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Recommended Items
Runes: Standard
+8 Ability Haste
+6 Armor
+6 Armor
Spells:
Flash
Teleport
Items
Threats & Synergies
Camille
That's the biggest Nasus counter. I ban her most of the time , because she's a nightmare. Avoid her at all cost. Killing her Is extremly hard If alone and stay away from walls. Most of the time you outscale and destroy her late game. Best thing to do early Is freeze the lane and stack Q.
Yuumi
Probably the best with Nasus. Heal + Speed= Unkillable
Yuumi
Probably the best with Nasus. Heal + Speed= Unkillable
Champion Build Guide
Welcome to my guide, and hope you enjoy It.
I'm Nokk, a typical league player. I'm a Top and ADC main. I play since season 3, when I took a break and came back In around season 7-8.
Why should you play Nasus
Nasus is an imposing, jackal-headed Ascended—those heroic and god-like figures once revered by the people of Shurima. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the empire to greatness for many centuries. After the failed Ascension of Azir, Nasus went into self-imposed exile, becoming little more than a legend. Now that the Sun Disc has risen once more, he has returned, determined to ensure it never falls again.
Why should you play Nasus?
-Nasus Is a champion that can surpass almost everyone even when your team is falling behind.
-Nasus scales perfectly mid and late game. If Nasus Is behind, he always can get more powerful by stacking Qs
-Nasus focuses on split-pushing and farming. That split-pushing God can carry his own team, as well as the enemy team.
Pros
-Easy to play/remember
-Super strong mid and late game
-Great split-pusher
-Can carry solo
-Can turn a lost game into a win, by split-pushing
-Very useful/good In teamfights
Cons
-No CC
-Very weak early game
-Easy to fall behind and be zoned out of CS
-Susceptible to ganks
-Has many top lane counters


Q:


(Mana cost: 20, Cooldown: 7.5/6.5/5.5/4.5/3.5sec)
W:



Max Slow %: 47/59/71/83/95%
Max cripple %: 23.5/29.5/35.5/41.5/47.5%
E:

The flame remains for 5 seconds, dealing magic damage each second to all enemies within the area and

The armor reduction lasts for a second past damage.
(Reduction: 25/30/35/40/45% of armor)(Target range: 650, Effect radius: 400, Mana cost: 70/85/100/115/130, Cast time: 0.25sec, Cooldown: 12)
R:

-HP (300/450/600) / Magic Resist (40/55/70) /
While Nasus is empowered, he deals magic damage to nearby enemies each second, capped at 240 per second, and

Stacks
Stacks are gained when you last hit with your Q also known as

The purpose of



The most important thing to do with Nasus Is stack. Missing some minnions isn't a problem, but try to avoid missing your Q:

When you are agaisnt a counter or annoying champion avoid chasing a minion for a last hit Q as everyone knows what Nasus really wants. They will often zone you off the lane or the cannon minion.
When I have atleast 1000 gold I recall so i can buy












Here is the time when you can look at the builds and situational items above in the item section. For second item I like going






Baron & Elder Dragon 500 gold
Drakes & Rift Herald 500 gold
Outer Turret 250 gold
Inner Turret 400 gold
Base Turret 400 gold
These objectives are really good for Nasus as he is the ultimate pushing beast, which means that everytime he pushes a tower he will gain 250-400 gold + 50-250 bonus. The new "First Strike" rune is easy to remember. For Nasus to activate it before going in with Q:

Nothing concerning Nasus in Patch 12.6
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