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Introduction
If you want to have a truly outrageous laner who is tanky and very difficult to push out of top lane, bring BATTLE [TARIC].
By the way, yes, I realize that this is still a giant wall of text waiting for coding; if there is literally any demand for it at all, I will put a rush on the code. Until then it's not a high priority.
Also, real manly men only use pink warhammers. So you want to avoid a matchup against ranged champs too, unless they are super squishy and will stay that way all game, like top [Ezreal] or something. Wink wink.
BATTLE [TARIC] scales pretty effectively into the late game with real items (as opposed to support items), bringing huge teamfight capability with the use of his ultimate, stun, W, and general tankyness.
However, in order to be effective in the early game, you need some good damage and follow-up CC in the jungle. Good picks might be bruiser [Xin Zhao] or [Elise]. Since your early damage isn't that stellar, this will allow your jungler to get an early advantage against the enemy jungler, while you are able to get assist gold and just get ahead in farm and levels.
Overall, I have found BATTLE [TARIC] to be a fairly effective pick against champs who usually dominate top lane, such as [Renekton], [Jax], and [Darius]. Bring the manly man into battle against enemies who have heavy Attack Damage team compositions.
-Scales with passive (basic attacks deal 2% of Taric's max mana in magic damage)
-Scales with Q (heal gets bonus 60% of ability power)
-Scales with W passive (bonus armor for everybody!)
-Scales with W active (60% of AP and 20% of armor scale into the damage)
-Scales with E (ability power scaling in the stun damage)
-Scales with R damage (ability power scaling)
In the late laning phase and mid game, I like to look toward a [Spirit Visage]. Obviously getting this item at all depends on whether or not the enemy team has an AP mid or jungle, but assuming that they do - this item is also fantastic on BATTLE [TARIC]. You will also want to think about completing your boots into whatever is appropriate to counteract the enemy team composition, most often [Mercury's Treads] or [Ninja Tabi].
The game will probably be over soon. If not, here is where your potential item pool is HUGE.
Stacking armor items like [Sunfire Cape] or [Randuin's Omen] will not only increase your damage output with W, but it will also bring a super-powered [Aegis of the Legion] armor aura for your team. Not to mention being the bane of the enemy ADC's existence.
Getting attack speed items like [Zephyr] or [Wit's End] will help you push down towers and be absolutely terrifying to 1v1. (Remember, your heal gets a 1 second CDR every time you auto attack, and healing will cause you to proc [Iceborn Gauntlets].) Just remember that if you get Zephyr, you may be wasting gold in stats like CDR or Tenacity, so build boots and [Spirit Visage] accordingly.
If you are doing well, [Trinity Force] and [Guardian Angel] are two items that are perfect for finishing this build. Health, attack speed, passives, armor, magic resist - if you have the gold for them, build them. Heck, build these two things before [Iceborn Gauntlets] and [Spirit Visage] if you are feeling really confident!
The name of the game is men. And good counter-itemization.
When you fight, press R first. This gives [Taric] and his teammates huge bonuses in damage output, not to mention the 400-something damage AOE nuke it is.
Then press W. While doing this makes you a whole lot squishier, it also reduces the armor of any enemy hit by a significant amount and causes a bunch of damage.
Use E as necessary; your stun can be a soft initiate, or it can be the thing that cripples the enemy ADC long enough for your team to kill them. I prefer to use E after the fight has started, so that as everyone is on CD, the enemy ADC is not doing damage while mine continues to do so.
Don't forget to use your Q as often as you need to. In teamfights, use it every time it is up - and it will be up a lot more because you will be auto-attacking. In this situation, remember to self-cast with Alt-Q so you can translate your tankyness into a lot more effective HP.
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