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Recommended Items
Runes: Jungle runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order Normal Viego
Sovereign's Domination (PASSIVE)
Viego Passive Ability
Threats & Synergies
Warwick
Ban the dog, please. He can take you down at almost any moment of the game. My relationship with ww is a love/hate one.
Warwick
Excellent chasing potential, good 2v2's and great teamfight potential. If you have a doggo in your team is almost a free win. Both, Viego and doggo sinergizes very well with their overall kit.
Warwick
Excellent chasing potential, good 2v2's and great teamfight potential. If you have a doggo in your team is almost a free win. Both, Viego and doggo sinergizes very well with their overall kit.
Champion Build Guide
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Hello! I'm Alchemilla, also know as Apollo, I've been playing league since 2017, sadly I'm stuck in Silver I, but that's not a problem for me. Since ![]() |
Firstly: He scales with crit chance, but people tend to build him with purely on-hit builds or full crit builds.
Secondly: ̀¶H̀¶ì¶s̀¶ ̀¶p̀¶l̀¶à¶ỳ¶s̀¶t̀¶ỳ¶l̀¶è¶ ̀¶ò¶f̀¶t̀¶è¶ǹ¶ ̀¶f̀¶è¶è¶l̀¶s̀¶ ̀¶l̀¶ì¶k̀¶è¶ ̀¶à¶ǹ¶ ̀¶à¶s̀¶s̀¶à¶s̀¶ì¶ǹ¶,̀¶ ̀¶à¶ǹ¶d̀¶ ̀¶s̀¶ò¶m̀¶è¶t̀¶ì¶m̀¶è¶s̀¶ ̀¶l̀¶ì¶k̀¶è¶ ̀¶à¶ ̀¶b̀¶r̀¶ù¶ì¶s̀¶è¶r̀¶ That's a Skirmisher...
And thirdly: The builds were not optimized for my taste.
So that's why I made this guide, it's been months of testing builds, tons of match-ups, some of those I lost and I've won others. With all this knowledge and experience. I made this guide. To show others a way to play Viego, that I consider to be good.
Pros:
Strong passive.

Good sustain.

High dps.

Can digest tons of damage


Strong snowballing champ.

Good teamfighter and duelist.
Versatile and can pair well in almost every team composition.
Cons:
Expensive build.

In some cases is dependant of the team.
Hard to master.
One mistake and you lost.
Extremely hard to play if you're behind.
Hard to recover from a bad play.
Falls off in late-game.


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First I want to talk about Grasp of the Undying
![]() I've noticed that every champion that has an instance of empowered basic attack ![]() ![]() ![]() ![]() ![]() ![]() The Reason you should use Grasp of the undying with toplane Viego, is it's great damage potential in short trades. These runes in specific are good when you are against certain match-ups where you can't afford yourself to extend your trades (E.g: ![]() ![]() ![]() |
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First Strike Top
![]() First Strike Top is my favorite rune combination when I'm going against tanks (except ![]() ![]() Delving more into how to play this rune; you're going to charge W ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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The Divine Sunderer build
![]() I like this build, is extremely powerful and you can melt down almost everyone. This is because the combination of items I chose; Divine Sunderer ![]() ![]() ![]() ![]() ![]() Another point of this build is that you're also improving your healing, The Q ![]() ![]() So if you fight against a full tank ![]() |
Durability update has messed up a little bit this build combination, I'm looking for a better alternative for one item in specific ([I'm looking at you

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The ̀¶4̀¶0̀¶%̀¶ ̀¶c̀¶r̀¶ì¶t̀¶ ̀¶c̀¶h̀¶à¶ǹ¶c̀¶è¶60% crit chance:
By this point you'll notice that the builds that have instances of crit chance, only reach a total of 40% of it. This is because in my testings, ̀¶g̀¶ò¶ì¶ǹ¶g̀¶ ̀¶f̀¶ù¶r̀¶t̀¶h̀¶è¶r̀¶ ̀¶t̀¶h̀¶à¶ǹ¶ ̀¶4̀¶0̀¶%̀¶ ̀¶ò¶f̀¶ ̀¶c̀¶r̀¶ì¶t̀¶ ̀¶c̀¶h̀¶à¶ǹ¶c̀¶è¶ ̀¶ì¶s̀¶ǹ¶'̀¶t̀¶ ̀¶t̀¶h̀¶à¶t̀¶ ̀¶g̀¶ò¶ò¶d̀¶ going 60% crit chance is pretty insane and a good boost to your damage. Yes, there's items like Infinity Edge

Or that's what I thought, The passive from Infinity Edge



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When to use Barrier
![]() Barrier, I strongly suggest to take this summoner spell if you recently started to play ![]() ![]() ![]() ![]() ![]() |
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What you are going to do is the next: activate the passive of the grasp





There's a couple of exceptions and suggestions; more exactly, in two specific match-ups:







My suggestion is to; instead of using your E




You can also do the same against any other champion, it proves to be very succesful.


By knowing this, you are looking for the opportunity to use your Teleport

By doing this you can secure a kill or two, and granting you and your botlane an inmense lead.
I suggest doing this while you have lane pressure in your own lane, or the enemy have freezed the wave near his tower.
Playing Viego on Midlane is a little bit easier than playing on Top, the match-ups here are easy to deal with.
Your objective in Midlane is to get your R

And lastly, Jungle


In the jungle you have two main objectives; One is to farm as much as you can until you get your R




Let's dive in: Something you need to have in your mind when playing in top is wave-management, this is the key to success is every match-up, no exceptions. Having a good wave-management gives the opportunity to make good plays and be consistent in the game by having an overall presence and helping your teammates.
When playing toplane you have to ask to yourself the following questions: When do I need to freeze the wave? When should I push the wave? And when should I let the enemy push the wave?
You have specific answers for these three questions, now, let's answer the first one: You should freeze the wave when the enemy toplaner is stronger than you, is a lane bully, he can win you in a 1v1, etc. By doing this, you are assuring a safer way to get more minions and keep scaling constantly in the game, also you're giving an opportunity to your jungler to gank your lane, and burning some summoner spells or getting a kill.
When should I push the wave?
You should push the wave depending on several factors: Your jungler's position, Botlane status and enemy the enemy jungler position (if you know where he is).
If your jungler is in the upper half of the jungle, in the river near herald or anywhere nearby your lane, push your wave. By doing this you're opening a window of opportunity to invade the enemy's jungle, this is thanks to the fact that the enemy toplaner is going to be a little bit busy trying to clear the wave to not to lose XP and gold and to prevent the wave crashing to the tower. You can get three things by doing this: You can kill the enemy jungler if he's there, steal the blue buff gromp and wolves (essentially crippling the junglers gold and XP income) and make the enemy toplaner to lose some gold and XP.
Have in mind that if the enemy jungler is fed or is an early-game champ, dont try invading unless you or your jungler has any kind of lead or you know you can win a 2v1, 1v1 or 2v2. In these cases, is mandatory to know where's the enemy jungler, thus you can invade while he's far away from you and your jungler.
The botlane status, one of the most important things after the 14 minutes mark. Since the changes to Teleport, you shouldn't bother too much about your botlane before the 14 minutes. But when the 14 minutes mark has passed, ask your botlane to put a ward in a bush nearby their lane.
So, if you see your botlane below tower, and the enemy botlane is crashing the wave against your botlane's wave, then Teleport to said ward in a nearby bush, it's better if that ward is behind the enemy, so you can flank them and get double kill or an assistance. You should only do this if you are pushing the wave and you're below or near the enemy's tower, if not, then pray for your tower's heatlh.
If you have a good lead or you're fed, then push the wave as much as you can, this is going to let your teammates to do more objectives like the dragon or the herald. Make shure to have your Teleport if your team needs your assistance while fighting for those objectives. And since Viego has a kit with overall mobility, you can escape a gank pretty easily.
And finally, When should I let the enemy push the wave? Pretty simple, really, you should let the enemy push the wave if you lost a fight against the opponent, when you know that the enemy jungler is going to be nearby your lane alot, your jungler is far away from you or your botlane or midlaner has any kind of lead/lane pressure. This gives your midlaner and jungler the opportunity to help you in the lane, via a roam from the midlaner or a gank from your jungler.
In the future, I'm going to add more details, strategies, new build options and more.
And one last thing: sorry for the broken english, it's not my mother language.
And other last thing: I recently starter university activites + I got job, so, some updates may take too long to face the light of the day.
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