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Runes: DEFAULT
1
2
Sorcery
Resolve
+8 Ability Haste
+10% Tenacity/Slow Resist
+6 Armor
Spells:
1
2
AGGRO
Flash
Ignite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Jhin
Ideal
Strong
Ok
Low
None
Jhin
Champion Build Guide
THE DISCOVERY
It all started when I had 300 RP and I decided to try Amumu jungle for the first time. I saw the Emumu skin was on sale for 282 RP and bought it right off the bat. Long story short I suck at jungle and fed to hell. I thought 'wow I really went and wasted my RP..'That's when it occurred to me that it wasn't the champ I had an issue with, it was the role. I then tried Amumu support, got my ADC carried and won the game. IT'S VIABLE LADIES AND GENTS.
WHY IT WORKS
Obviously he doesn't have any heals or shields but he still has his Q, R and items. If you have a big brain ADC, they will work around your engages. I found Amumu has good sustain in lane too so he won't easily go down during engages. I prefer the Aery rune as Amumu helps deal damage with his W and E. If things get too spicy and your ADC is being targetted you can Exhaust/Q (which is why I prefer Exhaust over Ignite). His ult also makes it easier for many ADCs to ult.
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