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Recommended Items
Runes:
Sorcery
Inspiration
Spells:
Barrier
Flash
Items
Ability Order
Short Fuse (PASSIVE)
Ziggs Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Xerath
Ideal
Strong
Ok
Low
None
Introduction




Potential Starting Items
The standard
Doran's Ring start is the almost always the way to go. It gives you 60 health, 15 ability power, 50% mana regeneration, and 4 mana for every minion kill.
Core Items
Morellonomicon is a valuable choice as a mana item. After you buy
Morellonomicon you will be able to spam abilities with out going out of mana and you will have 100 ability power on top of that to increase your spell damage and 20% cooldown reduction too! Buying
Sorcerer's Shoes next gives you an important 15 magic penetration, which will allow you to shred through your opponents magic resist.
Rabadon's Deathcap is the most important item on
Ziggs. It gives you 120 ability power and the unique passive gives a 35% increase on your total ability power. This increases your damage by a ton and grants a huge power spike when it is completed.
Offensive Items
Luden's Tempest is a good item choice for
Ziggs because of his low cooldowns. This item is best picked up mid game if you are ahead and can afford to not purchase defensive items.
Void Staff is the next important item. This lets you ignore 35% of the enemies magic resist and gives you an additional 80 ability power. Buy this if most of the enemy team is stacking magic resist.
Defensive Items
Zhonya's Hourglass is a good item to buy if the opposing teams assassin or tank is killing you early before you get any off your abilities. The active can keep you alive and protect you from the enemy engage.
Rylai's Crystal Scepter is good for kiting the enemy front line and chasing down enemies after a team fight. This is a good buy if you are having trouble escaping a slow front line.
Banshee's Veil will give you the magic resist and to survive ability power opponents and the active will nullify the other teams initiation along with added ap to do extra damage while staying safe.
Trinkets
Stealth Ward is good early game for protecting yourself before you can buy real wards. When you actually start buying wards switch. Switch to either
Sweeping Lens or
Farsight Alteration depending on what your team needs at the time.
Situational Items -
Lich Bane is an item that i used to not like, but i now think it can work. This item should either be rushed to use as a tower shredder/harass in lane or later in the game as an extra damage source to go along with your passive and finish off those low enemies when your regular abilities aren't doing enough.
Mejai's Soulstealer - Only buy this if you are super fed and won't die much throughout the rest of the game. Mejai's is a stacking item based on kills and assists.
Ionian Boots of Lucidity - These boots are great for the cool down reduction and are a good option if you haven't built any other cdr items or would like 40%.
The standard

Core Items





Offensive Items



Defensive Items



Trinkets



Situational Items -






















































The runes I run on
Ziggs are the standard runes you will see on any ap caster. I prefer to take the standard
Sorcery with
Arcane Comet for increased poke damage. Everything else is pretty standard and should be self explanatory.
Inspiration tree for the secondary with
Stopwatch for the safety and to easily build
Zhonya's Hourglass if needed.






Green - Any Champion in the Green area is a match up you will generally win if you take favorable trades and farm well.
Yellow - Any Champion in the Yellow area is a skill match up and you need to dodge skill shots and play passive unless a good opportunity opens up.
Red - Any Champion in the Red area is a lane that is near impossible to win. Play extremely passive and try to farm until mid game.
Yellow - Any Champion in the Yellow area is a skill match up and you need to dodge skill shots and play passive unless a good opportunity opens up.
Red - Any Champion in the Red area is a lane that is near impossible to win. Play extremely passive and try to farm until mid game.

Guide Log -
5-12-14 - Improved guide as a whole.
5-18-14 - Fixed minor errors and typos.
11-15-14 - Updated guide including match ups, runes, masteries, and descriptions. Added Champion difficulty rating
11-28-14 - Changed the title
2-28-15 - Updated guide to 5.4 and changed the build path and runes
3-7-15 - Updated the lane match ups
3-18-15 - Updated vs. Champion section
4-8-15 - Updated to 5.7
5-1-15 - Updated to 5.8, updated champion match ups
7-2-15 - updated to 5.13
9-14-15 - updated to 5.17
12-28-15 - updated to pre-season 6
5-24-16 - updated to 6.10 Mid Season Update
6-5-16 - updated to 6.11 small changes
6-15-16 - updated to 6.12
6-22-16 - added cdr boots
7-14-16 - updated to 6.14
1-15-17 - updated to 7.1
1-15-18 - Updated to 8.1
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