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Recommended Items
Spells:
Heal
Flash
Items
Ability Order
Draw a Bead (PASSIVE)
Tristana Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Caitlyn
One of the worst match ups for trist, she's go the range earlier, be careful and wait for Late Game, you outdamage her.
Ideal
Strong
Ok
Low
None
Introduction
Hello everyone.
In this guide I will try to explain one of my main ADC in the League.
This is my FIRST guide in MOBAFire, so sit back, relax, and enjoy.


Pros
- High range.
- Heavy pusher.
- Mobility with
Rocket Jump.
Explosive Charge deals tons of damage to Towers.
- Free poke with
Explosive Charge's passive.
- Resets

Cons
- Squishy.
- Early pusher.
- Bad
Buster Shot can save enemies.
- Hard laining/cs.
- Long casting on
Rocket Jump, can be interrupted.
- Item dependent.
Runes





Marks

Seals


Gylph




Quintessence


OR

Ferocity
RESOLVE
-
Fury It speaks for itself, More Attack Speed = More Damage.
-
Feast For an easier laning.
-
Vampirism Both masteries help, but I rather have some Life Steal.
-
Battle Trance This one is personal preference.
-
Battering Blows Armor Penetration comes in handy from early to late game.
-
Warlord's Bloodlust /
Fervor of Battle Ok, this is a tricky one, I run with
Warlord's Bloodlust for the life steal late game, since it is bigger from Crits (and I build 4 crits),
Fervor of Battle it is for a better(-ish) early game.
**Side note: You can runWarlord's Bloodlust because
Rapid Firecannon will make it available sooner**
RESOLVE
Savagery Will help you with last hitting minions.
-
Secret Stash Better sustain early.
-
Merciless more damage to low health enemies!
- dangerous games Safe net, just in case. This mastery can save your life with your assassin playstyle.
Viable:
: Great escape mechanism, or even chasing, if your
Rocket Jump isn't enough, just
Flash away.
: Some survivavility, plus a movement speed boost. Great for baits or chasing/escaping. I usually run
Heal for dem plays.
: Perfect for baits or sucking up some damage, I normally use it to save myself from
Ignite.
: If you are confident you will not need
Barrier,
Ignite will help your burst, now you have AD, AP, and TRUE DAMAGE!
: If you want to be safe, or you are against
Taric and
Amumu with another CC champ, this is useful and synergizes well with
Mercurial Scimitar.














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Your bread and butter on ![]() ![]() |
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So ![]() ![]() ![]() ![]() |
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Same old item, tons of Lifesteal and a great shield when you have full health, combine this with you Keystone Mastery
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Do I need to explain it? It gives you HIGH defenses, plus a kinky passive, it will revive you, like a little ![]() Also got buffed for ADCs, it will also give AD (it doesn't magic resist anymore). If you are getting focused get this as 4th item (if you can ofc). |
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This comes in handy when they have HEAVY CC or a ![]() ![]() |
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More range! Yes, please! Really though, attack speed, critical chance, longer range, and a little burst of magic, all those stats will help ![]() |
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Code:
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() You can outrange at Level 1: ![]() ![]() ![]() ![]() ![]() ![]() Fun Fact: You can attack ![]() ![]() |
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![]() ![]() Tips: ~ Use it RIGHT BEFORE the AutoAttack animation, it will give you more time to use it, basically squeeze it in before you actually AutoAttack. |
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![]() Tip: You can use skills/items/Recall mid-air, keep that in mind for a good W>E>R Combo |
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This skill makes ![]() ![]() ![]() Tips: Use ![]() |
Poking Combo


Pretty much is what you can do level 1/2.
It might not be enough AutoAttacks for an early explosion, but it'll be something.
Exploding Combo Pre-6




Pre-6 this will be your most damaging combo, with


Exploding Combo Post-6





Pretty much the same pre-6, but the burst in your

"F*** that Turret!" Combo


I don't know why Riot decided that an already heavy pusher get this destruction power. When you use


High Risk = High Reward


The point here is to


"Betrayer!" Combo


This is a tricky one, you need to use


Usually,
Tristana is not bad with any support, but there are some of them who excels on protecting her and buffing her. I usually go with a tankish support, with CC and good peeling. There are some cases when survivability will be better, like when your top and jungle goes tank, but if not, you'll need it.
Synergy: 10/10
Thresh is what you want! A good
Thresh will be able to protect the hell out of you. He's got poke with his auttoattacks and his armor will be high mid and late game.
Death Sentence will give you a kill or save you, if you see he jumps in with that, DO NOT
Rocket Jump RIGHT AWAY, he is most likely
Flay it to you, adding a nice slow, save it for when they use
Flash or wants to escape.
Dark Passage will help on your mobility, if someone is chasing you and
Thresh is in front of you he WILL use
Dark Passage, once you click the lantern you can
Rocket Jump away. Once he is level 6, your kill potential will be higher. He can initiate with his combo, when the enemy breaks a wall on
The Box it's your time to kill.
Synergy: 10/10
Leona is perfect pair on
Tristana, her CC is unlimited! At level 1 she can break wards, while in level 2 she can jump into the ADC and stun him/her applying her passive and letting you have a kill! Good communication with her and you can get a kill(probably first blood) with her. All your damage will be Magical, with her passive and your E, if the enemy ADC got armor Runes and Masteries you'll still damage him so hard!
Leona excels in peeling with stuns, and can be a hardcore tank with her
Eclipse.
Synergy: 8/10 A fantastic tank with a heal. If he is smart, he won't start with
Triumphant Roar instead he will go for his hard CC. This will help you and your team for invades or early ganks. A good
Alistar will always keep you safe, and giving you opportunities for a kill. Be careful when he dives though, he can tank, but most
Alistars will screw something up, either his combo or using
Unbreakable Will. Also, be aware if he uses
Triumphant Roar a lot, it will push hard your lane.
Synergy: 6/10 I don't know why
Taric stop being so useful, right now is a bad choice, but he can excel at protecting you, his stun is reliable, he is an Armor tank, an okay heal, and gives you AD and AP. Right now, you won't see a lot of
Taric players, but he can still support your
Tristana playstyle. If you are on a poke lane, like
Ezreal or
Caitlyn, the armor he gives you will come in handy.
Synergy: 9/10
Lulu's poke and utility helps
Tristana on every way, your damage will be mostly magical in early, making armor useless.
Lulu will poke the hell out of the enemies, with her
Glitterlance she can slow and damage the enemy, making them hard to CS or even touch you, also giving an escape if the jungler ganks you.
Help, Pix! will shield you and adding magical damage on your AutoAttacks. The only bad point of
Lulu is her ultimate, it can save you, but the passive of
Wild Growth won't apply, it's more reliable on someone who is melee, it can help you out when they are chasing you, so don't underestimate it!
Synergy: 10/10 Her shield will be good for the fact that gives your AD, AutoAttacks from long range with a boosted AD will hurt, a lot.
Janna can keep the assassins away from you, she has one of the best disengage, with slows and knock ups. Although her
Monsoon is mostly used to disrupt, she can use it to heal and save you. If she gets 40% CDR she can (and will) spam shields on you, making you hard to kill and painful.
Synergy: 3/10 I personally don't like
Blitzcrank, he needs a lot of communication for a good supporting ability, his skills are well rounded, but he relies too much on just a pull, if he misses you won't do much, he can't protect you as good as other support, but his hidden ability will help you throughout the laning phase, the enemies will be to scared of him on the beginning, they will most likely play passive. If he keeps the pulls it means the ADC will be on your face, be careful on this one. He is still a good support, but I don't like it that much like
Thresh.
Synergy: 6/10 She can outpoke the enemy, but with the new skills she got, you need to hug her to make her useful. Now, you need to be around
Sona's auras, and you need a good communication so you won't waste your empowered autoattack, it can help you get a last hit, but it can also steal some. The shield she gives is good, and now she heals on missing health, which can save you in very tight situations.
Sona also have a good kill potential once she hits 6 and get
Crescendo. Try and get a kill whenever you can,
Sona can help you out.
Nami Synergy: 7/10 is great on keeping you alive, and unlike
Sona you get 3 empowered autoattacks with slows, she can also heal you and gives you Movement Speed whenever she does. A good
Aqua Prison will mostly give you a kill or save you from assassins.
Nami is great right now, and her ultimate will speed you up and knocking up and slowing the enemies.
Synergy: 9/10 This one is a good choice,
Braum's tankiness will help you out a lot, if you have problems with
Draven or
Caitlyn,
Braum will help you, he can counter those pesky ADCs. With your long range, his passive is always gonna activate, stunning the enemy and giving you a kill. He can still protect you with his life, just a great pick for
Tristana... Life is good, ya?
Synergy: 5/10 This one is usually on the jungle now, but when he goes support you can get a lot of utility, slowing both, Attack Speed and Movement Speed of the enemy ADC, plus giving you both with
Blood Boil. If
Nunu & Willump goes tank, he will most likely be around you, giving you the Capped Attack Speed, making you a monster, with 40% CDR on
Nunu & Willump you won't even see your AS low (pun intended). His ult will keep everyone away from you, slowing them and hurting them.
Synergy: 9/10 This one is a great one! When I go duo with a friend (she mains
Morgana) we go for this pair.
Morgana can counter EVERY support, with just one skill, A.K.A
Black Shield. In early game, you won't get CC'd to death when using her
Black Shield. Another great skill of her is
Dark Binding, scaling up for a 3 seconds snare, this is where yo do your magic and Autoattack from safety. The downside of this one is that
Morgana needs her own items, and without farming she will be a little late on her build, even for
Zhonya's Hourglass, so her
Flash+
Soul Shackles+
Zhonya's Hourglass combo will be in he late game. Still an awesome support.
WIP!
I'm still working with other support and see if they can fit with
Tristana











































































WIP!
I'm still working with other support and see if they can fit with

Early game
You will need to farm, when you are done keep farming, even if you are done with that, just farm.
I can't stress on how important it is, FARM.
As any other ADC you'll need the gold, and ADCs items are really expensive, you need to focus really hard on getting dem gold.
Tristana's poke ability is her
Explosive Charge, whenever the enemy gets close to farm, just use E on him and a quick autoattack. It's a free poke, but don't get to close just for one E, be really careful when using it. You caan spam it, if you are sure no one will gank you,
Tristana's early power got a little buff, even with one stack of
Explosive Charge will deal more damage, but alway aim for a fully stacked explosion. You can out-trade most of your enemies.
Explosive Charge also will deal AoE around the last minion you Last Hit, if you manage to kill a minion near the enemy its also free poke!
Mid Game
The game breaks, some turrets are down, Mid is already fed. You need to start roaming, push bot and rush mid, help every champion in the map, but don't risk yourself.
Keep on pushing,
Tristana is really good at that with her
Explosive Charge. Stay always on the back of your tanks and supports, with your high range won't be hard to keep AutoAttacking.
Late Game
If you get into this... you'll just feel like a God.
Your Range is higher, your damage is just ridiculous, your team won't feed anymore!
By this time you will need to focus on getting the enemy threats.
The enemy carry is usually behind their tanks/supports, but with your range will be easier to get them!
Don't be alone, NEVER. You can get caught, making your team lose all their damage and pushing ability.
Teamfights
You are already farmed up, you got full build.
You need to stay behind your tanks, let them soak all your damage, try and not get assessinated, autoattack the shiz out of everyone. If you can pick a kill on someone squishy you are doing your job right.
Be careful when using your Q, as it has long CD. Use it when you know the teamfight is breaking down.
Try and keep the enemy pushed, if you win the fight you'll get a tower, or two, or the nexus! Focus on the enmeies damage dealers, if they come for you W out of there and hope your tanks/supports know how to peel for you!
You will need to farm, when you are done keep farming, even if you are done with that, just farm.
I can't stress on how important it is, FARM.
As any other ADC you'll need the gold, and ADCs items are really expensive, you need to focus really hard on getting dem gold.





Mid Game
The game breaks, some turrets are down, Mid is already fed. You need to start roaming, push bot and rush mid, help every champion in the map, but don't risk yourself.
Keep on pushing,


Late Game
If you get into this... you'll just feel like a God.
Your Range is higher, your damage is just ridiculous, your team won't feed anymore!
By this time you will need to focus on getting the enemy threats.
The enemy carry is usually behind their tanks/supports, but with your range will be easier to get them!
Don't be alone, NEVER. You can get caught, making your team lose all their damage and pushing ability.
Teamfights
You are already farmed up, you got full build.
You need to stay behind your tanks, let them soak all your damage, try and not get assessinated, autoattack the shiz out of everyone. If you can pick a kill on someone squishy you are doing your job right.
Be careful when using your Q, as it has long CD. Use it when you know the teamfight is breaking down.
Try and keep the enemy pushed, if you win the fight you'll get a tower, or two, or the nexus! Focus on the enmeies damage dealers, if they come for you W out of there and hope your tanks/supports know how to peel for you!
Thanks for reading guys. I hope that with this guide you have an idea of playing AD
Tristana.
I will keep on updating this every time I need to, like I said, this is my first guide ever in MobaFire, if you could, please rate my guide, comment on errors, mistakes, or doubts, I will try to make clear how to play as Tristana.

I will keep on updating this every time I need to, like I said, this is my first guide ever in MobaFire, if you could, please rate my guide, comment on errors, mistakes, or doubts, I will try to make clear how to play as Tristana.
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