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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction
Basically, I've been playing since early-mid S1 and been playing support since S2. I'm now diamond player and I have name changed myself from WarMeansFun to Railgunnn. Nothing special about me. If you want to know my Thresh stats as of Diamond 3, here it is (If you can't see it, you can either lolking me or check me up on the client).

I'll say this once. Thresh right now as of 3.10, is broken. He's one of the most banned champions from plat-diamond, and I know this from experience. His skill set is just too strong. He has the power to pull off unbelievable ganks, and destroy any opportunity for an enemy's ganks.
Until Riot realizes how overpowered this champion is, we're stuck with abusing

Pros / Cons
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Pros
+ Free armor and AP due to passive + Incredible ganking potential + Very low mana costs + Very versatile skill set + ![]() + Can disengage easily + Not item dependent + Incredibly fun to play |
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Cons
- Decision reliant - Needs to co-ordinate very well - Not rewarding for new players - Susceptable to poke in lane - Needs very good positioning - Skillshot reliant |
Recommended Summoner Spells
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Offense



Defense
All of the points here should be self explanatory.






Utility





Finally, to finish up your masteries you want








Marks
I usually take this on all my supports. Since ![]() |
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Greater Mark of Hybrid Penetration
Greater Mark of Hybrid Penetration A very aggressive choice that I sometimes run. A lot of Thresh's damage is mixed, mainly because of ![]() |
Seals
A mandatory seal, because of the fact that all bot lanes will have one ADC. Prevents you from getting destroyed in lane, and helps you trade. There's no reason for you not to get nine of these runes. They just help out so much. |
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I guess against a very passive lane, such as ![]() ![]() ![]() |
Glyphs
Whether it be flat or per level, both give you a substantial amount of magic resistance. I, myself, would use




Quintessences
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Greater Quintessence of Swiftness
Movement speed is insanely important on ![]() |
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Greater Quintessence of Hybrid Penetration
Greater Quintessence of Hybrid Penetration
A very aggressive route for doing as much damage as you possibly can. When you auto attack somebody early game for 150 damage, you notice it. |

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> Gives you free armor and AP when you pick up souls! > As games drag on, you can get extremely tanky. > Try not to be obsessed over these in lane, as you may end up taking too much poke! |
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> Once you grab a target, you tug them towards you twice. You can reactivate the ability again to gap-close to whoever you hooked. > Using the second proc of ![]() > Creates a lot of pressure at all stages of the game. One grab can win the game. > Level this last, as you get more damage from maxing ![]() |
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> A shield, a scouting tool (it gives vision), and an "Ally Grab" all in one! > Helps you duel small fights, as well as can set up amazing ganks in the laning phase (look at the video before). > Level this second, as the AoE shield is great for mid game fights and the cooldown gives you more opportunities for interesting plays. |
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> A nice disrupting spell that can stop channeled abilities such as ![]() > You can both engage and disengage with ![]() > Use ![]() ![]() ![]() ![]() ![]() ![]() ![]() > Level this first. With the passive and the active, you start to notice how powerful you are with hybrid penetration quints. |
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> ![]() > The obvious way to use it is to activate it in a choke point, but another way to use it when people are chasing you. The slow will stop them from chasing, most champions can't blink/walk around it without colliding into one wall, and you can possibly engage after it. > You can also use ![]() |
tl;dr -




This will provide you with the most damage. If you're losing lane extremely hard, you can max

FIRST BUY
![]() ![]() ![]() My standard start in soloq. Either have 3 ![]() ![]() ![]() ![]() |
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![]() ![]() ![]() 1 ![]() ![]() ![]() |
FIRST TRIPS BACK HOME
Rushing


MID GAME
The






Jungler Has a Locket ( Standard )
![]() ![]() If your jungler did opt for a ![]() ![]() |
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HONORABLE MENTIONS
![]() Like I said, if your jungler doesn't have this item, go for it! If the enemy team is double AP, you can go for the double ![]() ![]() |
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![]() If you need a slight amount of MR, and the chance to either scout or catch people out, this item is what you need. The active's slow is deadly, and can set up an easy ![]() |
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Protect your jungler by scouting entrances. If you're on blue side, you can do double golems (at least until they nerf them). If you're on purple side, you can attempt to stop them.
Remember to help your jungler if they need a smiteless buff and you're nearby. Every bit helps when in the jungle.
Now, once you're in lane, you need to exert pressure. Walk up to them as the enemy ADC is trying to kill a creep to either poke him down or scare him off. Don't get too greedy for souls, as you may take too much free harass. Once you get a few levels and know you have an advantage, you can
Death Sentence in, possibly activate the spell again, and
Flay them back. This creates a lot of harass and if timed, can be absolutely deadly.
Ward up, protect your lane, and try to set up ganks with your
Dark Passage if you can. If you're in the lower ELO brackets, the
Dark Passage lane gank may not work, but you can still create a lot of pressure with your
Death Sentence and
Flay passive.
Remember to help your jungler if they need a smiteless buff and you're nearby. Every bit helps when in the jungle.
Now, once you're in lane, you need to exert pressure. Walk up to them as the enemy ADC is trying to kill a creep to either poke him down or scare him off. Don't get too greedy for souls, as you may take too much free harass. Once you get a few levels and know you have an advantage, you can


Ward up, protect your lane, and try to set up ganks with your




Basically, these are join points, tips, and reminders to help you improve your gameplay. Some of them you may remember, but others you may not do as well. If you can keep all of these points in mind while playing
Thresh, you'll be golden.

- Ward up. But seriously, do it.
- Deny vision by buying
Oracle's Elixir and
Vision Wards
- Peel for your carries! You can
Death Sentence somebody purely for the stun.
Flay and
The Box also pushes bruisers off of carries really well.
- Try to pull a catch on somebody by themselves. If you have wards, you can see if someone is all alone. Ping your teammates to collapse of them and boom - free kill and free objectives.
- Don't ward by yourself! You could be caught out.
- Don't blame your ADC if you lose lane. Just play it out, maybe you'll get lucky.
- Remember to use actives, such as
Locket of the Iron Solari or
Shurelya's Battlesong. These actives can be game breaking!
In all honesty,
Thresh is good with every single ADC because of how versatile and strong he is. All supports match well with most ADCs, with the exclusion of all-in supports such as
Leona. However, here are a few ADCs that I found out worked exceptionally well with
Thresh.



asdf |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
asdf |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
asdf |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Still under process! I'll add in more supports as I get time. I'll be listing the main supports, so some of the more unconventional ones won't be added in until later. If you want to see a support here, put it in the comments and I'll be glad to write about them.
Need to do list:
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Morgana
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Nidalee
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Fiddlesticks
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Alistar
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Taric
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Leona
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Elise
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Lux
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Zyra
Need to do list:
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asdf |
This matchup is in your favour, but you can still lose. As soon as ![]() ![]() ![]() ![]() ![]() |
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Difficulty: Easy / Medium |
asdf |
![]() ![]() ![]() ![]() |
hi |
Difficulty: Easy |
asdf |
Some of the hardest times you'll have are against ![]() ![]() ![]() ![]() |
hi |
Difficulty: Hard |
asdf |
Probably one of the hardest counters to ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Difficulty: Hard |
Once again, much love to jhoijhoi on her guide on how to make a guide, which can by found by clicking here.
Thanks to my friends list, they're the people I play, scrim with, and practice with. Without them, I probably would have quit League by now and moved onto the next game on my list.
Oh and thanks to Og Q and LimitedExtent forboosting duo queueing with me when I refused to climb up to diamond.
CHANGE-LOG
6/10/2013 - Patch 3.7 - Created the guide!
6/14/2013 - Patch 3.8 - Changed the title to 3.8, as well as added a small note in the patch notes section below.
PATCH NOTES
Preseason Balance Update 2
Thresh Release!
Patch 3.7
Guide released!
Patch 3.8
Thresh
Basically, you can't charge
Death Sentence, flash in, and have the hook connect with whatever is in front of you at the end of your flash. More of a nerf than a bug fix, but it's slowly balancing
Thresh.
[http://beta.na.leagueoflegends.com/en/news/game-updates/patch/patch-310-notes]Patch 3.10[/url]
Thresh
General
Thanks to my friends list, they're the people I play, scrim with, and practice with. Without them, I probably would have quit League by now and moved onto the next game on my list.
Oh and thanks to Og Q and LimitedExtent for
CHANGE-LOG
6/10/2013 - Patch 3.7 - Created the guide!
6/14/2013 - Patch 3.8 - Changed the title to 3.8, as well as added a small note in the patch notes section below.
PATCH NOTES
Preseason Balance Update 2

Patch 3.7
Guide released!
Patch 3.8

- Fixed a bug where Thresh could cast Flash while casting Death Sentence
Basically, you can't charge


[http://beta.na.leagueoflegends.com/en/news/game-updates/patch/patch-310-notes]Patch 3.10[/url]

General
- Base Health reduced to 500 from 541
- Base Armor reduced to 12 from 18
- Souls now always grant 0.75 Armor and Ability Power instead of starting at 1.0 and granting diminishing returns per soul collected
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