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Runes:
Domination
Sorcery
Spells:
Smite
Flash
Items
Ability Order
The Darkin Scythe (PASSIVE)
Kayn Passive Ability
Who am I?
I am Autoswitched, I am diamond on EUW, and I found Kayn to be extremely fun to play due to his diverse kit. I do stream sometimes feel free to follow me on twitch and subscribe to my youtube.
I started playing the game at the end of season 3 in which I managed to get bronze 2 although during the pre season I hit gold. During season 4 I obtained platinum and from then on managed to hit diamond in season 5, and diamond again on an unranked account in season 6.
www.twitch.tv/autoswitched
Follow me on twitter for updates - https://twitter.com/Autoswitched
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Subscribe to my new youtube channel: https://www.youtube.com/autoswitched




The main strategy with



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This is ![]() ![]() ![]() however his 1v1 vs duelists is poor, and his sustained damage is poor, his burst is only good vs squishies but it's easy to lock him down, making him difficult to use in team fights however in my opinion, shadow is more fun to play. What does each form offer? Red offers healing on abilities as a passive, and blue offers % magic damage for 3 seconds based on your total damage dealt within those 3 seconds, his abilities are also slightly modified based on the form chosen. |
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Kayn's main clearing ability in the jungle, it has two phases, one which is a dash that deals damage, and then an aoe spin that also deals the same damage, the dash can also be used to go over terrain. This ability can be difficult to use properly, but essentially always auto attack right before doing this spell as you'll be locked out of attack orders, casting spells and frozen for around 0.2 seconds after the spell ends so be careful using this spell. In red form, ![]() Blue form gets no benefits to this spell. |
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This ability is only useful in ganks and fights when kiting, or chasing an opponent down as it has a 60% slow however it halts kayn's movement for about 0.2 seconds while it casts. This spell offers less dps than auto attacking if you have less than 1 point in it, however once this ability gets points, it offers a lot of damage. Red form ![]() ![]() |
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Kayn's main source of mobility, this ability gives him a movement speed steroid, and allows to go through walls, as well as heal him. If you're in combat, you can only go through walls for 1.5 seconds. Use this to approach lanes in unwarded areas, and counter any hard engages, or counter gank with it. It can also be used for a sweet escape, DON'T FORGET IT HEALS YOU! This ability in blue form gains much more movement speed, slow removal if you enter terrain, and slow immunity similar to ![]() ![]() Red form offers nothing. |
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This ability makes ![]() ![]() ![]() ![]() |
Pro's:
+ High AOE damage with thanks to
Reaping Slash
+ Very difficult to catch and chase due to
Shadow Step offering huge mobility
+ Untargetable with
Umbral Trespass can make difficult to focus down, as well as huge healing thanks to it when in red form
+ He is naturally tanky thanks to items, but still deals damage.
+ Red smite is really strong on him
+ He has reliable cc in red form as it is difficult to dodge point blank.
+ He has the best flanking routes in the game thanks to
Shadow Step
Cons:
- Weak to targeted crowd control.
- If abilities used incorrectly, can be left vulnerable
- Really difficult to play at high levels.
- Has no built in hard cc early, thus makes ganks weaker if you don't know how to use his spells
- Needs to damage an enemy to use his ultimate, thus if locked down, he can potentially never get to use it.
- You need to be proactive as this champion can be very tempting to afk farm on.
- Being behind sucks as it can delay your spike with the transformation.
+ High AOE damage with thanks to

+ Very difficult to catch and chase due to

+ Untargetable with

+ He is naturally tanky thanks to items, but still deals damage.
+ Red smite is really strong on him
+ He has reliable cc in red form as it is difficult to dodge point blank.
+ He has the best flanking routes in the game thanks to

Cons:
- Weak to targeted crowd control.
- If abilities used incorrectly, can be left vulnerable
- Really difficult to play at high levels.
- Has no built in hard cc early, thus makes ganks weaker if you don't know how to use his spells
- Needs to damage an enemy to use his ultimate, thus if locked down, he can potentially never get to use it.
- You need to be proactive as this champion can be very tempting to afk farm on.
- Being behind sucks as it can delay your spike with the transformation.
Generally, red form is the better team fighting form as your main role is disrupting the enemy team, and forcing them to focus you as either A. You'll be on the back line constantly ccing and doing damage, or B. Drawing attention. If you draw attention and you're low, simply use your ultimate on any tank and you'll most likely get back to full hp whilst doing a decent amount of damage to the tank.
Blue form, your aim is to assassinate the backline via the use of your
Blade's Reach to proc the darkin blade passive in order to one shot any squishy. Your w does a ton of damage when it lands, and can even be used as a form of safe wave clear.
Blue form, your aim is to assassinate the backline via the use of your

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