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Recommended Items
Runes: Standard
1
2
3
4
5
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
3
4
Warwick JG Standard
Challenging Smite
Flash
Items
Champion Build Guide
About Me
Hi, it's Danileng2208, the creator of this guide. I'm new to MOBAfire so... sorry if this guide is not the most "striking" like others (mainly because it's my first time on BBcode). Anyways, English it's not my first language (so sorry for bad grammar). I really appreciate you chose my guideand I hope I can bring to you more of them... so let's start!
Pros & Cons
Pros ;)
1.-
Warwick is an "easy" champ to learn so that's good for beginners, and the mains play it "perfectly"
2.-
Warwick can do an easy 1v2 (most of the times in early game, because of his pasive
Eternal Hunger and Q
Jaws of the Beast)
3.- Has decent movility (mostly his W
Blood Hunt and the runes)
4.- Has CC in AOE "E"
Primal Howl and a suppression with R
Infinite Duress
5.- Does the JG objectives fast due to W
Blood Hunt pasive
6.- INSANE HEALING (pasive
Eternal Hunger, Q
Jaws of the Beast and R
Infinite Duress the R applies the pasive)
7.- Good JG clear with
Tiamat and better with
Titanic Hydra
Cons ;(
1.- Horrible multi-camp JG clear before
Tiamat
2.- If the enemy aren't in low health or you don't have your W (Active)
Blood Hunt you shouldn't get to them
3.- Doesn't scale well
4.- The R
Infinite Duress can be block by your enemies
1.-

2.-



3.- Has decent movility (mostly his W

4.- Has CC in AOE "E"


5.- Does the JG objectives fast due to W

6.- INSANE HEALING (pasive



7.- Good JG clear with


Cons ;(
1.- Horrible multi-camp JG clear before

2.- If the enemy aren't in low health or you don't have your W (Active)

3.- Doesn't scale well
4.- The R

Runes Explanation















Ability Secuence
In JG you may Max W




As I say it before Max W




And this is the one I recommend to you if you play this

JG Pathing
Now, in the JG pathing you mainly have 2 options:
1.- Start on RED or BLUE then do Gromp, Wolfs and then invade or do a fast gank and then finish with the scuttle crab. For this I recommend to you ward the enemy JG in early and then change it to Oracle lens
2.- The second one is the "risky" option depending on the matchup, this JG pathing starts on the opposite side of the enemy JG (ward his JG) and invade him (if you're fighting the buff take your E
Primal Howl if he is not there take your W
Blood Hunt)
1.- Start on RED or BLUE then do Gromp, Wolfs and then invade or do a fast gank and then finish with the scuttle crab. For this I recommend to you ward the enemy JG in early and then change it to Oracle lens
2.- The second one is the "risky" option depending on the matchup, this JG pathing starts on the opposite side of the enemy JG (ward his JG) and invade him (if you're fighting the buff take your E


How to Gank
Well, Warwick is a champ that ganks easily, but here are some tips to gank better: you have good ganks pre-6 and INCREDIBLE ganks at Lv6 due to his R
Infinite Duress that IT'S A SUPPRESSION so if your team has CC the target you choose should die:
1.- When you gank ALWAYS try to surround them and with your E
Primal Howl to "guide" the enemy with your fear to your ally
2.- This is "weird" because in 1.- I said that always try to surroud the enemy but there are some cases that this could be worse (ex: Katarina, Yasuo, Reneckton, ETC) so think how to gank them or if their waste their "defensive ability" (ex: Syndra E
Scatter the Weak)
3.- Use the combo 3.- on the "Combos, Tricks & Tips" ... you don't want to go there, ok here it is: The "Best" combo to win a 1v1 as
Warwick is mainly to hit your R
Infinite Duress. To do it in 99.9% of the times is to: "Q
Jaws of the Beast (HOLD IT) while you active your E
Primal Howl, Recast it, and when the enemy it's FEAR is when you chain CC him with your R
Infinite Duress
4.- Cancel animations to proc faster the PtA or the Conqueror (the cancel animations you can do it with your Q
Jaws of the Beast and your R
Infinite Duress (ONLY TO FINISH) or if you do chain CC with your teammate. YOUR E
Primal Howl DOESNT RESET Auto Attack because it has a 0.5seg for you to wait to re-cast it (NOT LIKE MASTER YI W
Meditate)
5.- If you cannot gank/dive, ok so invade the enemy JG if you have pressure on the lines or try to do a JG objective

1.- When you gank ALWAYS try to surround them and with your E

2.- This is "weird" because in 1.- I said that always try to surroud the enemy but there are some cases that this could be worse (ex: Katarina, Yasuo, Reneckton, ETC) so think how to gank them or if their waste their "defensive ability" (ex: Syndra E

3.- Use the combo 3.- on the "Combos, Tricks & Tips" ... you don't want to go there, ok here it is: The "Best" combo to win a 1v1 as





4.- Cancel animations to proc faster the PtA or the Conqueror (the cancel animations you can do it with your Q




5.- If you cannot gank/dive, ok so invade the enemy JG if you have pressure on the lines or try to do a JG objective
Combos, Tricks & Tips
WHAT?
Warwick has combos! but the enemy Warwick always kills me just by Auto Attack and I can't move because has too much CC... yeah... Warwick has many tricks and the ones I consider relevant are down here ;) (No order in particular):
1.- When you are farming, Smite earlier the JG camp. This is to have sinergy with your W
Blood Hunt the faster drecreases the JG camp life, the faster you clear it
2.- I think I said it a lot of times but NO NOT DO RAPTORS AND GOLEMS WITHOUT
Tiamat OR
Ironspike Whip
3.- The "Best" combo to win a 1v1 as
Warwick is mainly to hit your R
Infinite Duress. To do it in 99.9% of the times is to: "Q
Jaws of the Beast (HOLD IT) while you active your E
Primal Howl, Recast it, and when the enemy it's FEAR is when you chain CC him with your R
Infinite Duress
4.- You can do CC in AOE with your E
Primal Howl fear, this is how you do it: cast your E
Primal Howl and while you have the fear hit "the one on the middle or your target" and When you hit it with your R
Infinite Duress the fear will be apply instantly (GOOD TRICK IN SKIRMISH)
5.- Watch out! With too much Movement Speed it's more dificult to hit your R
Infinite Duress but you gain more ranged... So you decide to have a "balance" or Not ;)
6.- In Skirmish Your E
Primal Howl you better think, because with his fear, YOU can guide your enemies to your team, how? Active your E
Primal Howl Then Q
Jaws of the Beast (HOLD IT) and position at the back of them, then recast your E
Primal Howl and BOOM the fear will make them move to you team... if them are there ._.
7.- Your Q
Jaws of the Beast (HOLD) follows all things (FLASH & TELEPORT INCUDING), but honestly to have the opportunity to do it's really rare and in a specific case... so if you do it comment it the "discussion" part
8.- Use your W
Blood Hunt when you want to know if there's aa enemy near or hiden

1.- When you are farming, Smite earlier the JG camp. This is to have sinergy with your W

2.- I think I said it a lot of times but NO NOT DO RAPTORS AND GOLEMS WITHOUT


3.- The "Best" combo to win a 1v1 as





4.- You can do CC in AOE with your E



5.- Watch out! With too much Movement Speed it's more dificult to hit your R

6.- In Skirmish Your E




7.- Your Q

8.- Use your W

THANKS
Well, my first thanks is TO YOU, THAKNS FOR READING MY GUIDE!!! Y will try to updated when I consider important (Normaly 2-3 parch notes)
Here are some guides that help me to code this one:
Making a Guide CLICK IT ;)
BBcode Guide CLICK IT ;)
So, any comments about this guide, how to improve it, what you like and didn't, let me know in the "discussion" part. THANKS!
Here are some guides that help me to code this one:
Making a Guide CLICK IT ;)
BBcode Guide CLICK IT ;)
So, any comments about this guide, how to improve it, what you like and didn't, let me know in the "discussion" part. THANKS!
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