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Recommended Items
Runes: Default
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order Default
Attack Damage
Attack Speed
Lethality
Threats & Synergies
Twitch
It's pretty easy for twitch to open up on aphelios whenever he wants. If he can kill you try to stay around control wards. I recommend galeforce here to get away from him if he tries to assassinate you.
Thresh
Probably the best support for Aphelios in general right now. You have so much more freedom to do what you want when you have the option of being lanterned out as an immobile adc. Also he can easily land a hook off of a gravitum Q or force an all-in when you have chakram.
Thresh
Probably the best support for Aphelios in general right now. You have so much more freedom to do what you want when you have the option of being lanterned out as an immobile adc. Also he can easily land a hook off of a gravitum Q or force an all-in when you have chakram.
Champion Build Guide
Hi everyone, I'm koog and I'm currently a Master




I'm writing this guide to share what I've learned about

Twitch channel where I'll be streaming some days where you can watch me play and ask anything you'd like, a
Discord server where you can reach me if you have any questions or want to complain about your soloq teams, and a
Youtube channel where I'll be uploading educational content and clips.
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![]() Out of all 150+ champs in League of Legends, ![]() ![]() There are so many intricacies in ![]() ![]() ![]() The same way that your opponents don't know what to expect from you, your solo queue teammates will likely not know what your champ is and isn't capable of either. It can be really frustrating to not have follow up cc when you root someone with gravitum or watch your team force a fight when you are close to having a gun combination that can actually win the fight. ![]() Despite his flaws, if you play Aphelios correctly, he offers some of the most absurd range, lifesteal, crowd control, AOE damage, and raw DPS out of any champ in the game. Starting now, I'll do my best to teach you how get as much value out of this champion as you can (~ ̄▽ ̄)~ |
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Understanding how each of Aphelios' weapons work on their own is important, but because all of your weapons interact with each other, using his gun combinations effectively is where your mastery of this champion can really start to shine.
Each gun combo significantly changes how Aphelios can play the game. There are 10 possible gun combos in total with greatly varying amounts of synergy.

Calibrum + Severum
- You will start every game with this combo, so learning how to use it effectively is important.
- This is a decent combo for trading, but it lacks pretty much any synergy outside of lane phase.
- Your ideal trade looks like:

Calibrum + Gravitum
- Landing either



- Additionally, landing a




Calibrum + Infernum
- You can use


- Long range


Calibrum + Crescendum

-




- These turrets can let you deal extremely high damage from a safe distance while also generating bonus chakrams for

-


Severum + Gravitum
-

- Tagging an enemy with



Severum + Infernum
-


Severum + Crescendum

- Use

-



Gravitum + Infernum
- Because



Gravitum + Crescendum

- There are so many better options to pair

-


infernum + Crescendum
- Use

-




Initial gun order

Once you empty all of the ammo from your main gun, your main gun will go to the back of the weapon queue, and it will be replaced with the gun at the front of the queue. In the following example,

What happens when you empty your ammo
If we look at the end of this nice animation that took me way too long to make,





Instead of emptying


Swapping and then emptying your ammo
We can see that the order of the guns in the queue ends up being different depending on whether we empty


Ok so now that we have a decent understanding of

Here is the gun ordering I get pretty much every game

There are several reasons why you should use this gun ordering:
2. None of the bad gun combos are in this ordering (looking at you


3. Using the same gun ordering every game will help you know exactly which gun you are going to get next, or how far away in the queue you are from a gun combo you want.

How to get this ordering
It might be a bit hard to understand exactly what is going on in this video, but essentially there are 3 things that you need to do when you are trying to get this gun ordering:
2. Get rid of

3. When you first get




Understanding how to get this queue can be challenging at first, but I promise once you get it it's stupidly easy. I would recommend hopping into a practice tool and trying to make sense of all of this before trying it out in game.

What happens if I mess up the gun order?

Let's say you got the right gun ordering, but then you accidentally empty




All you have to do is get the guns whose order you messed up, in this case it is




RUNES

First off, let's look at your rune options. Runes are the first part of your build that you should be deciding because they are the only part of your build that you can't change once you're in game.
KEYSTONES
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Minor Rune 1
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I don't really find myself running into mana problems on ![]() ![]() ![]() ![]() |
Minor Rune 2
Take this rune only if you plan on building ![]() ![]() |
Don't take this rune. If you are worried about CC just take ![]() |
Take this rune if you are planning on building ![]() ![]() ![]() ![]() |
Minor Rune 3
I would only take this rune against a team that doesn't have many enemies who will have significantly higher health than you. Additionally, if you want to start with ![]() ![]() ![]() |
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Only take this rune when you are building ![]() ![]() ![]() |
Secondary Runes
Domination
Because ![]() ![]() ![]() ![]() ![]() |
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Sorcery
![]() ![]() ![]() ![]() ![]() |
As a champion with basically zero mobility, the movement speed ![]() ![]() ![]() ![]() ![]() ![]() |
I wouldn't really take ![]() |
Take this rune if you think you are in a favorable matchup where you will usually be over 70% hp such as ![]() ![]() ![]() |
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Resolve
This is a tree I would only recommend using if you're planning on building ![]() |
Armor and magic resistance have really good synergy with shields and healing, of which there will be a lot in a build with ![]() ![]() |
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Inspiration
I would say the highlight rune in this tree for me is ![]() ![]() |
Free boots with +10 bonus movement speed. The main drawback of this rune is the fact that you cannnot purchase any ![]() ![]() |
This rune is a good alternative to ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I haven't experimented much with this rune, but a ![]() ![]() ![]() |
ITEMS

Starting Item
The default starting item for every marksman. The 80 health can help you survive early all-ins and the 2.5% omnivamp scales pretty decently. |
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Starting ![]() ![]() ![]() ![]() ![]() ![]() ![]() Overall, I strongly prefer ![]() ![]() ![]() ![]() ![]() ![]() |
Mythic Item
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This is the mythic that I build the least on ![]() ![]() ![]() ![]() |
Boots
These are the boots you should buy in almost all of your games. I put this section after the mythic items because I generally prefer finishing my mythic item before my tier 2 boots. The marksman mythic items are so op that I don't think it's worth getting the 20 extra movement speed from boots by delaying your mythic by 800 gold. |
I generally don't buy defensive boots on ![]() ![]() |
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Second Item
![]() ![]() ![]() ![]() |
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The extra movement speed and attack speed that ![]() ![]() ![]() ![]() ![]() |
Third through Fifth Item
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If you're getting dove by ad assassins in teamfights like ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
SKILL ORDER


Since the changes in patch 11.13,

If you're unsure of what to do here, you can't go wrong with maxing attack damage > lethality > attack speed.
If you've made it this far in the guide and actually still somehow want to learn more about

In this section I'll list a bunch of miscellaneous tips to get some extra value out of


3 GUN COMBOS

For the most part,

Severum + Crescendum + Calibrum
The reason this 3-gun combo is so much better than just









Crescendum + Calibrum + Gravitum
When you are at 10 ammo or less on












Severum + Calibrum + Gravitum
This is probably the easiest and most consistent 3-gun combo you can use. If you get










Infernum + Crescendum + Severum
If you're going with my optimal gun ordering, you should end up with this 3-gun combo once per game. You'll have 3 ways to get a huge amount of bonus chakrams with this combo - using



Calibrum + Gravitum + Infernum
This 3-gun combo only really works if you have









Calibrum Mechanics

Calibrum mark basic attack reset
Similar to





Using Calibrum Turrets Properly
Now that we know how








Calibrum Q-Flash
You can use




Calibrum Q-Ult
You can use





Abusing Calibrum & Gravitum mark duraition
The mark that








Duskwave Mechanics

Despite what I said earlier and what the indicator actually looks like,

Another thing you may not have noticed about

What all of this means is that if you're trying to tag an enemy with this ability at max range, you actually want to aim slightly to the left of them so that the edge of the hitbox just barely hits them. This is especially important in lane because most of the time you will have


Crescendum Mechanics

Keeping Chakrams Alive
You can normally keep your bonus chakrams from disappearing by either getting more bonus chakrams or by hitting someone with a

You can use any ability or your ultimate to prevent your bonus chakrams from running out for an extra 1.5 seconds. This is extremely useful because you should be trying to keep your chakrams alive as long as possible as having the bonus chakrams can make the difference between winning and losing a fight.
Turret Tricks
You can place



Placing


Miscellaneous Tips

- Try to always use a basic attack before using


- If you are saving ammo for 1 last Q ability use before a gun runs out of ammo, you usually want to save 2 ammo instead of 1, especially if you are holding onto






- You can't use basic attacks or Q abilities right after you run out of ammo with a gun, but you can actually cast






Thanks so much for checking out my guide! It ended up being way longer and taking way more time to make than I could have ever imagined. I hope you were able to learn something from it. If you still have questions or if something in the guide was unclear, don't be shy and come ask me at my Stream or in my Discord.
(。・∀・)ノ'
- koog
Banner fan art from coax
Parts I might add later
- Aphelios bugs
- Laning
- Mid game
- Teamfighting
- Where to find good

- Full Video Guide
- Aphelios top guide
TODO:
- More threats and synergies
- Hit rank 69
Change log
- v1.0 Initial release (4/2/2021)
- v1.1 Patch 11.8 (

- added

- added some synergies

-

-

-

- Bonus chakram damage nerfed significantly, about 30% of the bonus damage has been removed.
-


- Item and rune builds don't really change, Attack Speed usually gets maxed last now.



-v1.7 Patch 12.5 (2/1452022)
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