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Fiddlesticks
Build Guide by Spookychamponly
In-depth Fiddlesticks jungle V9.16 Sep 8 2019 (KINGSTIX type
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Recommended Items
Runes: Huge burst
1
2
Domination
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Only real option
Chilling Smite
Flash
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kindred
Huge counter
Ideal
Strong
Ok
Low
None
Champion Build Guide
Intro
Hey I'm Spooky, I'm a fiddlesticks main in mid plat. I've climbed really well and I think that fiddlesticks is in a good place to be viable in the current meta.
The guide I'm showing can show off fiddle's crazy clear speed and ability to carry early game and snowball into mid-game to FEAR the enemy team into submission.
(for any abbreviations you don't understand)
The guide I'm showing can show off fiddle's crazy clear speed and ability to carry early game and snowball into mid-game to FEAR the enemy team into submission.
Legend
(for any abbreviations you don't understand)
Summoners
Masteries
Main rune set
Runes HereThis rune set is my prefered for burst early game where you can take control of map, the early stacking on Dark Harvest combined with Ultimate Hunter provides a really good early game snowball where you can get out of control. This along with Hexflash can make you a kill machine even pre level 6. |
Other set worth considering
Rune #2 HereThis rune set plays a bit safer, not relying on the early game pressure but still being able to be viable in mid game to burst people down. Its better to play safe with these runes, but I still wouldn't prefer them. |
Skilling Sequence
This sequence of leveling is to do the Wolves start
With this start you can not only take your camps extremely fast, but it allows room for invading, or quickly taking birds and red being able to contest scuttles at a higher level.
This skill sequence is for fiddlesticks who dont want to/cant take advantage of the early game wolves start, where you'll start one of your buffs and take a leash.
Your kit (abilities) and how to use it





This is your passive, its what makes Hexflash and your Ultimates engage feel so good, standing still for 1.5 seconds before entering a battle makes you Speedy boi and allowes you to get in a better position to cast your Q
This is your "Q" its a fear which forces an enemy which you point in click to run away from you for up to 2.25 seconds, you use this is immobilize your enemy long enough for your Ultimate paired with your Drain to do Lethal damage.
This is your main source of raw damage pre level 6 when it comes to champions, it helps you sustain while jungling and can keep you alive during a select number of 1v1's, it does a decent amount of damage and provides moderate healing for 5 seconds, its not best to cast this in teamfight situations unless their team is dispersed because it can easily get you caught out because. It does get stop by crowd control (stuns,knockups, other fears)
This is one of fiddles most fun moves to pull off, although they did nerf a lot of its damage

This is your beloved Ultimate it's a large area of affect ability that can be casted over multiple walls to enter in surprise, killing anyone in sight, this paired with flash and protobelt and you can dive backlines harder than a full item Rengar.

Starting Items
These items are really good to start and a lot of high elo fiddle sticks mains prefer this start
Core items
Some other items to build
Some tank shred
Jungling video
Here's a video by
KINGSTIX
The video shows indepth gameplay of fiddlestix in mid plat games.
Thats all for now
Leave some messages if you have any questions about the build and where you want to see fiddle in the upcoming rework!
I will maybe add some more matchups and go in-depth in that at some point.

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