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Choose Champion Build:
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Standard
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Roaming - but faster!
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Defensive
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Critical Situation
Recommended Items
Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Chilling Smite
Flash
Items
Ability Order
Gift of the Drowned Ones (PASSIVE)
Pyke Passive Ability
Threats & Synergies
Karma
Her stun range is endless, R(Q) slow is insane and her shield and movementspeed buff is very strong.
Champion Build Guide
Ive practiced this build for very long time and it was successful in so many times. Dont expect too much, im not in high elo so I can only talk from gold-iron experiences. I dont know if this could be a thing in high elo if people want to hunt objectives in the game but they should understand that your main goals are objectives and pressure on enemy jungle and botlane, whats actually good in my opinion.
My advice: Learn Pykes kit, get trusted with it and test him before you start a match.
You maybe think why I dont try to climb to get out of the range of those players. The fact is, I wasnt able to keep their focus on the game. They flamed when someone died. Some went afk after 3 deaths in 5 minutes. Some ran down mid after they didnt get help when there was no chance for help... Even with a positive mindset and mood I wasnt able to calm them down. I didnt talk alot in the chat and just tried to calm them down but too many of them were ignorant and always knew it better. Even if I gave them tips how to deal with situations they started flaming, like I was insulting them or something. Resistant against help is the first way to iron. Like I always say. If you cant repair the gears in a machine, the machine wont work. Perfect example for a team, gears need to work together to move on. I dont want to justify myself, just telling you about the experiences Ive made. I mean im not perfect either. Just a human trying to help but deaf ears dont hear.
You want to help your adc AND your jungler. Pykes roaming potential is huge and so you will travel around the map, just like a Bard does. In general you play passive-aggressive, in other words: You play aggressive under your turret. Why? Because you have a turret that protects you and they have nothing exceot themselfs. What you do is roaming mid and top or invade the enemy jungler with your jungler while enemy botlane pushes. Then you either gank like your jungler or engage passive-aggressive from your turret. The good thing about this is, you can do the drake even if enemies have lane prio but dont do it if they warded drake. Then they notice you did drake and go back to their towerrange or they will keep pushing and dont pay attention to it - free gank possibility. At the start of the game im always trying to steal the enemies red/blue buff depending on the side you play. You maybe attract bot and mids attention and they will try to kill you while your mid and bot get cs lead. I only invade if they didnt ward or didnt show up for flexing at the river. If I start on lane, I wont skill any ability at lvl 1 and keep the point for my level up. You dont know if youre getting early ganked and need your E to escape. Your adc will maybe flame you but you dont care about the opinion, as long as you know there are objectives to do. Never run around for nonsense, just head back to botlane then.
Have fun trying this build
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