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Choose Champion Build:
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Hybrid AP Teemo
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Full AP Teemo
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Heavy AP Teemo
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Hybrid Teemo
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction

+ VERY fast champ! Actually one of the fastest in the game!
+ Camouflage to me is one of the most awesome passive abilities!
+

+

+ Free wards when reached level 6!
Teemo Cons:
- Very squishy!
- Rather short range compared to for example

- Heavily affected by





Ability details:
Camouflage
If Teemo stands still and takes no actions for 2 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 2 seconds.

Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and causing all attacks to miss for the duration. Deals 80/125/170/215/260 (+0.8 AP) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.

Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds. Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.

Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.4 AP) magical damage upon impact and 6/12/18/24/30 (+0.10 AP) magical damage each second for 4 seconds.

Uses a stored mushroom to place a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows movement speed by 30/40/50% and deals 200/400/600 (+0.8 AP) magic damage over 4 seconds. Traps last 10 minutes, Teemo can store a maximum of 3 traps on his at once.

Second for me would be

Another useful spell is


Also








The other items on the builds above are specific to every build. But explaining some more is important:




This section of the guide I took from noiree's Teemo guide. His guide helped me when I first started playing Teemo. After a while I was developing my own play style for Teemo and changed his guide to what I have shown you above. After all I have learned a lot from noiree! Thanks for creating such an awesome guide!
Noxious Trap is our ultimate skill and you should take full advantage of its uses. In addition to providing massive damage as an AP build, these babies act as a ward! Use them to provide sight into bushes, protect buffs and even slow enemies who are chasing you!
Mid lane - place mushrooms in the bushes to protect your self from ganks! Use one on either end of the bush to provide maximum, efficient view:

Top / bot lane - place at either end of the edge bushes and in the river (again to protect against ganks):

Dragon / Baron - Place wards close to the monsters so you can see them (shrooms have a small area). I also like to ward the entrances and bush so you will know if someone tries to steal it while you are killing:

Farm - Large packs of mobs are cake for our explosive fungi! If you notice a large pack of mobs approaching, run in, drop a shroom, and watch the gold fly. Remember, shrooms deal damage over time in addition to their initial damage:

Bushes - Remember to drop shrooms at the edges and entrances of any high traffic bushes. These will come in handy if you find yourself in a sticky situation and need an escape route - the slow effect will provide that, or for nabbing an enemy who is trying to escape:

Ending as I began only one more thing has to be said: Captain Teeemo on Duty!
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