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Release Notes v1.0.0.108

Creator: Visfarix January 3, 2011 8:29pm
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Visfarix
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(I win! Now to actually read them...)

League of Legends will be updated during scheduled maintenance on 1/4/2011 from 1:30AM until 10AM PST.

New Skins in the Store

* Resistance Caitlyn
* Sheriff Caitlyn
* Surgeon Shen
* Nurse Akali


League of Legends v1.0.0.108
Caitlyn, the Sheriff of Piltover

* Piltover Peacemaker - Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets).
* Yordle Snap Trap - Caitlyn sets a trap to reveal sneaky yordles. When sprung, the trap immobilizes the champion and deals magic damage over 1.5 seconds.
* 90 Caliber Net - Caitlyn fires a heavy net to slow her target, the recoil knocks Caitlyn back.
* Ace in the Hole (Ultimate) - Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
* Headshot (Passive) - Every 8 attacks (attacks while in brush count as 2), Caitlyn will fire a headshot, dealing either 150% damage to a champion or 250% damage to a minion.


Casseopeia

* Base movement speed increased to 310 from 305
* Noxius Blast movement speed buff increased to 3 seconds from 2
* Twin Fang ability power ratio increased to .55 from .45
* Petrifying Gaze slow increased to 60% at all levels from 40/50/60%
* Petrifying Gaze cooldown changed to 130/120/110 seconds from 120 at all levels


Garen

* Judgment base damage increased to 60/100/140/180/220 from 60/90/120/150/180 per second


Irelia

* Bladesurge cast range increased to 650 from 600
* Equilibrium Strike cast range increased to 425 from 375
* Transcendent Blades base damage increased to 90/140/190 from 80/130/180
* Title is now 'The Will of the Blades' instead of 'the Will of the Blades'


Katarina

* Shunpo will now place Katarina on the other side of the target (relative to Katarina), rather than behind the target


LeBlanc

* Base attack damage increased to 51 from 48
* Attack damage per level increased to 3.1 from 2.9


Malzahar

* Fixed a bug where the Malefic Visions spell cast by opposing Malzahars behaved improperly


Olaf

* Frenzied Strikes health scaling increased to 1%, from 0.5%
* Frenzied Strikes base damage reduced to 7/14/21/28/35 from 10/17/24/31/38


Pantheon

* Grand Skyfall is now more visible to allies. The green circle that allies see now appears when Pantheon starts channeling. The red circle that enemies see still draws when he leaps into the air


Udyr

* Tiger Stance
o Base damage changed to 30/80/130/180/230 from 40/80/120/160/200
o No longer scales off of ability power
o Attack damage scaling increased to 1.7 from 0.5
o Persistent attack speed in Tiger Stance increased to 20/25/30/35/40% from 15/20/25/30/35%
o Initial damage effect can now be triggered any time in Tiger Stance, or within 5 seconds of casting if you switch stances
o Restored the hit particle to Tiger Stance's basic attacks
* Phoenix Stance
o Breath damage reduced to 40/80/120/160/200 from 50/95/140/185/230
o Now casts fire cone every 3 attacks instead of every 4


Items

* NEW ITEM - Ionian Boots of Lucidity
o UNIQUE Passive: Reduces ability cooldowns by 15%.
o UNIQUE Passive: Enhanced Movement 2.
* Zhonya's Ring has been decommissioned.
* NEW ITEM - Zhonya's Hourglass
o +100 AP +50 Armor
o UNIQUE Active: Places your champion into stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action. 90 sec cooldown.
* NEW ITEM - Rabadon's Deathcap
o +155 AP UNIQUE Passive: Increases Ability Power by 30%
* Rod of Ages, Warmog's Living Armor, and the Bloodthirster now show you in their tooltip what their stats are. Look for this to spread to other items like Trinity Force and Tiamat soon
* Phantom Dancer attack speed increased to 55% from 50%
* Sunfire Cape no longer continues to deal damage while dead
* The Black Cleaver
o Damage reduced to 55 from 75
o Now adds 30% increased attack speed
o Unique Passive - Now shreds 15 armor per stack from 12 but has a maximum of 3 stacks from 5.
* Sight Ward
o Cost reduced to 75 gold from 90 gold
o Now has 3 health, is immune to healing effects and takes only 1 damage from every attack
* Vision Ward
o Now has 3 health, is immune to healing effects and takes only 1 damage from every attack
* Will of the Ancients ability power granted to the owner increased to 50 from 40
* Wit's End
o Now damages enemies that do not have mana
o Fixed a bug where Wit's End did not interact correctly with clones
* Wriggle's Lantern
o The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack


Summoner Spells

* Exhaust now reduces (auto/basic) attack damage by 70% and ability/item damage by 35% instead of the blinding for the duration


General

* Baron Nashor
o Base health increased to 8000 from 6500
o Magic resistance increased to 70 from 35
o Damage increased by approximately 15%
* Dragon
o Global gold reward reduced to 190 from 240
o Magic resistance increased to 30 from 0
o The on-hit burning debuff now affects the target of his attack but nobody else (previously it afflicted enemies in a cone but ignored the attack target)
o The burning debuff now also reduces attack speed by 20%
o Updated the tooltip to reflect that the Dragon no longer grants global experience
* Monster experience range reduced to 800 from 1250
* Removed mana from all inhibitor minions
* Shrine (spawn) turrets now ignore all resistances and immunities
* The Options menu now has a 2nd slider that scales the chat box independent of the rest of the UI


Audio

* Miss Fortune - Fixed audio timing of 'Make It Rain' and fixed a bug that caused the audio not to play at certain distances.

I just want to keep smiling FOREVER
SixSonatas
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Wards cost less now, go out and ward em jungles!
Don't be cheap and play the game smart!

Monster experience range reduced to 800 from 1250
MORE ZONING GO GO GO
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B-Wong
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Huh, so they wanted to stop the solo-ing of Baron/Dragon and I think this patch very well may have done it. Don't think that a bit of extra AD to Leblanc is gonna help but meh, whatever helps me last hit better. Random *** BC nerf. Yay 2 Zhonya's items. Sucks that zoning with gay champs early game might become the new way to play because of the exp range decrease. Although those lanes are gay enough already, now the lane with more zoning power will have to ward more while the pushed lane has to have a jungle or else lose. Finally the turret does true damage, it was weird seeing Alistar go ULT HURRR GG. But just a bit of a pet peeve. Liking the reduced cost on ward and also the buffs to Udyr. No opinion on Irelia but it'd be nice to see more of her in-game. Also, me likey Olaf buff :)

Overall I rate the patch a 9/10

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B-Wong, only the fountain turret does true damage, which, if they're going to walk into your fountain, you're probably going to lose anyway :P

BC didn't really get nerfed since it gives AS and AD now, less damage but faster attacks especially with its armor debuff effect? It's moreso buff than nerf imo
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B-Wong
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SixSonatas wrote:

B-Wong, only the fountain turret does true damage, which, if they're going to walk into your fountain, you're probably going to lose anyway :P


Exactly. I like it :)

Visfarix
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Yay Cassie buffs!

Black Cleaver now gives AS? BUH WUAAHT?

Dragon and Baron are going to be harder to kill in early-mid game now... I think thats a good thing.

Quoted:
* Shrine (spawn) turrets now ignore all resistances and immunities

Does this mean fountain turret or nexus turrets?
Flipping tables is fun!
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caucheka
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fountain. pool/fountain/shrine/shop same difference.

i don't think theres anything i hate in this patch. good job riot.
I like things that make me feel stupid. - Ken Levine
SixSonatas
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"Does this mean fountain turret or nexus turrets?"

Fountain is a reference to DotA, where a fountain of healing will fire fireballs when enemies get too close into your base. Being a DotA player, I will call it fountain turret on instinct :3 it's the base turret or whatever it's called in LoL
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B-Wong
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SixSonatas wrote:

Does this mean fountain turret or nexus turrets?

Fountain is a reference to DotA, where a fountain of healing will fire fireballs when enemies get too close into your base. Being a DotA player, I will call it fountain turret on instinct :3 it's the base turret or whatever it's called in LoL


I call it a Spawning Pool. Get ready for dem lings.

I don't know the real term for it so I call it the godlazer.

caucheka
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for the second time, its the pool/fountain/shop tower.
I like things that make me feel stupid. - Ken Levine
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