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Runes: Triumph+Sudden Impact
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order Classic Maxing (recommended after W buffs)
Martial Poise (PASSIVE)
Kalista Passive Ability
Threats & Synergies
Caitlyn
Thresh
Thresh
Champion Build Guide
Kalista always captivated me as a champion, from the first time I opened the champion list of League. I said that I would definitely main her one day, that awesome ghost lady that craves for Vengeance. Then my friends told me that she was the weakest adc in the game and that she was also extremely hard. I put her aside, and then when I tried her once I was intimidated by her skill floor and hard mechanics. My love for the champ and her amazing lore/design though drove me to persist and learn her, regardless of the flame I received from my teammates. Today I can say that it was worth it, though this is mainly subjective.
So is Kalista OP? Definitely not. Is she on the weak side? Well, no, but she will never be as a straightforward meta champion like Jinx, Vayne or Tristana simply because of her skill level and team dependance.
Kalista has an extremely high skill ceiling, probably the highest in the game along with Azir, Irelia, Elise and Riven (Ryze not anymore). So, she is hard to execute but when you learn her, are you gonna be OP? Sadly, no. There are much easier adcs that can offer you similar win rates to a good Kalista with much less efford, and maybe more concistency as well, since you depend less on your support.
So why play her then?
Simply because you love the champion's kit, gameplay and character and because Kalista is one of the most unique champions in league, her gameplay is like no other.
Also, Kalista is a champion made for high level team fighting, so if you love playing the team game Kalista should always be on your sleeves as she excels at team fights and extended trading. She is actually very strong for DUO laning with a friend. If you both take practise with your combos, you can have a lot of success in bot lane.
A final thing that needs to be said is that the Conqueror build I am giving you here is adding unique new traits to the champion that no other ADC has. I can even claim that it makes her one of the strongest adcs in the game, eventhough not a lot of people use it.
This is not a guide for the basics of the champion though, there are other in-depth guides to look for that explain how Kalista works more extensively. This guide focuses on Coqueror Kalista and how it is hidden OP. Keep reading and observe yourself.

The truth is that Conqueror is not a rune made for adcs, especially after the rune was nerfed to 5 stacks procc. Adcs typically need attack speed, consistent dmg or kitting enhancement. So most adcs traditioanly use







-

-

-

The first two increase Kalista's attack speed, with


The third one,

So ok, why


From the description of the rune, we can already guess that her early game will struggle more than with her previous choices (maybe except lethat tempo) since conqueror is mid/late game rune and it's difficult for Kalista to reach 10 stacks in the early game with low attack speed (Q is 2 stacks and her auto-attacks are 1 stack) but when she starts scaling the difference becomes big. Her biggest powerspike comes with her 3 items, when


Conqueror opens new paths for Kalista because she does no longer get ''overfilled'' with big amounts of attack speed late game that she can not utilize as effectively as other adcs anyway because of her passive (her passive reduces her attack speed when she uses it) and she gets extra dmg and healing, traits that make her unique playstyle stand out.
Actually if you think of it, it's a bit strange how Coqnueror is not the prefered choice for Kalista nowdays because before the Runes Reforged change, Kalista used the old Fervor of Battle mastery, which is effectively the old version of Conqueror.
So finaly, let's talk about Itemization.
I think that


The basic Kalista first item is

The second must have Kalista Item is

The third must have item is

Kalista's main lifesteal item will be either


The fifth must have item is a very intersting one and it's usually

Other situational Kalista items after the core build are:
In situations where the enemy has a strong burst I suggest a very interesting pick that is



Against teams with a lot of assasins or burst a more traditional


An equivalent of Death's Dance but for heavy AP comps is


Finally, against team comps with a lot of armor but also a lot of heals (and this is very common in seasons 9+) a final Grevious Wounds item,


That's all folks, I hope more and more people will realise how OP Conqueror Kalista is and Vengeance will be finally served.
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