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Choose Champion Build:
-
Regular 'Raka
-
healing is for the weak
Runes: My Current Runes
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Threats & Synergies
Brand
Brand is just damage, damage, damage. He doesn't stop dealing damage. He's strong early, mid, and late, and keeps getting stronger. His passive counters your healing, and I personally tend to struggle against him.
According to U.GG, he only has a 50% WR against Soraka. But these threats are from my experience.
Caitlyn
All these synergies are just from my experience. Keep in mind every lane synergizes differently, and what has worked for me might not work for you, or what hasn't worked for me might be awesome for you. Don't be afraid to try Soraka because you think your lane might not synergize perfectly. Just have fun :)
Caitlyn
All these synergies are just from my experience. Keep in mind every lane synergizes differently, and what has worked for me might not work for you, or what hasn't worked for me might be awesome for you. Don't be afraid to try Soraka because you think your lane might not synergize perfectly. Just have fun :)
Champion Build Guide
☾‧͙⁺˚*・༓11.4 Patch。・:*:・゚☆
Guys, gals, and pals, our dearest



☾‧͙⁺˚*・༓About Me!。・:*:・゚☆
Hi! My name's Jess, summoner name jessuva, and recently, I've been loving


I'd say (outside of my 0/7 games...(ヾ; ̄▽ ̄)ヾ ) I generally do pretty well! So I've decided to share my wisdom with you all.

Outside of League, I love to create and share art, and I like watching some anime (though I never finish any), playing Minecraft, and napping with my dog.
☾‧͙⁺˚*・༓Why Should You Play Soraka?。・:*:・゚☆
Well, I'll tell ya. ![]() |
☆ Powerful kit that is easy to learn ☆ One of (if not the) best healers in the game ☆ Can assist teammates globally ☆ Good sustain in lane with self-healing poke ☆ Good CC ☆ Passive lets you see who around you needs help |
☾ SQUISHY ☾ Decently immobile ☾ Reliant on her team ☾ Skillshot abilities ☾ Not extremely powerful early ☾ Tends to get targeted in team fights |
![]() |
Starcall (Q) RANGE: 800 EFFECT RADIUS: 235 CAST TIME: 0.25 COST: 45 / 50 / 55 / 60 / 65 mana COOLDOWN: 8 / 7 / 6 / 5 / 4 |
Soraka calls down a star upon the target area, granting sight over it before landing after 0.25 − 1 (based on target range) seconds, dealing 85 / 120 / 155 / 190 / 225 (+ 35% AP) magic damage to enemies hit and slowing them by 30% for 1.5 seconds. Hitting at least one enemy champion returns the stardust toward Soraka, granting her Rejuvenation for 2.5 seconds, healing her for 50 / 65 / 80 / 95 / 110 (+ 30% AP) every 0.5 seconds and granting her 20 / 22.5 / 25 / 27.5 / 30% bonus movement speed, decaying over the duration. While Soraka is Rejuvenated she can Rejuvenate other allies with ![]() Soraka's Q is your main source of damage and self-heal. Even if the enemy has a spell shield, ![]() ![]() ![]() ![]() ![]() |
![]() |
Astral Infusion (W) RANGE: 550 CAST TIME: 0.25 COST: 40 / 45 / 50 / 55 / 60 mana + 10% Maximum Health COOLDOWN: 6 / 5 / 4 / 3 / 2 |
Soraka heals the target ally champion (excluding herself) for 100 / 135 / 170 / 205 / 240 (+ 70% AP). If cast while Rejuvenated, the health cost will be reduced by 80 / 85 / 90 / 95 / 100%. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Equinox (E) RANGE: 925 EFFECT RADIUS: 250 CAST TIME: 0.25 COST: 70 / 75 / 80 / 85 / 90 mana COOLDOWN: 20 / 19 / 18 / 17 / 16 |
Soraka creates a celestial zone at the target location, dealing 70 / 95 / 120 / 145 / 170 (+ 40% AP) magic damage to enemy champions that were inside it upon creation. The zone then persists for 1.5 seconds, silencing all enemy champions within it every 0.25 seconds. After the duration, the zone detonates, dealing the same magic damage to all enemy champions within and briefly rooting them for 1 / 1.25 / 1.5 / 1.75 / 2 seconds.![]() ![]() ![]() ![]() |
![]() |
Wish (R) RANGE: GLOBAL!! CAST TIME: 0.25 COST: 100 mana COOLDOWN: 160 / 145 / 130 |
Soraka calls upon the stars, instantly healing all allied champions, and herself by 150 / 250 / 350 (+ 55% AP), which is increased by 50% on targets below 40% of their maximum health. It is important to know that ![]() ![]() ![]() ![]() |
"Stars hear me!" -Soraka |
I think ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
I like to use ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This part is mainly dependent on personal preference and your matchup. I take the extra armor in bot lane, unless I'm against a bot lane like ![]() ![]() |
|
VS
|
![]() ![]() |
I've used ![]() ![]() ![]() ![]() ![]() This item is viable on Soraka, and works well to give your ADC more burst, but I don't think it can compare to ![]() |
BOOT UPGRADES |
Ionian Boots of Lucidity The standard choice of boots for Soraka. They provide great CD reduction, which is important for being able to heal your teammates with ![]() ![]() ![]() |
Mercury's Treads When you need the extra defense against an AP heavy or CC heavy comp, take ![]() ![]() |
Plated Steelcaps Take ![]() ![]() |
Mobility Boots Take ![]() |
Spirit Visage I love building ![]() ![]() ☆ ![]() ☆ Its passive stacks multiplicatively with other sources of increased healing, such as ![]() ![]() ![]() ![]() |
Staff of Flowing Water![]() ☆ ![]() ![]() |
Ardent Censer![]() ![]() ☆ ![]() ![]() |
☾‧͙⁺˚*・༓How do I know whether to build


Well, if you really don't know: build both. It doesn't hurt at all to have both support items, and it will give you more AP, more heal and shield power, and more buffs for your team. Keep in mind each item's passive when deciding which to build first. AP team comps will benefit more from the movement speed and AP given by


Oblivion Orb If you need some anti-heal because you're against a ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Zhonya's Hourglass![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Banshee's Veil![]() ![]() ![]() ![]() ![]() ![]() ☆ ![]() ![]() ![]() ![]() ![]() |
Mikael's Blessing![]() ![]() ![]() ![]() ☆ You can cast ![]() ☆ ![]() ☆ Using ![]() |
Rabadon's Deathcap Build ![]() |
Warmog's Armor![]() |

Warding can be overwhelming if you don't know where to start, so I'll provide you with some images to help get started.
☾‧͙⁺˚*・༓Bot Side。・:*:・゚☆

Ward the tribush when the enemy lane is pushed up and you're on the defensive. Ward the river bush when you're pushed up on the enemy laners. These priority spots are great places to put a

Ward the bot lane bushes if your enemy support is loving the way the bush feels and doesn't seem to want to leave the bush. But don't ward if you know they're in the bush! That's dangerous, and they may jump out at you.
After your first back, consider warding the pixel bush, the dragon pit, ally red buff, or enemy blue buff. This depends on where the enemy jungler and support may be, but dropping a ward in any of these bushes is a good idea.
☾‧͙⁺˚*・༓Top Side。・:*:・゚☆

The warding spots for top side are very similar to those of bot side. Ward the river bush while on defense, and ward the tribush while pushing up. If you need to ward the river bush but are being pushed up on, there are two ways to ward safely: over the cliffside, and through the wall. If you don't know how to ward over the wall, there is a certain spot on the wall you can click to safely ward. I recommend searching it up to see a video explanation. The bot lane bushes are good choices to ward for the same reasons explained earlier.
The tribush near your tower should be warded for defense. It's a good place to put a

After your first back, consider warding the enemy red buff, the pixel bush, or the dragon pit.
As the game progresses into mid/late game, most bushes are a good place to place down wards. If you can safely ward the enemy jungle, that can provide some fantastic vision.
See the following images for good warding areas:


Lastly, remember to always buy a




☆ If possible, try to always use


☆ Stay in the backline.

☆ Try not to use



☆ To avoid face-checking bushes, use


☆ Keep an eye on the map! Right above the map, you can see your teammates' health bars. I use this to know when I should use


☆ Your









☆ Remember to use your summoner spells. This one may seem obvious, but it's so easy to get caught up in the gameplay that you forget your summoner spells are back up. Don't be afraid to use

☆ The command /muteall is a wonderful, powerful tool. People will always have something to say, and it can oftentimes ruin the experience of playing League. Don't let them get to you. Just try to have fun, and mute the toxic players if necessary.
☆ Lastly, here's a fun video of me as Soraka!
I hope you learned something, or had fun reading it. I certainly had fun making it.
Go support your team! And most importantly, have fun!!
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