Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Introduction

Hello guys, welcome to my first ever guide here on mobafire.




Champion Spotlight:
These are the runes that I use for
Wukong. It's always up to you wich runes you use, however, i definitely recommend these runes for this particular build.
Precision
Fleet Footwork
Phase Rush
Marks
Normally you don't really need armor penetration marks because of your
Crushing Blow and the
The Brutalizer you will get very soon with a normal build. But in this build you won't be rushing a
The Brutalizer so i prefer taking those extra armor penetration runes.
Seals
These runes are a bit standard but those +12 armor runes at level 1 will always help you survive in your lane and even better against AD enemys.
Glyphs
You will definitly need some magic resist but you're are most likely to lane against AD enemys, so that's why I chose the scaling magic resist runes wich give you +24 MR at lvl 18. If you see the enemy picking an AP toplaner, use flat MR runes wich will definitely be better early.
Quintessences
For quintessences I take flat AD runes. These our will help you will help you in your early game cause you'll deal more damage of course, but you'll be able to last hit easier.

Runes




Marks
Normally you don't really need armor penetration marks because of your



Seals
These runes are a bit standard but those +12 armor runes at level 1 will always help you survive in your lane and even better against AD enemys.
Glyphs
You will definitly need some magic resist but you're are most likely to lane against AD enemys, so that's why I chose the scaling magic resist runes wich give you +24 MR at lvl 18. If you see the enemy picking an AP toplaner, use flat MR runes wich will definitely be better early.
Quintessences
For quintessences I take flat AD runes. These our will help you will help you in your early game cause you'll deal more damage of course, but you'll be able to last hit easier.
These are the masteries I use for blue build
Wukong:

This is how I upgrade my abilities on
Wukong with this build.
Max Q first in this build because you'll deal massive damage once you get your sheen. Of course you can max E too if you prefer to, but with this build i'd max Q.

Passive: Stone skin
Increases
Wukong's armor and magic resistance for each nearby enemy champion. This is
Wukong's passive. What it basically does is increase his Magic Resist and Armor stats based on how many enemy champions are nearby. So the higher the amount of enemies the higher the boost. With this passive you already have a bonus in durability in team fights throughout the game.
Q: Crushing Blow
Wukong's next attack deals additional physical damage and reduces the enemy's Armor for a short duration. This skill move right here is the key to your burst damage. Without the use of this move your burst would not exist. Once you press Q to activate this skill you have five seconds to land it. So prep this ability then
Nimbus Strike in and you should land
Crushing Blow with no problem. This skill will activate on-hit effect from items like
Sheen.
W: Decoy
Wukong becomes stealthed for 1.5 seconds. An uncontrollable decoy is left behind that will deal magic damage to enemies near it after 1.5 seconds.
Warrior Trickster is your escape skill. You can use it to move forward as well as retreating. Also a neat little trick is press S on the keyboard. This will make your character abruptly stop just like the decoy would. So if positioned right you could make the enemy team believe that you are actually a decoy and make them search for you while you then activate
Warrior Trickster to disappear in the other direction. Your decoy will also act like a real champion and will absorb enemy damage which will save you often.
E: Nimbus strike
Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
Nimbus Strike is you initiator move when attacking or farming. The clones will do the same damage that your actually body will. If you position it correctly you can use this skill to attack an enemy without actually hitting him yourself. You can see what you will hit by moving the circle over targets when this skill is selected. Nimbus Strike can also be used as a escape tool. You can use it to propel yourself to enemy minions in front of you if there are any granting extra distance between you and your enemies.
R: Cyclone
Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies.
Wukong gains speed over the duration of the spell.
Cyclone is
Wukong's Ultimate. It makes him start spinning and the longer he spins the faster he can move while spinning. Any minion, jungle creep, or champion Wukong comes in contact with while spinning will be knocked into the air only once while dealing physical damage. HE CAN TURN OFF
CycloneBY PRESSING R AGAIN WHILE SPINNING. This skill is what makes
Wukong have the potential to be very helpful in team fights.
Increases


Q: Crushing Blow




W: Decoy



E: Nimbus strike


R: Cyclone






Pros
-Can get away pretty easily from enemys with his
Warrior Trickster
-Epic burst
-His abilities have low mana costs
-Not a very difficult to play champ, a lot of mindgames though
-Can harass good with his combo
Cons
-The player must play smart to maximize his abilities
-Needs items to be good
-He's a bit squishy early game
-Can get away pretty easily from enemys with his

-Epic burst
-His abilities have low mana costs
-Not a very difficult to play champ, a lot of mindgames though
-Can harass good with his combo
Cons
-The player must play smart to maximize his abilities
-Needs items to be good
-He's a bit squishy early game
You must be logged in to comment. Please login or register.