ Amazing teamplay + AoE slow (with Rylai's) + Overall tankiness + Engage potential + Initial D God Singed is a fun pick in solo queue. He may not be the typical tank top or ad bruiser that you'd imagine yet he does have his strengths. His dueling potential is huge due to ![]() |
Cons
- Poor late-game - Pre-6 really squishy - Ultimate reliant - Depends on summoners in teamfights - Susceptible to hard CC in teamfights - Lots of hard lane matchups With every champion comes strengths and their own weaknesses. Compared to other tops, Singed is reliant on match-up knowledge. Singed cannot farm safely as other champions and has to physically go in to melee auto or run past the minion wave to farm, which puts many champions in dangerous position (nobody wants to be behind the enemy minion line). It takes a lot to consider when playing Singed properly and learning that would be the hardest part. |

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Mega Adhesive (W) RANGE: 1000 COST: 60/70/80/90/100 mana COOLDOWN: 17/16/15/14/13 |
ACTIVE: Singed covers the target area with a potent adhesive for 3 seconds, Slow icon slowing by 40% and Grounded icon grounding all enemies within. Whats unique about this is the grounded effect, it can prevent summoners and also people from using ![]() |
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Fling (E) RANGE: 125 COST: 80 / 95 / 110 / 125 / 140 mana COOLDOWN: 10 |
ACTIVE: Singed Airborne icon flings the target enemy over his shoulder 550 units, dealing magic damage, capped against minions and monsters. Targets flung into Mega Adhesive Mega Adhesive's area of effect are temporarily Root icon rooted. This spell ruins enemy positioning, make sure to remember the ![]() ![]() |

Below you fill find various items that Singed commonly buys. If an item is not listed on here, it is either too situational or simply not good. For information on what items should be brought together aka 'Builds', look at the top of the guide or at the section underneath this one. The combination if items you build is very important: some items are better brought early, some better late, some have good synergy whilst other's don't.
Starting Items
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The Dark Seal With the change of singed's passive, you might think ![]() |
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Drinking problems Buying a refillable just goes hand in hand with dark seal, they synergize completely. |
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Further drinking problems Get this as soon as possible for the extra sustain and increased damage. |
Boots
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Ninja Tabi > ARMOR Right now Ninja Tabi are one of the most purchased items in League of Legends, and it has reason to back that up, its incredibly strong and reduces a lot of incoming damage from ad champions. You will usually want this unless there is a lot of magic damage and cc on the other team. Mercury's Treads > TENACITY There are games when you are being caught out by CC or if you're getting destroyed by ability power damage. Grab these boots instead of ![]() |
Core Items
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Rylai's Crystal Scepter The current slow effect of Rylai's is a 20% slow when damaged by a spell. Singed utilizes this effect with his damage over time poison. ![]() |
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Spirit Visage This item provides a lot of stats, as well as making your ultimate+corrupting pot regeneration a lot more noticeable. I would get this over ![]() |
Situational Items
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Liandry's Torment With the change of Liandry's to % max health and the synergy with ![]() |
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Thornmail Are there a lot of auto attackers or do you need the grievous wounds? (Looking at you ![]() |
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Randuin's Omen This is a good item to get if you're going up against a lot of crit, opt out of ![]() |
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Zz'Rot Portal I like grabbing this item whenever I think I need to group with the team but still need to clear waves or apply pressure. The movement speed is a nice bonus to help get engages off. |
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Righteous Glory Great item to make picks with, and the stats are decent for Singed. |
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Banshee's Veil Are you having trouble getting a fling off due to point and click cc? or are you needing extra magic resist and damage? Well perfect, here is the item for that. |
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Shurelya's Reveire This is basically righteous glory but for your team! It has a lower cooldown than ![]() |

Probably the most important part of the game is the early game, the early game dictates the flow and control of the map or lane. The early game would be roughly most of the laning phase, there may be a few fights or ganks, but usually never a team fight bigger than a 3v3. Unfortunately, Singed has a sub-par early game. Singed has a rough laning experience for most match ups, your goal in most lanes is to farm and make it to the mid game.
Aim to get



Also against many tops, Singed has an incredible amount of damage with auto attacks and his poison ticking. Typically at level 3 I would get a second point of Q just for a faster clear on the minion wave and more damage per second. I would only get

Once you get to level 6 you should be safe almost all of the time even when being ganked. Try to farm until the mid game, and then you can start to be aggressive when you have your levels and items.

The mid game is typically when you're out of lane and people are looking to roam more and try to find picks or fight over objectives such as dragon or herald. Thankfully, Singed shines in the mid game due to his map pressure,


Map pressure is Singed's strength. Singed is one of the bigger split pushers as he is mobile and tanky enough to get away from most ganks, while also being able to threaten a teleport to any team fight. If a Singed is left alone in a 1v1 with a squishy target, he can easily be able to dive with his


If you would rather focus on team fighting its as easy as popping





Lets say during the teamfight you're taking a bit too much damage. Well thankfully with Singed's new passive


Late game is similar to the mid game but a larger focus on team fights. Playing the team fight correct can make or break the game. If you can successfully pull off a

If your team can pump out more damage on the frontline, then there team can then you should work from front to back killing the front to the back. If you think that the other team can do that better, then you might need to zone with a


Ideally you will be wanting to fight with

Try to grab Baron when you can if you win a teamfight or force a tower dive to get an inhibitor. Singed is very capable of tower diving with his innate tankiness and ability to fling the enemy champion back to the team.
So in general, the late game is similar to the mid game but you will need to consider more of how you can do as a team rather than just yourself. Try to gauge how much damage your taking in and get away with your life in every fight.

Singed has a pretty weak early game pre-6 but his mid game and team fighting are pretty strong. If you're able to get your team snowballing with the mid game, then the late game shouldn't be much of a problem. Just make sure to remember to focus on how your team is doing before every fight. Try to play the team fights well with

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