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Recommended Items
Runes: Standard Runes (Predator)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Chilling Smite
Ghost
Items
Threats & Synergies
Akshan
Akshan’s strong roaming potential and early game strength make him a potent threat for the first 15 minutes of the game, which is exactly when you’re at your weakest. His mobility also lets him easily get out of ganks, while his passive helps his team keep tempo if he cleans up after a fight. A good Akshan will make the game feel like you’re playing against 2 junglers.
Zilean
Sion but he reanimates before he reanimates
Zilean
Sion but he reanimates before he reanimates
Champion Build Guide
The late game plays out relatively normally for a tank, although you have enough AD after Titanic that you can likely go for picks and seek out fights against most squishier enemies. The most important things to remember are to play like a support, using your Q and R to set up or turn around teamfights with area knockups, while still dealing the damage of a carry and having the beefiness of a tank. Additionally, you need to ALWAYS keep up the tempo of your farming. Sion’s W passive gives him 4 HP for killing a small minion or monster, and 15 for a large minion or monster: that’s ~7 gold or 25 gold’s worth of free stats respectively. Most junglers get 85 gold from clearing raptors; you get 85 gold and 35 health, or another 95 gold’s worth of stats for a total gold value of 180. Wolves and gromp are only a little less efficient, while krugs are even more efficient, since the camp consists of 1 large monster and 9 small monsters for a total of 51 bonus health every time you clear the camp. Full clearing your jungle, excluding buff camps, gives you 124 bonus health every time. That’s equivalent to 2.5 AD on your titanic hydra, or 20 extra healing from Death’s Dance every time you get a takedown.
The health decay inflicted by Sion’s passive is health drain rather than any kind of damage, meaning it isn’t mitigated by shields. As such, Gargoyle Stoneplate doesn’t do much for you when you’re in your passive.
At a pitiful 73, Sion has the lowest base health growth after Kled and Gnar, both of whom have forms that significantly amplify their HP. Most of his health comes from BONUS HP from items, and more importantly, his W passive. This is why items that scale with bonus HP (titanic hydra, gargoyle stoneplate) are better on him than almost any other champion in the game!
Titanic Hydra giving 1 AD per 50 health might not seem like a lot, but worth noting is that it also grants an additional 1.5% maximum health physical damage on-hit. With 0 stacks and no other items, Sion gains 10 AD and 40 extra physical damage on-hit at level 18. With 1000, he gains 30 AD and 55 on-hit damage, multiplied to 110 against enemies caught in titanic’s cleave passive.
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