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Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
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You may have be wondering why it's called Blue ![]() The items that make up the core all have a strong presence of blue/cool colors in them. Blue ![]() ![]() ![]() ![]() As of the 5.22 Patch, there have been heavy changes to items, and a few to Ezreal which only further increase his cooldowns and potential. This guide has been updated to accommodate for such. |
Notes

Pros and Cons
Blue
Ezreal is all about his skillshots, which means landing them is important for one, however, his damage with
Mystic Shot is high, long range, and applies several kiting effects for when being chased through a jungle happens. His
Trueshot Barrage is amazing for lane clearing and long distance KSing or finishers. His
Arcane Shift is basically a free flash with a much lower cooldown (Especially when you land those
Mystic Shots) and his kiting potential is high when all his abilities and items are factored in.
Blue
Ezreal suffers from a mediocre (at BEST) laning phase due to low amounts of AD granted by the items that should be bought, each giving no stats until all the items are constructed together. It is best if one focuses on CSing more than anything else, as Blue
Ezreal requires a lot of gold for his items. He requires a player capable of landing his skillshots (Namely
Mystic Shot), as missing his
Trueshot Barrage is an incredibly easy thing to do.
+ Great Damage + Large Range + Global Ult + High Mobility + Great lane clearing |
- Mediocre laning phase. - Item Reliant - Skillshot Reliant - Global Ult - Low mobility when ![]() |
Blue





Blue




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![]() ![]() Notes and Tips![]() |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Notes and Tips![]() |
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![]() Notes and Tips![]() |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Notes and Tips![]() |
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![]() ![]() ![]() Notes and Tips![]() |
The masteries for Blue



Item Sequence

Ionian Boots of Lucidity - Furor
1350

Blade of the Ruined King
3200

Muramana
2900

Iceborn Gauntlet
2900

Death's Dance
3300

Lord Dominik's Regards
3100
Starting Items
With the 4.10 patch, ![]() ![]() ![]() |
When the going gets tough, the tough gets going and so does your health. Health potions are the counter to these. Use them when ignited to (Maybe.) survive, make sure no one ends you early, plenty of practical uses. |
You've pretty much got no choice but to take it as the starting trinket as of the Pre-Season. |
First Buys
This item is the one item you need to rush right away. Every time you fire off a ![]() ![]() ![]() ![]() ![]() |
This a great item to buy early on, the extra 10% life steal means you can stay in lane much longer, and the 10 attack damage helps CS better. It also helps by building into ![]() |
This is a decent item to buy early on. The movement speed can help boost your mobility significantly, not to mention it builds into ![]() |
Core
As of 5.22, ![]() ![]() ![]() |
This is a rather great buy on blue ezreal. Not only does it grant extra mana (Which pairs nicely with the ![]() ![]() ![]() ![]() |
More movement speed, more mobility. In addition to granting more MS, there's the 10% CDR, which in conjunction with the other items grants the 40% CDR, and addition to granting regular CDR, it grants a CDR onto Summoner Spells, which is a nice little boost to survival and utility. |
Notes

Manamune
This item is the reason why we built a





Final Buys
As of the 5.22 Patch, there are two final last whisper items. The former, ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This item is a real deal stealer. It grants more attack speed that goes well with ![]() ![]() ![]() |
Furor is a pretty good enchantment on your boots because they grant more kiting capabilities. Both your basic attacks and ![]() |
Guardian Angel is an item one should consider buying in place of a ![]() ![]() ![]() |
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