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Runes: Normal Olaf
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Challenging Smite
Flash
Items
Ability Order Ability Order
Berserker Rage (PASSIVE)
Olaf Passive Ability
Threats & Synergies
Amumu
Amumu will tank through your damage even pretty well early game and then he gets the thornmail and then he will start shredding you down.
Yuumi
The Yuumi Funneling Strategy is a great thing it works very well.
Yuumi
The Yuumi Funneling Strategy is a great thing it works very well.
Champion Build Guide
As Olaf Jungle you don't want to be full health early game as the lower you are the better and that is one of the reasons I say to not get potions first. The second reason why you don't get potions starting is because you have one of the fastest healthiest clears in the game.
A good Olaf player will maintain a good amount of health which they have learned is a good amount of health to have when you are fighting/dueling.
The reason why I wouldn't usually go for a gore drinker on Olaf is due to the fact that I think that if you got it you would have too much healing and you don't want too much healing on Olaf. Plus to try to maintain your power across the game and you built the lifesteal to survive early game your going to need even more of it to survive damage. Other than that you could build health and damage, but the more health you get the smaller that healing is on your health bar.
So if you want to build life steal on Olaf you would have to max out your resistances to the most efficient health:resistances ratio so that you take the least amount of damage while having no extra health allowing you to heal back that health insanely fast but im sure that if you try this it is quite hard to do that effectively.
Sunfire Aegis because its good, health, damage, and you attack fast enough to make good use of the stacks, its really fun to see the erupting flames explode around you as you just take more damage and you start shredding the enemy team down slowly also allowing you to do the most damage on the whole team.
Olaf Build Information for the best Olaf players out there reading my build/guide.
RedNBlue
The Normal build makes use of the fact that you are being brutally battered in the fight by having you build a


The rest is just staying tanky and more damage that might not all be straight damage.
The Alternate build is really just the bad build, honest, don't build that unless something stupid happens where you need more health to stop magic damage champions who you don't want to build magic resist to stop. I do that all the time, magic resistance defense items are just bad, and they are dumb. So instead, my solution is just more health, bigger and more health, that's why you build a

Attack damage on



I don't know why people just don't submit to the power and just die, they would respawn faster and usually they are wasting their own time more than the person who is chasing them down.
Just running into the thick of it hoping your team helps is sometimes not trustworthy, which is why you just go for whoever you can kill sometimes just to get something to heal off of. Thats all it is, they don't know that when you kill the 0/7 useless

Now the key thing to beating this

League of Legends is full of unexplainable problems, and upsetting events, you just gotta make up some stupid name for a series of problems, one of mine is the about how Bronze players are better than Silver players, about a reason for something for every champion. I just make names up for these problems and when I type about the stuff that happens, people just kinda sit there and ask, what am I saying because instead of explaining how at a certain point after beating a

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