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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Glorious Evolution (PASSIVE)
Viktor Passive Ability
Introduction
Hey, guys! I am Tyler "ecco" Spesick and I am a former LCS mid laner! I'm here with a guide for a fairly old champion who has always been underestimated.
Viktor is a very unique champion who has a very strange kit. He has strong trading with his Q, strong disengage with his W, solid poke with his E, and immense burst with his ultimate. Once he has his core items, he will one-shot anything that isn't building tank. Even with his insane burst capability, he actually has very strong consistent, AoE damage as well. His major downfall is his lack of mobility and punishment for being out of position. I hope this guide inspires some to try out their luck with Viktor and for those who already have to become even stronger with him!
The team composition I have setup above is very team-fight oriented. It has a lot of AoE and AoE engage that clumps people together for maximum efficiency. If the proper engage happens, a quick 5-0 ace could occur.






You want champions that are going to compliment Viktor's kit well. Lots of AoE setup with lots of AoE damage. Decently strong laners who can force lots of objective fights, who have the ability to siege kind of well and be able to stall out until other objectives. The game is going to be won in objective dances. Either you get free objectives because they're too scared to fight your incredibly strong team-fighting composition or you win engagements through chaining your AoE spells properly.
Although I rarely take ignite on champions that aren't assassins, I do take it on





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greater mark of hybrid penetration![]() ![]() ![]() ![]() |
Lately I have begun running my combination of hybrid penetration marks and four magic penetration glyphs for the strongest laning and trading I can achieve. Viktor is a very lane focused champion where if he gets a lead it can create a very, very massive lead quickly. On these kind of snowballing champions it is best to use your runes to take the highest advantage of this as you possibly can. I realize that I am running scaling health seals which are /not/ early game runes but really they just scale so damn well for him being an immobile AP caster that they are still the best choice in my opinion.

These are fairly standard runes that I run on almost any AP mid champion currently. The only thing that would be controversial is that I am not running Double-Edged Sword on a champion where I was just emphasizing snowballing/bursting. This is for the same reason that I am running scaling health yellows... kind of. Viktor is so immobile and vulnerable to being bursted /himself/ that I don't think the trade-off is worth it.
The skill sequence I have setup is very straight-forward and a little bit greedy early game. I put off getting a point in

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Evolving Technology (Passive)Evolving technology is a very interesting passive. It takes up an item slot which sucks but it is actually /stupid/ cost efficient and is just an overall great item that gives a very early power-spike to Viktor. They tried to make it to where there would be variation in when you would get different augments but they all kind of suck compared to ![]() |
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Power Transfer![]() |
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Gravity Field![]() |
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Death Ray![]() ![]() |
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Chaos Storm![]() ![]() ![]() Although it is typically used as a chain follow-up to an initiation, you can use this ability in bursting down a squishy (ie using it single target). It does a very large amount of damage in his rotation and you have the ability in mid-game to one-shot ad-carries. |
The basic of all basic. No reason to start anything else on a champion like Viktor.
Building Viktor's core is a little bit weird. His







Moving on, we purchase at least





So after we finish our core, we actually only have one item slot left. 95% of the time I'm going to go for a


Laning
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Laning with Viktor is very aggressive. You want to auto-attack harass them when they're going to last hit, using ![]() ![]() ![]() ![]() ![]() Keep being aggressive, harassing with your Death Ray and forcing trades often while constantly looking at the map. You don't want to be forcing a lot of ganks without a lot of information on where everyone on the map is because you're so immobile. If you get caught out in their jungler the chances of you living without intervention from your teammates is slim to none. Keeping pressure on your lane and extending the lead there is going to be the best way to play out the early game. |
Mid Game
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Going into mid-game is where your team should start grouping. Forcing dragon, safely sieging towers, and overall stalling the game until more objectives. You want to moving cohesively with your team, ready to force a favorable team-fight at any moment. As for your positioning during fights, it should be on the outskirts of it, poking with your ![]() ![]() ![]() ![]() ![]() After the initial engagement, you want to be staying in the backlines, next to your adc and support. You are very good at doing consistent damage and your peeling is decent with ![]() |
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Late Game
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Late Game is very similar to Mid Game except the focus is going to shift from Dragon to Baron. Team-fights that can be forced in smaller corridors are fantastic for your team because it gives them less room to spread out against your AoE engages and follow-up. The further the game progresses the more and more it is important that your positioning is as close to perfect as you can possibly achieve. If you get caught out of position you don't have a lot to get you out of it (besides ![]() ![]() |
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