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Runes: Regular Aphelios Runes (Recommended)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order Aphelios stat upgrade order
Attack Damage
Attack Speed
Lethality
Threats & Synergies
Ashe
I have always found Ashe hard to fight, since she makes you stay away from the wave with her W, and this prevents you from using your Calibrum from poking her. I recommend making her use her W, and then go in for a poke or a gank, since she is vunrable to them.
Janna
I don't actually know why, I guess she is one of those over heal types, and so she is ideal when you want to use severum to clear a wave, allowing you to overheal and gain a shield.
Janna
I don't actually know why, I guess she is one of those over heal types, and so she is ideal when you want to use severum to clear a wave, allowing you to overheal and gain a shield.
Champion Build Guide

Thanks to Wicked Cherry for the picture:)
Aphelios is very different to all of the other champions in this game, since his skill points are entirely put towards extra stats, like attack damage and speed. He has five weapons, each of them to be used in certain situations. Just remember, he is very hard to master, and you need to play him a lot to fully understand his play style and match-ups. I am just here to show you what to expect.

-Weapons-
Quick note, press W to switch them, and they have limited ammo. Once
used up, it will switch weapons. in this exact order:
1. -Calibrum-

2. *Severum*

3. +Gravitum+

4. ~Infernum~

5. ^Chakram^

Now we have covered the Weapons,
Lets move onto the runes.

Precision=
I chose Precision because of Conqueror.
Conqueror=
It is basically extra health regen, which is good since you have Severum as well. Italso gives you bonus Attack Damage and speed.

Overheal=
Yippee! More Health and all the rest of it. It grants a 10% shield for your total health.
Alacrity=
I chose it only because of it's extra attack speed.
Cut Down=
Good for taking out tank jungler or top laners in teamfights.
Inspiration

Magical footwear=
You don't have to waste gold on getting boots of Speed.
Biscuit Delivery=
Free health potions.


Time to move onto Spells!

-Flash-
Flash is essential for any ADC since it allows you to run away from ganks, or if your low on health and the enemy laner has a speed buff. It can also allow you to chase after an enemy as well. But keep in mind, your opposing laner would probably have flash as well, so make sure he/she uses it first.

+Heal+
Like I have said before, Heal if essential if you want to stay alive in your lane, and since most ADC's are about getting the poke in, heal is a great way to survive. It's speed up is very useful when you are low AND can see a gank coming. It is a good alternative for flash if you don't want to use it or if it is on cooldown.

Infinity edge is the most important item on Aphelios and should be bought no matter what. It provides the most Attack Damage (AD) in the game, which is eighty, and 25% critical strike chance. Its passive basically gives bonus critical strike damage, which means that when you end up getting a critical hit, it will do more damage.

Essence reaver is probably the second best item (when it comes to crit) in the game. It gives 70 AD, which is quite a lot, and then the usual 25% critical strike chance. It's passive actually refunds mana for the amount of times you auto attack, and gives a little cooldown reduction.

Phantom dancer is a very good option for squishy adc's because of its passive shield, which blocks quite a significant amount of damage. It also provides some attack speed and critical strike chance, making it a good option to go for with aphelios, since your last two items were attack damage items, it is good to have a attack speed item to mix it in with.

Runaan's is like




Bloodthirster is a great late game item, since it provide the most lifesteal in the game and the most AD. It is a great finisher item and can come in handy if you are a bit squishier then expected. This weapon is heavily contested with


This item is good when you are against a heavy AP (Attack power) team composition. It also gives life steal and a good amount of AD. I would usually go for these items instead of


This is a very situational item, since it's base stats are not too good. It's passive makes up for it though, basically bringing you back to life with a certain amount of health. I would get it if you are very squishy and die a lot or if you are your team's only hope of winning and you want to stay alive. It does go well with items like


this item is probably one of the most overpowered items in the game. It can basically give a squishy ADC (like you) a decent amount of tankiness. This allows you to have more survivability in lane and better trading power. It also provides life steal, which is a good added bonus. It also gives cooldwon reduction on your abilities and a solid 50 attack damage.

This item should only be used if you are against a team with a fed






Early Game Survival
Aphelios is all about the survival in the early game. If you are going the PTA route, then i suggest taking








*CSing Combos*
Number One:


This combo is really good once you get your









Number Two:


These two may not feel too effective when you think about it when you think about it, but




Mid Game Scaling
By the early game, you should at least have two items, going into 3 items. This is pretty huge for

-The 200 year combo's-
Number One:


In a teamfight, you should try to position your


Number Two:


this is the same weapons but instead it requires a skill shot, so it is harder then the last one. You need to hit your

Quick Note
Another quick thing to mention, you can stack your


Itemization

VS

Death's Dance:
A very good pick to go on all ADC's because of it's 30 armour and 30 Magic Resistance. Because you are squishy, and in Aphelios' case, immobile, getting good tanky stats and AD and CDR and LIFE STEAL (wow this item though...) will increase your survivability in a teamfight, for example, when you are trying to place a
Guardian Angel
This item is always picked up by fed champions that don't want to die. it's passive is one of the most reliable in the game, resurrecting you at half health. This can be very useful overall, denying a kill in a teamfight or just surviving a zed ultimate. It does also give 40 armour, which is more then

Overall Outcome
I would say that





VS

this is a very weird decision to make, since they both are completely different items. But i wanted this guide to be longer and more interesting so I did it anyway.





Overall Outcome
I think


Late Game, Big Brain.
Late game is where you have to be smart with what you do. This is around the 30 minute mark, where the death counters are insanely long and elder dragon and baron will be contested, with one team having a dragon soul. This is where you have to be smart with your plays, try to focus way more on getting objectives to end the game. You will want to use your




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