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Choose Champion Build:
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Offensive AP Mid Alistar
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Defensive AP Mid Alistar
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Triumphant Roar (PASSIVE)
Alistar Passive Ability
Introduction
Hello everybody and welcome to my AP Mid






Edit: I made a support














Masteries
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Pretty standard for AP champs. In the Offense tree I get 4 points in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() In the Utility tree I get 1 point in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Alternative Masteries
Alternative Masteries |
This is more of a defensive alternative. You need to conserve your mana more and be more careful since you don't get mana regen, movement speed, or the lower CD on you ![]() ![]() ![]() |
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Trample (P):
Trample is a pretty awesome passive for AP
Alistar. Its what makes him work. It gives him insane tower killing capabilities. With a full build and Baron buff, you can deal up to 307 magic damage over 3 seconds at level 18. Without Baron buff, you can deal up to 253 magic damage over 3 seconds at level 18. That is incredible. Another great think about this is that it also procs
Rylai's Crystal Scepter's slow and also does double damage to minions and monsters. Sneaking Baron Nashor has never been so easy or fun! Note: When using spells under turret to activate
Trample, be careful not to hit an enemy champion with this as it will cause turret aggro. NOTE: As of patch 4.12,
Trample no longer does double damage to minions and monsters.
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Pulverize (Q): This is the 2nd part of his burst combo
Headbutt
Pulverize. It also helps lock multiple people down in teamfights.
Pulverize is also AP
Alistar's sole waveclear ability aside from his passive so I recommend maxing this out 1st.
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Headbutt (W): This is such a cool spell. Its used to harass, start your combo, peel, etc. It can even be used to stun someone against a wall. Once you get your
Sheen or
Lich Bane, a
Headbutt into an auto attack will deal a ton a damage. Mid-late game, that combo can take away half of a squishie's health. Max this out 2nd unless you want more burst for less mana and less wave clear and get 2 points in this early as this is used for your harass. Note: You can push enemies through walls if close enough so be careful not to save an enemy!
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Triumphant Roar (E): An AOE heal. Doesn't heal for much but it still helps. Not much to say about this except that you can push your wave by healing your minions and that you can deny the enemy creeps by timing your heal to heal one at low health. Use this before
Pulverizeing a wave to get the CD back to 0 if you need the health. Max this 3rd.
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Unbreakable Will (R): This transitions
Alistar into an offtank. He can break free of any cc(at the time it is cast) and will gain 60/75/90 AD and will also take 50/60/70% reduced damage for 7 seconds. Max this whenever you can.

To start things off the 1st combo you should learn is




The next combo is






Next is a situational combo that is easiest to set up when ganking the side lanes. Note: W! stands for the enemy hitting a wall.



The final combo I'm going to share is probably his most damaging and will do tons of damage even to tanks. This also is highly situational and should only be used when going for a kill.







Items
Item Sequence






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// Standard on any AP champ because of how amazing magic pen is vs magic resist. |
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// Absolutely a must on AP ![]() |
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// This will give you a crazy amount of AP that will then pretty much allow you to start 1 shotting. |
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// Mandatory since ![]() |
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// This is a godsend. Since your ![]() |
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// A pretty OP item late game vs any kind of magic resist. Needed unless they have literally no magic resistance. |
Other Options
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// ![]() ![]() ![]() ![]() |
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// This is pretty nice if they have a heavy AD team and you're getting focused a lot, just DO NOT FORGET THE ACTIVE! Everyone does this sometimes but please don't be the person crying cause you keep on dying when you have invincibility for 2.5 seconds. Overall, this item is a great defensive option that will also give you much more damage. Note: If you cast a spell and then use the active, ![]() |
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// Get this if they have an AP heavy(double/triple AP comp) team or a team that is stacking some magic resist. Not much more to say about this item since the amount of AP given isn't fantastic. |
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// One of my favorite items on ![]() ![]() ![]() ![]() ![]() |
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// Always get this item if you against a heavy healer(Ex: ![]() ![]() ![]() ![]() |
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// This item I personally am not a fan of. I don't know why to be honest. Probably because of the little AP it gives. Don't be fooled though. This is a viable item on AP ![]() ![]() ![]() |
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// This item just says burst. This will allow you to get even more damage and CDR. A nice alternative to ![]() |



























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