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Recommended Items
Runes: Sorcery Path
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Teleport
Items
Ability Order Ability maxing
Glorious Evolution (PASSIVE)
Viktor Passive Ability
Champion Build Guide
Hello, I'm PH45, and this is my ![]() I am ThisIsPatrik, or just Patrik as most people call me. I am a long time League of Legends player (started back in Season 1). I'm a high-Diamond/Master tier top lane main but I occasionally play mid lane as my secondary role. ![]() ![]() |
Pros
+ Great waveclear after first augmentation ( ![]() + Scales extremely well to late game + Great burst potential + Has multiple zoning tools + Long distance poke with ![]() ![]() ![]() |
Cons
- Takes long time to scale - Squishy like most mages - CC is conditional (opponents need to stand in ![]() - First base is pretty bad if you can't acquire 1150g for augment upgrade - Has no mobility ![]() |
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Due to it's low cooldown this keystone is pretty fitting for ![]() ![]() ![]() |
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Helps with ![]() |
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Cooldown reduction is always nice to have, especially on a mage like ![]() |
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Since ![]() ![]() |
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I feel ![]() ![]() |
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The sustain from this rune really helps you to stay in lane till you have the needed gold to go pick up your ![]() ![]() ![]() |
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While this gives less healing for AoE abilities, the healing is still really notable once you have a good amount of damage and this rune stacked up. Since ![]() |
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Glorious Evolution (Passive):
Viktor starts the game with a
Prototype Hex Core in one of the item slots, that can be upgraded three times for a gold cost. Each upgrade also allows you to upgrade a basic ability, and after completing the Hex Core,
Viktor's ultimate gets upgraded too.
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Siphon Power (Q):
Viktor shields himself for 2.5 seconds, while also dealing magic damage to the target enemy.
Viktor also gains Discharge for 3.5 seconds, which changes
Viktor's next basic attack to deal magic damage. This auto attack is not counted as a projectile so it can't be blocked by
Yasuo's
Wind Wall for example.
When augmented,Viktor gains instantly bonus movement speed for 2.5 seconds and the shield's value is increased by 60%.
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Gravity Field (W):
Viktor deploys a gravitational field that arms after a short delay. The field lasts for 4 seconds, slowinfg enemies that pass through it. The trap generates a stack every 0.5 seconds, and aat 3 stacks enemies are knocked down and stunned for 1.5 seconds.
While augmented,Viktor's abilities (excluding
Arcane Storm), slow enemies hit by 20% for 1 second.
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Death Ray (E):
Viktor shoots an energy beam from his synthetic arm, dealing magic damage to every enemy it hits.
While augmented,Hextech Ray's path is followed by an explosion after 1 second, dealing additional magic damage.
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Chaos Storm (R):
Viktor creates a singularity at target location that deals magic damage to enemies hit and also interrupts channeled abilities. The singularity remains active for 6.5 seconds after casting, dealing magic damage to enemies hit each second.
Viktor can recast this ability to direct the singularity towards the targeted location. When the singularity damages an enemy champion, it automatically follows them until the target dies or escapes it. The singularity also moves fasted the closer
Viktor is to it.
While augmented,Arcane Storm moves 25% faster.
You'll want to take points into your ultimate ![]() Out of your basic abilities ![]() ![]() ![]() As for augmentations, after picking up ![]() ![]() ![]() ![]() ![]() ![]() |
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The Dark Seal I'd say get this if you have to back before you can afford an upgrade to your ![]() ![]() |
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Perfect Hex Core![]() |
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Sorcerer's Shoes Gives a good amount of magic penetration to enhance your damage dealt overall. Basic boot option for most cases however you might want to switch it up every once in a while depending on enemy comps. |
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Lich Bane This item works rather well with ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Rabadon's Deathcap This item offers a big damage spike for you, especially once you have a bit of AP under your belt. With your items and also ![]() |
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Void Staff If enemies are stacking magic resist, this should be an obvious choice. This will help you get through their resistances so you can get back to dealing your damage. |
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Zhonya's Hourglass Great choice into most AD assassins or even just against comp with a lot of AD damage. ![]() |
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Liandry's Torment This item works really well with ![]() |
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Morellonomicon If enemies have champions who like to heal a lot ( ![]() ![]() ![]() |
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Banshee's Veil This item is a good choice into comps with heavy AP threats, who thrive of getting certain abilities off to kill you. They will have to first pop your shield before attempting to oneshot you, which gives you a bit more time to plan out your escape or retaliation. |




As explained in the items section, if you are forced to base before having enough gold for your Hex Core upgrade, buy a




If you haven't fallen behind you should be pretty safe to just waveclear with


Mid game is where


Also due to



During late game you should look to force teamfights and objectives due to your huge damage output and AoE damage, which especially in tight spaces like in the river/jungle can be very threatening for the enemies. Keep in mind to position so that you aren't an easy target since you'll need to stay alive to deal your damage.
Look to poke from range with your






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![]() Any feedback on this guide is highly appreciated! Have fun blasting your opponents away as ![]() And of course if you enjoyed the guide make follow me on Twitch for League of Legends content! Also some of the code used in the making of this guide is from http://www.mobafire.com/league-of-legends/build/making-a-guide-101506#chapter11 @jhoijhoi - PH45 |
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