[14.10] Urason's Grandmaster In-Depth Guide to Samira - INDEPTH MATCHUP EXCEL SHEET!






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Standard IE Build
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Spells:
Cleanse
Flash
Items
Threats & Synergies
Pantheon
Pantheon completely destroys you. his early game presence means you can't do anything or he'll chunk half your hp. If you ever look to ult, he'll just W you. I tend to ban him.
Rell
This is literally Samira's best support. Rell can follow up on your engage, you can follow on hers, she slows and wraps the enemy for you with tons of CC. It's just great!
Rell
This is literally Samira's best support. Rell can follow up on your engage, you can follow on hers, she slows and wraps the enemy for you with tons of CC. It's just great!
Champion Build Guide
Samira, The Desert RoseAs a champion, Samira is great if you're looking for someone with a decently high skill ceiling. She works off of countless combos to let you weave in and out of fights with ease. At the end of the day, she's a strong early game champion that snowballs so she can wipe teams with her lead. If that sounds interesting, then the Desert Rose may be for you. |


Main Champions:



Speciality: Taking ANY and EVERY Fight

Introduction: Hey everyone! Welcome to my

I started playing Samira back on the PBE and loved to practice her combos and mechanics. Regardless, I'm always trying to look at new things to improve her build! This tends to happen with open discussion on the Samira Main's discord as well as on my stream (for those who are interested). Nonetheless, let's get into the guide! Keep in mind that this guide still looks rough but I'm slowly learning to make it look nicer! For now, I want the information to be available <3 Here are my accounts for those interested! Enjoy the Guide and PLEASE give me any and all feedback. Thanks! <3
Looking for the Matchups Sheet!?!? Look no further, click this image below:

|
As an ADC, ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Unfortunately, with how powerful she can be early on,![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|

RANGE: 650=(650-950) Units
COST: 0 Mana
COOLDOWN: 0 Seconds
Flair (Q)
RANGE: 950


COST: 30 Mana
COOLDOWN: 6 / 5 / 4 / 3 / 2 Seconds
ACTIVE: Samira fires a shot in the target direction that deals physical damage to the first enemy hit. If there is an enemy in front of Samira at the time of cast, she will instead slash her sword in a cone.
* This is Samira's bread and butter ability. It deals less damage than a basic attack but it works great for laning. Be sure to take advantage of its range so you can CS and trade from afar! A great trick is to use Q THEN auto rather than auto Q. It's faster.
If ![]() ![]() ![]() ![]()
* One of Samira's key components is using your Q
![]() ![]() Blade Whirl (W) RANGE: 325 COST: 60 Mana COOLDOWN: 30 / 28 / 26 / 24 / 22 Seconds
|

|
|
Impractical All-In Combo 1
AA -> Q -> W -> E -> W2 -> AA -> R
This combo is great when you can pull it off because you get S pretty fast. It also takes advantage of your long cooldowns early on since you don't have to cast Q twice to get to S ranking. While I would say its a good combo to know, I'd also say its not the biggest necessity.
|
|
|
Impractical All-In Combo 2
AA -> W + E + Q -> AA -> W2 -> R
This combo can deal a great amount of burst within a small frame since the last few parts of it all happen at once. Sometimes you may even get the bug where you get to auto during your W which means an even faster instant S. Similar to our previous combo, its impractical just because it requires proper spacing thanks to using your E and both parts of your W.
|
|
|
|
|
|
|
Common Teamfight Combo 1
AA -> Q -> AA -> Q -> AA -> E -> R
This combo is great for teamfights since you'll be kiting around the fight waiting for an opportunity to engage. Once you see your window, you can dive in with E and R! Don't forget you can buffer your ultimate during your E so it'll cast as soon as the animation is done!
|
|
|
Common Teamfight Combo 2
AA -> Q -> AA -> W + E + Q -> R
This combo is a burstier version of our previous one. If you need to deal a lot of damage to one target, this'll destroy them! It's great for teamfights since it can often give you your free reset so you can run rampant in the fight!
|









![]() PRECISION ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
If you're going for ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

| |||||||
---|---|---|---|---|---|---|---|
Domination
| |||||||
-> ![]() -> ![]() -> ![]() ![]() ![]() ![]() ![]() -> ![]() ![]() | |||||||
Resolve
| |||||||
-> ![]() -> ![]() ![]() ![]() ![]() -> ![]() ![]() ![]() -> ![]() ![]() -> ![]() | |||||||
Inspiration
| |||||||
-> ![]() -> ![]() ![]() -> ![]() ![]() ![]() ![]() -> ![]() |

Starter Items Starting items are exactly what they sound like. You'll be picking up these different choices depending on what you need! |
1 HEALTH POTION + DORAN'S BLADE This is a fairly standard start. You're going to want to do this when facing all-in champions because of the extra HP you get from D-Blade. This is pretty much going to be your starting item when facing someone like Draven, Tristana, or Kai'sa. Plus, the bonus omnivamp is pretty nice. |
3 HEALTH POTIONS + LONG SWORD This is a super powerful start at the moment. While you do miss out on the omnivamp and HP from D-blade, you gain a ton of useful lane presence. With 3 health potions, you can out-sustain most early game harass and you can also take trades with people that took D-blade so you can get an early HP advantage. On top of this, you will be able to grab an early Vamp Scepter and Refillable if you're having to deal with a heavy poke lane! It may seem weird but try it out! |
Core Offensive Item Options These items are a key part of the game as they grant great stats! The ADC item changes have made Samira's build options a bit more versatile when needed. |
INFINITY EDGE While it has a REALLY bad build path, its a high damage item that we can consistently grab second or third now in most games. It's mostly a stat stick that gives you some insane damage scaling.. |
OPPORTUNITY This item provides ![]() ![]() ![]() |
GHOSTBLADE This item provides great mobility when facing champions like ![]() ![]() |
|
First Back/Recall Your first recall can be really important to the game. It lets you adapt to your lane and deal with it how you see fit. This can mean you play safe, grab sustain, grab damage, grab mobility, or even a mix of all 3! |
REFILLABLE POTION It unfortunately got nerfed but overall, Refillable is there to give you bonus sustain and trade potential. If you feel like you're kind of struggling in lane or that you really like take trades, buy this. Don't fall for the trap of buying 15 ![]() |
VAMPIRIC SCEPTER With ![]() ![]() |
SERRATED DIRK This item is Samira's standard and a great first buy in order to win lane. ![]() |
Boot Options While I wouldn't say boots make or break games, they are definitely important. Most of the time you'll be running armor boots but lets go through all the options and their situations incase! |
PLATED STEELCAPS Again, here's your armor option. This is really good vs auto attack reliant champs! Champions like ![]() ![]() ![]() ![]() |
MERCURY'S TREADS This is your MR and CC solution, it's not too great for laning phase unless you're vs mages, but it'll help a good bit if the enemy has AP mid and jg that can kill you! Plus, who doesn't love the bonus tenacity!? I'll tell you who! The enemy ![]() |
TRAILBLAZER This is your go-to item once you reach late game and need to sell your boots. It'll give you decent movement speed, defensive stats, and some damage. Plus, its pretty cheap! |
BOOTS OF SWIFTNESS These are rarely ever used. They're nice vs comps that you have to reallyyyy kite with but otherwise, it's a meme or just sometimes fun to go. You pretty much have a free version of these build into your passive soooooo. (That hasn't stopped me from building them sometimes vs champs like ![]() ![]() ![]() |
IONIAN BOOTS OF LUCIDITY These boots are popping around in a few places but again, they tend to be in super high elo games. The purpose is to gain additional CDR on your summoner spells as well as giving your some extra Q ![]() ![]() ![]() |
OTHER OFFENSIVE ITEMS These are items that you can take to deal more damage. While most of them make you squishier, they also make you significantly stronger. I recommend only going a few of these. If not, you become a glass cannon and any damage late game will kill you! |
THE COLLECTOR![]() |
LORD DOMINIK'S REGARDS![]() ![]() |
MORTAL REMINDER![]() ![]() ![]() |
SHIELDBOW A lot of Samira players love ![]() ![]() ![]() ![]() |
DEFENSIVE ITEMS Once you get your key items, its time to start building defensively! The longer you can survive, the more DPS you can do! This is probably one of my favorite parts of itemization because its hilarious when you get REALLY tanky. |
GARGOYLE STONEPLATE This is probably one of my favorite items in the game and I love building it on Samira. While ![]() ![]() |
RANDUIN'S OMEN A lot of people forget about this item and are afraid to build it on ADCs. On someone like Samira it's active is super strong since you're near a few people when you use it. Not only is this a good armor option for when the enemy has a lot of AD, but you'll take reduced damage from crits and get a nice chunk of health as well! If you're tired of dealing with the enemy team's ![]() ![]() ![]() |
THORNMAIL After its price changes and armor adjustment, ![]() |
GUARDIAN ANGEL GA is a great item if you feel like you only need a small bit of defense and want some additional damage. I personally enjoy buying the stopwatch before a big fight so that I can use it if needed. It's also good if your team has good peel + extended fights! Overall though, I'm not a big fan of Guardian Angel and prefer to pick up a real tank item or ![]() |
DEATH'S DANCE DD is really just a better ![]() |
SPIRIT VISAGE Here's the MR counterpart of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
ANATHEMA'S CHAINS A lot of people may come for me for this but Anathemas Chains is an extremely overpowered item on a lot of ADCs. That being said, it's made for niche situations but when it's a good buy, it's a GOOD BUY! This item is extremely cheap, gives you a nice bit of bonus health, AND IT GIVES WHAT MAY AS WELL BE A PERMANENT ![]() ![]() ![]() ![]() ![]() |
SITUATIONAL ITEMS These are items that are great in certain situations. While you may not build them every game, they can always be added to deal with something. |
MERCURIAL SCIMITAR I mean.... We all know what it does. Be sure to pick up ![]() ![]() ![]() |
SERPENT'S FANG I honestly rarely go ![]() ![]() ![]() ![]() ![]() ![]() |
ESSENCE REAVER![]() |
MAW OF MALMORTIUS With the death of ![]() ![]() |
BLACK CLEAVER While this is a VERY situational item, ![]() |

|
|
|

Special thanks to all of my friends who have listened to me talk about this champion nonstop. Another thanks to the Samira Mains discord who has a great community that also theory crafts with me on their free time! Finally, thank you to these guides for making this entire coding process far easier.
Hope to see you on the rift, summoners! <3 - Urason
You must be logged in to comment. Please login or register.