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Recommended Items
Runes: HYBRID
1
2
3
Inspiration
Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
STANDARD
Flash
Teleport
Items
Ability Order
Hextech Munitions (PASSIVE)
Corki Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
LeBlanc
Has a lot of gap close and early damage that she can poke with. Try to just farm and outscale
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
INTRODUCTION
Corki, THE DARING BOMBARDIER Hi, Im JayK. Ive been playing Corki a while now and ive enjoyed him quite a bit. I think hes in a good state right now and is someone you can pick up. |
PROS / CONS
+ Safe pick into most comps + Lots of damage + Good in team fights + Easy to farm and waveclear + Really good poke + Good zone control with Hextech Munitions I think he is a strong pick into most team comps and at any elo. His consistent burst damage and AOE damage makes him a lot of fun. |
- Mana relliant - Very limited mobility - Item Dependent (Weak Early Game) - Very Limited CC - Squishy - Doesn't have a lot of magic pen options. Like most ADC's he suffers from low mobility and squishyness. With no CC you can easily be punished if you are out of position. The core of his damage is all skill shots so your going to need to be able to land them. The high mana cost of his abilities also adds on to his weaker early game. |
RUNES
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SUMMONER SPELLS
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FLASH |
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TELEPORT |
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EXHAUST |
ABILITIES
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ITEMS
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Immortal Shieldbow This is the best mythic for Corki in my opinion as it helps him get through lane with the sustain and also gives you safety with it's passive. |
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Ludens Tempest This is the mythic for the hybrid build. Compared to the Immortal Shieldbow buildpath it has a weaker early game but your rocket damage late game will be insanely high against certain team comps. If your going this you must take First Strike |
EARLY GAME
Corki has an extremely weak early game with his little damage, health, no sustain and also prone to being out of mana quickly. At this point your only goal in lane should be to survive and farm CS.
Against melee matchups its especially important to never let your opponent get CS for free so using your ranged auto attacks and also your Phosphorus Bombs to poke is important. Your goal is to really just outscale your opponent by playing off your 3-4 item powerspike and by having a CS lead.
You want to be careful not to push the wave to their tower by constantly using your Phosphorus Bomb or your Gatling Gun on the wave since you only have a little dash with Valkyrie so being deep in lane is just asking to be ganked.
Against melee matchups its especially important to never let your opponent get CS for free so using your ranged auto attacks and also your Phosphorus Bombs to poke is important. Your goal is to really just outscale your opponent by playing off your 3-4 item powerspike and by having a CS lead.
You want to be careful not to push the wave to their tower by constantly using your Phosphorus Bomb or your Gatling Gun on the wave since you only have a little dash with Valkyrie so being deep in lane is just asking to be ganked.
MID GAME
At this point in the game you will have access to your Missile Barrage but it's damage will be minimal so you should be using it to poke and last hit from a distance. The cooldown on it will be short but you will quickly run out of rockets so make sure not to waste them by missing.
You should also be using your packages to make plays around the map if you know they are on drag or rift or on top or bot lane if they are over extended. You should be pinging when its off cooldown so your team knows you can use it.
You should also be using your packages to make plays around the map if you know they are on drag or rift or on top or bot lane if they are over extended. You should be pinging when its off cooldown so your team knows you can use it.
LATE GAME
Now at this point your damage will be extremely high so you should be with your team always for group fights since you can be constantly DPSing in your team's backline.
The long range AOE damage with Missile Barrage will be your main source of damage and you really just want to think of yourself as a marksman as you just want to focus on not dying and doing as much DPS as you can.
Using your package late game can be hard since if you just use it right into the enemy team you can be deleted instantly because of how squishy you are. It should instead be used as a zoning tool or if your team is already engaging.
The long range AOE damage with Missile Barrage will be your main source of damage and you really just want to think of yourself as a marksman as you just want to focus on not dying and doing as much DPS as you can.
Using your package late game can be hard since if you just use it right into the enemy team you can be deleted instantly because of how squishy you are. It should instead be used as a zoning tool or if your team is already engaging.
TIPS & TRICKS
Here a couple of useful tips and tricks I would keep in mind as they can come in handy.
- Your package refreshes your Missile Barrage inventory so you can spam your R until you have a red rocket next and then pick up the package so you have your red rocket ready
- Phosphorus Bomb reveals enemies in bushes.
- Valkyrie can be used to go over thin walls
- Your package slows enemies hit by it so it makes it way easier to land your rockets after you used it on them
- Your package refreshes your Missile Barrage inventory so you can spam your R until you have a red rocket next and then pick up the package so you have your red rocket ready
- Phosphorus Bomb reveals enemies in bushes.
- Valkyrie can be used to go over thin walls
- Your package slows enemies hit by it so it makes it way easier to land your rockets after you used it on them
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